Player Matchup

Neith
Neith
Itachi2000
Neith
Level 75
God Stats
5W - 2L
1,725 SR
Queue Stats
65W - 60L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
KatoshiOrochi
Baron Samedi
Level 94
God Stats
0W - 3L
1,489 SR
Queue Stats
80W - 82L
1,293 Elo+
Party 1
Bacchus
Bacchus
Moritsune_Sagara
Bacchus
Level 143
God Stats
1W - 1L
1,775 SR
Queue Stats
61W - 81L
1,268 Elo+
Party 1
Bellona
Bellona
Reigninghunter99
Bellona
Level 25
God Stats
0W - 1L
1,202 SR
Queue Stats
10W - 18L
1,266 Elo+
Party 1
Poseidon
Poseidon
roe_8
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,307 Elo+
Party 1
Team Averages
Level 92
1,538 SR
1,285 Elo+

VS

Team Averages
Level 74
1,450 SR
1,335 Elo+
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AlphaMexican13
Bastet
Level 44
God Stats
8W - 11L
1,382 SR
Queue Stats
59W - 76L
1,372 Elo+
Solo
Izanami
Izanami
JerichoAkuma
Izanami
Level 61
God Stats
5W - 8L
1,546 SR
Queue Stats
29W - 42L
1,244 Elo+
Party 3
Artemis
Artemis
fiireopal
Artemis
Level 24
God Stats
2W - 3L
1,322 SR
Queue Stats
6W - 15L
1,058 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 2 / 5
9,998
769
7,502
8,602
3,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KatoshiOrochi
Baron Samedi
17
2 / 4 / 2
10,601
815
6,775
13,702
13,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 1
8,252
635
6,628
13,854
14,251
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 8 / 0
7,244
557
873
12,937
8,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
roe_8
Poseidon
15
2 / 5 / 3
8,846
680
6,124
10,471
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 4 / 8
11,531
887
14,566
7,556
2,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
 
Ra
18
3 / 0 / 6
10,401
800
7,207
7,263
3,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 4 / 7
11,723
902
8,632
11,980
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
JerichoAkuma
Izanami
16
4 / 0 / 7
9,701
746
10,725
5,097
1,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
fiireopal
Artemis
14
1 / 1 / 7
8,766
674
4,053
6,498
2,808
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
22
22
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
4
8
2.75
W
Ra
 
Ra
3
0
6
6
W
7
4
7
2.63
L
Neith
3
2
5
2.75
W
Izanami
JerichoAkuma
Izanami
4
0
7
7.5
L
Baron Samedi
KatoshiOrochi
Baron Samedi
2
4
2
0.75
L
1
3
1
0.5
L
0
8
0
0
W
Artemis
fiireopal
Artemis
1
1
7
4.5
L
Poseidon
roe_8
Poseidon
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
45,183
59,566
Taken
38,394
44,135
Mitigated
16,277
6,453
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,566
2,478
286
854
7,556
2,828
844
3,291
4,265
47,994
0
W
Ra
 
Ra
7,207
426
2,590
4,191
7,263
3,168
1,086
3,360
3,903
32,060
0
W
8,632
2,086
0
30
11,980
5,481
485
6,148
5,832
0
24,505
L
Neith
7,502
1,743
0
1,482
8,602
3,632
1,040
4,537
4,065
0
42,011
W
Izanami
JerichoAkuma
Izanami
10,725
8,027
0
1,204
5,097
1,992
1,936
2,986
2,111
0
36,191
L
Baron Samedi
KatoshiOrochi
Baron Samedi
6,775
809
460
2,016
13,702
13,862
1
5,599
8,103
42,507
0
L
6,628
306
671
957
13,854
14,251
105
4,387
9,467
27,591
0
L
873
401
0
228
12,937
8,899
1,087
3,838
9,099
0
7,052
W
Artemis
fiireopal
Artemis
4,053
1,696
0
0
6,498
2,808
618
3,742
2,756
0
12,401
L
Poseidon
roe_8
Poseidon
6,124
541
0
639
10,471
3,491
334
4,009
6,462
23,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
52,122
270
Minions Killed
280
6
Camps Cleared
5
1,051,735
Distance Traveled
1,223,215
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,531
887
81
6
0
249,019
2
W
Ra
10,401
800
66
5
1
278,849
1
W
Bastet
11,723
902
41
3
2
252,501
0
L
Neith
9,998
769
87
7
0
215,252
0
W
Izanami
9,701
746
75
6
2
241,812
1
L
Baron Samedi
10,601
815
81
6
1
207,745
4
L
Bacchus
8,252
635
45
3
4
228,116
0
L
Bellona
7,244
557
17
1
1
197,932
0
W
Artemis
8,766
674
17
1
0
201,034
0
L
Poseidon
8,846
680
40
3
0
202,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role