Player Matchup

Guan Yu
Guan Yu
Gold II
Danchor
Guan Yu
Gold II
Level 147
God Stats
14W - 10L
1,698 SR
Queue Stats
531W - 522L
1,533 MMR
Solo
Camazotz
Camazotz
Gold III
GonGuy
Camazotz
Gold III
Level 144
God Stats
3W - 3L
1,775 SR
Queue Stats
272W - 274L
1,513 MMR
Solo
Cupid
Cupid
Silver I
Nems
Cupid
Silver I
Level 160
God Stats
2W - 0L
1,542 SR
Queue Stats
22W - 21L
1,534 MMR
Party 2
Sobek
Sobek
Bronze III
alymyers
Sobek
Bronze III
Level 47
God Stats
8W - 3L
1,855 SR
Queue Stats
11W - 4L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver I
xRagingXDeathx
Nu Wa
Silver I
Level 113
God Stats
3W - 0L
1,612 SR
Queue Stats
13W - 18L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,696 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,567 SR
1,524 MMR
Khepri
Khepri
Gold II
Sethbas
Khepri
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SilentHillProz
Cu Chulainn
Silver II
Level 109
God Stats
5W - 7L
1,532 SR
Queue Stats
32W - 31L
1,534 MMR
Party 1
Jing Wei
Jing Wei
Gold II
SpaceJesus
Jing Wei
Gold II
Level 139
God Stats
12W - 9L
1,510 SR
Queue Stats
147W - 151L
1,554 MMR
Solo
Arachne
Arachne
Silver II
WenerB
Arachne
Silver II
Level 37
God Stats
9W - 5L
1,826 SR
Queue Stats
35W - 36L
1,509 MMR
Party 1
Janus
Janus
Gold III
fred1450
Janus
Gold III
Level 156
God Stats
36W - 25L
1,470 SR
Queue Stats
203W - 204L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Danchor
Guan Yu
20
4 / 3 / 8
17,504
530
20,055
36,149
63,162
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
GonGuy
Camazotz
20
10 / 3 / 7
18,403
558
24,399
32,531
22,185
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Nems
Cupid
20
4 / 4 / 10
17,518
531
21,852
30,308
14,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
alymyers
Sobek
19
1 / 5 / 14
14,619
443
8,627
35,845
49,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 6 / 13
17,728
537
30,956
18,753
8,833
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetTsukuyomiScyllaNemesisTiamat

VS

Bans
AthenaApolloCthulhuDanzaburouLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Sethbas
Khepri
17
1 / 9 / 6
12,494
379
11,712
31,454
35,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
SilentHillProz
Cu Chulainn
20
4 / 5 / 5
16,436
498
20,493
24,010
21,699
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SpaceJesus
Jing Wei
20
5 / 1 / 7
19,221
582
28,301
27,319
10,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
WenerB
Arachne
20
9 / 5 / 6
17,550
532
19,560
40,070
20,363
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
fred1450
Janus
20
2 / 5 / 12
16,097
488
24,321
19,935
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
25
Kills
21
21
Deaths
25
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Danchor
Guan Yu
4
3
8
2.67
W
Camazotz
GonGuy
Camazotz
10
3
7
4.5
W
Cupid
Nems
Cupid
4
4
10
2.25
L
Khepri
Sethbas
Khepri
1
9
6
0.44
L
Cu Chulainn
SilentHillProz
Cu Chulainn
4
5
5
1.3
L
Jing Wei
SpaceJesus
Jing Wei
5
1
7
8.5
L
Arachne
WenerB
Arachne
9
5
6
2.4
W
Sobek
alymyers
Sobek
1
5
14
1.6
L
Janus
fred1450
Janus
2
5
12
1.6
W
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,889
Damage
104,387
153,586
Taken
142,788
158,860
Mitigated
94,741
66,891
Healing
32,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Danchor
Guan Yu
20,055
1,865
4,031
17,047
36,149
63,162
791
5,556
30,327
0
136,353
W
Camazotz
GonGuy
Camazotz
24,399
5,136
0
18,158
32,531
22,185
1,731
6,438
25,813
0
134,760
W
Cupid
Nems
Cupid
21,852
17,074
262
14,924
30,308
14,999
4,829
7,756
22,364
0
205,337
L
Khepri
Sethbas
Khepri
11,712
657
0
1,995
31,454
35,228
506
7,212
23,966
42,441
0
L
Cu Chulainn
SilentHillProz
Cu Chulainn
20,493
3,152
0
1,527
24,010
21,699
699
5,737
17,909
0
104,993
L
Jing Wei
SpaceJesus
Jing Wei
28,301
17,855
0
14,046
27,319
10,946
8,024
6,223
20,948
0
190,823
L
Arachne
WenerB
Arachne
19,560
11,819
0
13,314
40,070
20,363
1,691
13,259
26,443
0
165,614
W
Sobek
alymyers
Sobek
8,627
1,532
0
9,993
35,845
49,681
465
10,462
25,047
36,672
0
L
Janus
fred1450
Janus
24,321
1,771
0
1,535
19,935
6,505
2,034
7,486
12,141
139,313
0
W
30,956
6,122
0
2,476
18,753
8,833
730
6,595
11,946
147,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,772
Gold Earned
81,798
923
Minions Killed
900
0
Camps Cleared
0
3,340,245
Distance Traveled
3,318,363
37
Wards Purchased
61
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,504
530
226
7
0
711,093
8
W
Camazotz
18,403
558
177
5
0
722,624
8
W
Cupid
17,518
531
254
8
0
626,550
5
L
Khepri
12,494
379
38
1
0
658,894
6
L
Cu Chulainn
16,436
498
181
5
0
597,923
16
L
Jing Wei
19,221
582
255
8
0
679,587
18
L
Arachne
17,550
532
191
6
0
735,749
3
W
Sobek
14,619
443
23
1
0
702,218
11
L
Janus
16,097
488
235
7
0
646,210
18
W
Nu Wa
17,728
537
243
7
0
577,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role