Player Matchup

Neith
Neith
Nienbean
Neith
Level 25
God Stats
23W - 30L
1,448 SR
Queue Stats
28W - 44L
1,386 Elo+
Solo
Sylvanus
Sylvanus
TheRealHashMan
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 87L
1,488 Elo+
Party 1
Arachne
Arachne
wowkillmealready
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,433 Elo+
Party 1
Team Averages
Level 24
1,483 SR
1,436 Elo+

VS

Team Averages
Level 15
1,489 SR
1,298 Elo+
Odin
Odin
Bob000159
Odin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 26L
1,607 Elo+
Solo
Cernunnos
Cernunnos
Raikammi
Cernunnos
Level 25
God Stats
2W - 1L
1,646 SR
Queue Stats
3W - 13L
1,144 Elo+
Party 2
Ra
Ra
TheBigWhiteMight
Ra
Level 12
God Stats
1W - 3L
1,323 SR
Queue Stats
1W - 11L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nienbean
Neith
14
0 / 6 / 5
9,822
614
12,186
13,225
5,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
13
3 / 5 / 3
11,108
694
8,749
20,655
26,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 6 / 2
11,077
692
5,338
12,705
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
8 / 3 / 8
12,536
784
12,990
14,729
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Raikammi
Cernunnos
14
6 / 3 / 7
11,120
695
12,408
11,615
4,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 12
10,797
675
10,688
11,947
4,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
8
3
8
4
L
Neith
Nienbean
Neith
0
6
5
0.42
W
Cernunnos
Raikammi
Cernunnos
6
3
7
3.17
W
3
2
12
4.5
L
Sylvanus
3
5
3
0.9
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
36,086
46,585
Taken
38,291
38,170
Mitigated
22,392
7,516
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,990
4,696
0
3,315
14,729
13,583
873
2,389
12,340
0
32,811
L
Neith
Nienbean
Neith
12,186
5,212
0
931
13,225
5,822
790
1,576
11,649
0
46,297
W
Cernunnos
Raikammi
Cernunnos
12,408
6,622
0
983
11,615
4,328
958
3,191
8,424
0
51,869
W
10,688
1,609
3,639
5,506
11,947
4,481
368
3,626
8,321
47,468
0
L
Sylvanus
8,749
2,478
1,789
3,119
20,655
26,335
150
5,778
14,877
21,825
0
L
5,338
2,630
0
1,677
12,705
6,013
214
3,393
9,312
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
34,453
130
Minions Killed
207
0
Camps Cleared
0
723,076
Distance Traveled
803,929
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,536
784
41
3
0
307,698
1
L
Neith
9,822
614
65
4
0
228,433
2
W
Cernunnos
11,120
695
82
5
0
243,377
2
W
Ra
10,797
675
84
5
0
252,854
5
L
Sylvanus
11,108
694
11
1
0
253,234
1
L
Arachne
11,077
692
54
3
0
241,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role