Player Matchup

Apollo
Apollo
Masters
Antìcs
Apollo
Masters
Level 160
God Stats
12W - 12L
1,567 SR
Queue Stats
557W - 488L
2,830 MMR
Party 2
Yemoja
Yemoja
Masters
DrFlik
Yemoja
Masters
Level 160
God Stats
5W - 4L
1,660 SR
Queue Stats
312W - 279L
2,661 MMR
Solo
Tiamat
Tiamat
Masters
ELLEON
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Masters
Fordyce
Thoth
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
Snowytho
Ratatoskr
Diamond I
Level 160
God Stats
5W - 2L
1,854 SR
Queue Stats
436W - 401L
2,497 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,616 SR
2,198 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,563 SR
2,711 MMR
Izanami
Izanami
Diamond I
Gritle
Izanami
Diamond I
Level 159
God Stats
22W - 6L
1,908 SR
Queue Stats
325W - 286L
2,480 MMR
Solo
Guan Yu
Guan Yu
Masters
OhhViperzz
Guan Yu
Masters
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 346L
2,508 MMR
Solo
Chaac
Chaac
Masters
Valо
Chaac
Masters
Level 158
God Stats
3W - 2L
1,560 SR
Queue Stats
341W - 277L
2,658 MMR
Party 1
Sobek
Sobek
Masters
sBillyG
Sobek
Masters
Level 160
God Stats
4W - 3L
1,725 SR
Queue Stats
142W - 110L
2,704 MMR
Party 1
Raijin
Raijin
Masters
sleepycook
Raijin
Masters
Level 122
God Stats
4W - 3L
1,121 SR
Queue Stats
199W - 134L
3,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Antìcs
Apollo
20
4 / 3 / 1
12,850
535
13,846
18,671
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
DrFlik
Yemoja
20
2 / 3 / 4
12,909
538
12,891
16,854
20,845
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
ELLEON
Tiamat
15
0 / 7 / 5
9,664
403
9,770
21,379
23,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Fordyce
Thoth
19
3 / 5 / 1
12,060
503
16,351
16,228
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Snowytho
Ratatoskr
17
1 / 10 / 6
10,820
451
9,620
18,971
10,018
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
PersephoneDanzaburouSerqetSet

VS

Bans
Hou YiTsukuyomiMercuryYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gritle
Izanami
20
8 / 1 / 6
14,692
612
19,560
15,005
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
OhhViperzz
Guan Yu
20
4 / 2 / 10
13,029
543
10,019
20,772
19,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Valо
Chaac
20
6 / 2 / 14
13,900
579
15,510
19,264
20,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
sBillyG
Sobek
16
3 / 1 / 18
11,708
488
11,679
24,583
29,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
sleepycook
Raijin
20
7 / 4 / 10
14,045
585
16,555
18,234
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
10
Kills
28
28
Deaths
10
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Apollo
Antìcs
Apollo
4
3
1
1.5
L
Yemoja
DrFlik
Yemoja
2
3
4
1.33
L
Tiamat
ELLEON
Tiamat
0
7
5
0.36
L
Thoth
Fordyce
Thoth
3
5
1
0.7
W
Izanami
Gritle
Izanami
8
1
6
11
W
Guan Yu
OhhViperzz
Guan Yu
4
2
10
4.5
L
Ratatoskr
Snowytho
Ratatoskr
1
10
6
0.4
W
Chaac
Valо
Chaac
6
2
14
6.5
W
Sobek
sBillyG
Sobek
3
1
18
12
W
Raijin
sleepycook
Raijin
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,478
Damage
73,323
92,103
Taken
97,858
66,744
Mitigated
84,069
24,969
Healing
37,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Antìcs
Apollo
13,846
10,864
0
6,876
18,671
7,171
0
4,081
14,590
0
102,990
L
Yemoja
DrFlik
Yemoja
12,891
2,434
1,192
5,950
16,854
20,845
68
1,922
14,932
90,499
0
L
Tiamat
ELLEON
Tiamat
9,770
1,386
78
4,695
21,379
23,298
0
7,220
13,968
36,663
0
L
Thoth
Fordyce
Thoth
16,351
959
0
1,162
16,228
5,412
0
7,199
9,029
101,204
0
W
Izanami
Gritle
Izanami
19,560
10,913
0
7,771
15,005
7,201
3,732
4,130
10,857
0
146,045
W
Guan Yu
OhhViperzz
Guan Yu
10,019
1,952
3,905
10,390
20,772
19,228
528
7,858
12,864
0
82,072
L
Ratatoskr
Snowytho
Ratatoskr
9,620
1,777
0
5,016
18,971
10,018
0
7,812
11,159
0
81,462
W
Chaac
Valо
Chaac
15,510
5,231
0
5,340
19,264
20,049
592
8,365
10,553
0
125,055
W
Sobek
sBillyG
Sobek
11,679
1,154
0
7,469
24,583
29,954
86
9,946
14,107
34,032
0
W
Raijin
sleepycook
Raijin
16,555
1,209
107
2,996
18,234
7,637
793
7,527
10,465
124,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
67,374
731
Minions Killed
790
0
Camps Cleared
0
2,324,963
Distance Traveled
2,539,455
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,850
535
193
8
0
492,187
4
L
Yemoja
12,909
538
174
7
0
464,299
9
L
Tiamat
9,664
403
44
2
0
450,337
7
L
Thoth
12,060
503
201
8
0
431,646
7
W
Izanami
14,692
612
218
9
0
469,712
4
W
Guan Yu
13,029
543
145
6
0
566,349
4
L
Ratatoskr
10,820
451
119
5
0
486,494
3
W
Chaac
13,900
579
178
7
0
532,705
1
W
Sobek
11,708
488
26
1
0
507,655
5
W
Raijin
14,045
585
223
9
0
463,034
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role