Player Matchup

Bellona
Bellona
Arjahan
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JMasse11
Vamana
Level 36
God Stats
2W - 4L
1,567 SR
Queue Stats
51W - 30L
1,623 Elo+
Party 2
Merlin
Merlin
Listare
Merlin
Level 122
God Stats
1W - 1L
1,764 SR
Queue Stats
116W - 112L
1,333 Elo+
Solo
Ullr
Ullr
Mavinal
Ullr
Level 46
God Stats
2W - 2L
1,522 SR
Queue Stats
52W - 34L
1,623 Elo+
Party 2
Da Ji
Da Ji
Welcome2Church
Da Ji
Level 67
God Stats
2W - 3L
1,592 SR
Queue Stats
54W - 45L
1,547 Elo+
Party 2
Team Averages
Level 70
1,589 SR
1,525 Elo+

VS

Team Averages
Level 56
1,672 SR
1,645 Elo+
Mulan
Mulan
CzarGravy
Mulan
Level 57
God Stats
8W - 5L
1,817 SR
Queue Stats
135W - 100L
1,636 Elo+
Party 1
Bellona
Bellona
Gloramar
Bellona
Level 37
God Stats
7W - 2L
1,678 SR
Queue Stats
107W - 108L
1,416 Elo+
Solo
Danzaburou
Danzaburou
IllusiveTruth
Danzaburou
Level 95
God Stats
22W - 12L
1,626 SR
Queue Stats
291W - 232L
1,669 Elo+
Party 1
Merlin
Merlin
TheTrueKey
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 45L
1,802 Elo+
Party 1
Thanatos
Thanatos
VacantSoul
Thanatos
Level 20
God Stats
11W - 3L
1,739 SR
Queue Stats
24W - 10L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arjahan
Bellona
6
0 / 2 / 0
3,878
646
1,158
3,982
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
JMasse11
Vamana
5
0 / 1 / 0
3,475
579
1,010
3,178
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Listare
Merlin
1
0 / 0 / 0
2,607
435
0
0
0
Ullr
Mavinal
Ullr
5
0 / 1 / 0
3,270
545
1,608
1,716
273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
3,739
623
1,162
4,136
1,171
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CzarGravy
Mulan
6
0 / 0 / 3
3,633
606
679
2,435
736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Gloramar
Bellona
7
2 / 0 / 0
3,949
658
2,050
3,269
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
IllusiveTruth
Danzaburou
7
0 / 0 / 2
3,740
623
1,908
2,189
403
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
TheTrueKey
Merlin
8
2 / 0 / 1
4,401
734
1,438
1,694
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
VacantSoul
Thanatos
6
3 / 0 / 2
4,324
721
1,646
2,673
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arjahan
Bellona
0
2
0
0
W
Mulan
CzarGravy
Mulan
0
0
3
1.5
W
Bellona
Gloramar
Bellona
2
0
0
2
W
Danzaburou
IllusiveTruth
Danzaburou
0
0
2
1
L
Vamana
JMasse11
Vamana
0
1
0
0
L
Merlin
Listare
Merlin
0
0
0
0
L
Ullr
Mavinal
Ullr
0
1
0
0
W
Merlin
TheTrueKey
Merlin
2
0
1
2.5
W
Thanatos
VacantSoul
Thanatos
3
0
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,938
Damage
7,721
13,012
Taken
12,260
5,144
Mitigated
4,210
4,897
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arjahan
Bellona
1,158
509
0
1,491
3,982
2,064
0
0
3,982
94
15,049
W
Mulan
CzarGravy
Mulan
679
74
0
1,091
2,435
736
0
0
2,435
0
7,259
W
Bellona
Gloramar
Bellona
2,050
775
0
1,301
3,269
2,004
159
47
3,222
0
14,138
W
Danzaburou
IllusiveTruth
Danzaburou
1,908
1,133
0
1,143
2,189
403
0
0
2,189
0
18,625
L
Vamana
JMasse11
Vamana
1,010
97
0
1,456
3,178
1,636
0
0
3,178
0
8,105
L
Merlin
Listare
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
Mavinal
Ullr
1,608
593
0
700
1,716
273
0
0
1,716
0
10,253
W
Merlin
TheTrueKey
Merlin
1,438
469
0
742
1,694
386
0
0
1,694
18,269
0
W
Thanatos
VacantSoul
Thanatos
1,646
259
0
2,915
2,673
681
0
0
2,673
0
17,690
L
1,162
402
0
1,250
4,136
1,171
0
1,308
2,698
0
15,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,969
Gold Earned
20,047
119
Minions Killed
173
0
Camps Cleared
0
470,890
Distance Traveled
556,396
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,878
646
41
7
0
126,797
2
W
Mulan
3,633
606
18
3
0
119,531
0
W
Bellona
3,949
658
28
5
0
91,256
0
W
Danzaburou
3,740
623
39
7
0
109,480
2
L
Vamana
3,475
579
14
2
0
115,877
1
L
Merlin
2,607
435
0
0
0
0
0
L
Ullr
3,270
545
29
5
0
106,311
2
W
Merlin
4,401
734
42
7
0
101,634
2
W
Thanatos
4,324
721
46
8
0
134,495
0
L
Da Ji
3,739
623
35
6
0
121,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role