Player Matchup

Chronos
Chronos
CrawdaddyJones
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Pretty_Flaco_Boi
Ratatoskr
Level 26
God Stats
43W - 62L
1,418 SR
Queue Stats
84W - 126L
1,327 Elo+
Party 1
Ymir
Ymir
RollTidePawl
Ymir
Level 25
God Stats
2W - 3L
1,374 SR
Queue Stats
69W - 96L
1,346 Elo+
Party 1
Hachiman
Hachiman
Systametrical
Hachiman
Level 29
God Stats
2W - 3L
1,203 SR
Queue Stats
6W - 9L
1,149 Elo+
Solo
Chaac
Chaac
parsapoopers
Chaac
Level 19
God Stats
13W - 20L
1,500 SR
Queue Stats
42W - 72L
1,274 Elo+
Party 1
Team Averages
Level 26
1,399 SR
1,319 Elo+

VS

Team Averages
Level 13
1,442 SR
1,255 Elo+
Tiamat
Tiamat
Cinderstar
Tiamat
Level 29
God Stats
23W - 27L
1,508 SR
Queue Stats
350W - 349L
1,449 Elo+
Solo
Da Ji
Da Ji
Frickefast
Da Ji
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 8L
1,071 Elo+
Solo
Bacchus
Bacchus
HundalGoated
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,119 Elo+
Solo
Chiron
Chiron
gibbyplayz
Chiron
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
rainbowsalt
Amaterasu
Level 14
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 4
11,113
505
9,628
18,605
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
16
5 / 11 / 0
10,985
499
6,273
15,942
5,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

17
7 / 5 / 11
11,552
525
17,889
20,538
19,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Systametrical
Hachiman
18
7 / 2 / 4
11,920
542
10,696
11,005
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 2
10,236
465
3,370
11,237
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cinderstar
Tiamat
19
13 / 5 / 1
12,415
564
18,447
18,753
11,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
15 / 2 / 7
12,909
587
22,140
17,499
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
HundalGoated
Bacchus
11
0 / 4 / 7
8,536
388
3,004
13,026
11,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
gibbyplayz
Chiron
17
2 / 7 / 2
10,317
469
8,748
15,525
5,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
rainbowsalt
Amaterasu
10
1 / 7 / 4
8,098
368
1,404
9,532
4,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
25
Kills
31
31
Deaths
25
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cinderstar
Tiamat
13
5
1
2.7
W
5
10
4
0.7
L
Da Ji
15
2
7
9.25
L
Bacchus
HundalGoated
Bacchus
0
4
7
0.88
W
Ratatoskr
5
11
0
0.45
W
7
5
11
2.5
W
Hachiman
Systametrical
Hachiman
7
2
4
4.5
L
Chiron
gibbyplayz
Chiron
2
7
2
0.43
W
1
3
2
0.67
L
Amaterasu
rainbowsalt
Amaterasu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
53,743
77,327
Taken
74,335
48,438
Mitigated
41,705
12,894
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cinderstar
Tiamat
18,447
1,633
0
5,142
18,753
11,278
299
8,429
10,324
89,854
0
W
9,628
4,131
0
2,708
18,605
7,609
1,905
6,856
11,411
43,091
2,321
L
Da Ji
22,140
9,339
0
4,594
17,499
8,603
177
3,293
14,031
0
76,002
L
Bacchus
HundalGoated
Bacchus
3,004
337
0
595
13,026
11,042
64
5,909
7,117
16,017
0
W
Ratatoskr
6,273
1,405
0
0
15,942
5,668
1,665
4,793
10,912
0
49,009
W
17,889
3,870
889
2,382
20,538
19,894
1,077
8,567
11,623
53,579
0
W
Hachiman
Systametrical
Hachiman
10,696
5,845
0
4,579
11,005
5,343
1,291
116
10,889
0
83,336
L
Chiron
gibbyplayz
Chiron
8,748
4,373
314
4,817
15,525
5,874
1,327
7,175
8,271
0
57,162
W
3,370
954
0
2,336
11,237
9,924
1,910
182
11,041
0
35,860
L
Amaterasu
rainbowsalt
Amaterasu
1,404
374
0
1,086
9,532
4,908
89
2,270
7,189
0
18,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
52,275
430
Minions Killed
445
0
Camps Cleared
0
1,937,893
Distance Traveled
1,749,587
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,415
564
165
8
0
368,521
2
W
Chronos
11,113
505
69
3
0
341,835
0
L
Da Ji
12,909
587
117
5
0
409,338
0
L
Bacchus
8,536
388
16
1
0
324,674
3
W
Ratatoskr
10,985
499
80
4
0
442,543
0
W
Ymir
11,552
525
71
3
0
370,440
8
W
Hachiman
11,920
542
134
6
0
384,572
0
L
Chiron
10,317
469
116
5
0
388,585
3
W
Chaac
10,236
465
76
3
0
398,503
0
L
Amaterasu
8,098
368
31
1
0
258,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role