Player Matchup

Thor
Thor
Argpolo
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Daro03
Neith
Level 5
God Stats
2W - 0L
1,131 SR
Queue Stats
3W - 4L
1,703 Elo+
Party 2
Ares
Ares
Merlinds
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
MorbidFat
Chang'e
Level 29
God Stats
1W - 0L
1,741 SR
Queue Stats
99W - 109L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Morenatro
Guan Yu
Level 18
God Stats
5W - 3L
1,665 SR
Queue Stats
99W - 102L
1,487 Elo+
Solo
Team Averages
Level 11
1,507 SR
1,534 Elo+

VS

Team Averages
Level 16
1,320 SR
1,249 Elo+
Nu Wa
Nu Wa
ALBORNO
Nu Wa
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 66L
1,652 Elo+
Solo
Chernobog
Chernobog
QTaranta
Chernobog
Level 20
God Stats
6W - 11L
1,278 SR
Queue Stats
123W - 115L
1,244 Elo+
Party 1
Sobek
Sobek
SPLSoular
Sobek
Level 18
God Stats
5W - 8L
1,342 SR
Queue Stats
77W - 72L
1,266 Elo+
Party 1
Fenrir
Fenrir
Xiiwiu
Fenrir
Level 8
God Stats
0W - 2L
1,360 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 3
Skadi
Skadi
lucasulianaa
Skadi
Level 6
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Argpolo
Thor
14
6 / 6 / 9
10,133
483
8,181
14,361
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Daro03
Neith
13
6 / 4 / 7
9,573
456
8,807
11,845
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
4 / 6 / 12
9,261
441
6,032
15,635
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
MorbidFat
Chang'e
16
10 / 3 / 7
10,634
506
17,487
15,208
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Morenatro
Guan Yu
17
6 / 2 / 7
10,455
498
10,098
13,096
9,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALBORNO
Nu Wa
18
10 / 1 / 2
11,299
538
22,527
10,235
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
QTaranta
Chernobog
14
4 / 8 / 9
9,527
454
9,040
16,143
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SPLSoular
Sobek
11
3 / 9 / 9
8,922
425
6,830
18,305
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Xiiwiu
Fenrir
11
2 / 8 / 4
7,991
381
7,448
15,410
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 6
7,687
366
4,619
10,892
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
32
Kills
20
21
Deaths
32
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ALBORNO
Nu Wa
10
1
2
11
W
Thor
Argpolo
Thor
6
6
9
1.75
W
Neith
Daro03
Neith
6
4
7
2.38
W
Ares
4
6
12
1.67
W
Chang'e
MorbidFat
Chang'e
10
3
7
4.5
W
Guan Yu
Morenatro
Guan Yu
6
2
7
4.75
L
Chernobog
QTaranta
Chernobog
4
8
9
1.06
L
Sobek
SPLSoular
Sobek
3
9
9
0.83
L
Fenrir
Xiiwiu
Fenrir
2
8
4
0.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,605
Damage
50,464
70,145
Taken
70,985
36,345
Mitigated
31,554
16,867
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ALBORNO
Nu Wa
22,527
6,045
0
3,776
10,235
3,475
707
1,737
8,494
88,192
0
W
Thor
Argpolo
Thor
8,181
1,426
0
1,397
14,361
4,670
553
5,445
8,680
290
45,262
W
Neith
Daro03
Neith
8,807
5,394
0
1,775
11,845
3,830
1,494
4,923
6,648
0
34,562
W
Ares
6,032
478
0
821
15,635
12,853
878
6,890
8,347
20,004
0
W
Chang'e
MorbidFat
Chang'e
17,487
2,221
4,099
5,573
15,208
4,995
1,635
6,315
8,633
66,421
0
W
Guan Yu
Morenatro
Guan Yu
10,098
767
633
2,569
13,096
9,997
975
4,332
8,480
0
64,269
L
Chernobog
QTaranta
Chernobog
9,040
5,485
0
3,470
16,143
5,615
1,238
6,911
8,908
0
46,263
L
Sobek
SPLSoular
Sobek
6,830
1,074
0
3,037
18,305
13,805
182
6,771
11,264
14,450
0
L
Fenrir
Xiiwiu
Fenrir
7,448
958
0
1,736
15,410
5,117
0
5,024
10,160
0
31,642
L
4,619
2,086
0
666
10,892
3,542
60
2,400
8,386
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
45,426
372
Minions Killed
320
0
Camps Cleared
0
1,955,819
Distance Traveled
1,818,031
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,299
538
151
7
0
379,872
0
W
Thor
10,133
483
71
3
0
412,389
0
W
Neith
9,573
456
56
3
0
366,389
0
W
Ares
9,261
441
19
1
0
408,401
3
W
Chang'e
10,634
506
118
6
0
385,122
3
W
Guan Yu
10,455
498
108
5
0
383,518
0
L
Chernobog
9,527
454
88
4
0
301,045
5
L
Sobek
8,922
425
7
0
0
383,541
5
L
Fenrir
7,991
381
45
2
0
385,361
0
L
Skadi
7,687
366
29
1
0
368,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role