Player Matchup

Artio
Artio
 
Artio
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
StormfireGhost
Neith
Level 31
God Stats
14W - 10L
1,548 SR
Queue Stats
109W - 128L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Twushiii
Sun Wukong
Level 6
God Stats
3W - 3L
1,527 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 2
Hera
Hera
ryerizzle
Hera
Level 55
God Stats
5W - 14L
1,230 SR
Queue Stats
302W - 320L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xINSIDlOUS
Tsukuyomi
Level 69
God Stats
113W - 101L
1,482 SR
Queue Stats
657W - 745L
1,472 Elo+
Party 2
Team Averages
Level 47
1,457 SR
1,467 Elo+

VS

Team Averages
Level 91
1,581 SR
1,461 Elo+
Izanami
Izanami
Mnkyphaquer
Izanami
Level 130
God Stats
38W - 32L
1,647 SR
Queue Stats
190W - 186L
1,520 Elo+
Party 1
Bellona
Bellona
PowerCosine1084
Bellona
Level 37
God Stats
14W - 15L
1,561 SR
Queue Stats
146W - 150L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
darkdreams536
Ao Kuang
Level 127
God Stats
1W - 2L
1,782 SR
Queue Stats
222W - 222L
1,486 Elo+
Party 1
Janus
Janus
vvolf22
Janus
Level 127
God Stats
5W - 7L
1,413 SR
Queue Stats
323W - 328L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
xOhMyImGoodx
Sylvanus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 5
5,785
579
1,383
4,516
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,752
575
2,865
4,165
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Twushiii
Sun Wukong
9
0 / 1 / 1
5,071
507
1,765
4,291
1,496
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Hera
10
3 / 0 / 2
5,552
555
3,211
2,919
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
xINSIDlOUS
Tsukuyomi
10
2 / 0 / 2
5,899
590
5,739
6,814
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mnkyphaquer
Izanami
10
0 / 0 / 0
5,426
543
2,731
3,902
1,102
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,602
460
328
6,351
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
darkdreams536
Ao Kuang
10
1 / 1 / 0
5,688
569
3,263
5,463
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
vvolf22
Janus
9
0 / 1 / 0
5,471
547
4,274
3,557
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
xOhMyImGoodx
Sylvanus
5
0 / 5 / 0
4,330
433
1,554
7,337
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
5
3.5
L
Izanami
Mnkyphaquer
Izanami
0
0
0
0
L
0
1
0
0
W
2
0
0
2
W
Sun Wukong
Twushiii
Sun Wukong
0
1
1
0.5
L
Ao Kuang
darkdreams536
Ao Kuang
1
1
0
1
W
Hera
3
0
2
4
L
Janus
vvolf22
Janus
0
1
0
0
W
Tsukuyomi
xINSIDlOUS
Tsukuyomi
2
0
2
3
L
Sylvanus
xOhMyImGoodx
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
12,150
22,705
Taken
26,610
7,485
Mitigated
9,691
9,182
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,383
199
628
2,089
4,516
1,870
300
1,789
2,669
15,563
0
L
Izanami
Mnkyphaquer
Izanami
2,731
1,627
0
1,718
3,902
1,102
0
93
3,809
0
37,171
L
328
75
0
1,288
6,351
2,968
0
1,340
4,967
0
17,007
W
2,865
1,438
0
2,790
4,165
1,162
481
631
3,534
0
29,667
W
Sun Wukong
Twushiii
Sun Wukong
1,765
283
0
706
4,291
1,496
482
2,338
1,953
0
17,688
L
Ao Kuang
darkdreams536
Ao Kuang
3,263
327
0
3,122
5,463
1,472
0
169
5,294
27,500
0
W
Hera
3,211
1,215
0
473
2,919
837
826
1,510
1,269
26,944
0
L
Janus
vvolf22
Janus
4,274
296
0
1,285
3,557
871
0
616
2,883
33,779
0
W
Tsukuyomi
xINSIDlOUS
Tsukuyomi
5,739
1,682
183
2,313
6,814
2,120
0
2,443
4,189
0
35,637
L
Sylvanus
xOhMyImGoodx
Sylvanus
1,554
928
255
1,802
7,337
3,278
0
2,222
5,063
5,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
25,517
288
Minions Killed
255
0
Camps Cleared
0
917,473
Distance Traveled
866,953
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,785
579
35
4
0
198,617
0
L
Izanami
5,426
543
77
8
0
179,993
2
L
Bellona
4,602
460
37
4
0
202,543
6
W
Neith
5,752
575
60
6
0
160,181
0
W
Sun Wukong
5,071
507
47
5
0
156,216
0
L
Ao Kuang
5,688
569
62
6
0
191,826
4
W
Hera
5,552
555
69
7
0
187,815
3
L
Janus
5,471
547
72
7
0
172,623
3
W
Tsukuyomi
5,899
590
77
8
0
214,644
2
L
Sylvanus
4,330
433
7
1
0
119,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role