Player Matchup

Skadi
Skadi
DrMoog
Skadi
Level 105
God Stats
9W - 12L
1,571 SR
Queue Stats
254W - 247L
1,587 Elo+
Party 2
Pele
Pele
ReezyBluntz
Pele
Level 142
God Stats
2W - 2L
1,327 SR
Queue Stats
100W - 84L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
StayChampion680
Sylvanus
Level 146
God Stats
20W - 19L
1,559 SR
Queue Stats
245W - 233L
1,518 Elo+
Solo
Scylla
Scylla
Sugggma
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
YodelingYoda
Sun Wukong
Level 120
God Stats
11W - 8L
1,571 SR
Queue Stats
201W - 192L
1,564 Elo+
Party 2
Team Averages
Level 124
1,506 SR
1,543 Elo+

VS

Team Averages
Level 107
1,604 SR
1,454 Elo+
Amaterasu
Amaterasu
DirtySkies025
Amaterasu
Level 121
God Stats
1W - 2L
1,806 SR
Queue Stats
69W - 58L
1,307 Elo+
Solo
Athena
Athena
JesusZ4
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,427 Elo+
Solo
Thoth
Thoth
PatrioticDuck2
Thoth
Level 51
God Stats
11W - 8L
1,584 SR
Queue Stats
46W - 44L
1,589 Elo+
Solo
Loki
Loki
Xx_Kr3w-R2D2_xX
Loki
Level 144
God Stats
16W - 14L
1,318 SR
Queue Stats
147W - 151L
1,393 Elo+
Solo
Chiron
Chiron
chuter
Chiron
Level 113
God Stats
10W - 7L
1,813 SR
Queue Stats
353W - 320L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrMoog
Skadi
17
7 / 2 / 5
11,311
539
17,701
14,286
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 3 / 9
12,152
579
12,678
17,538
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
17
5 / 3 / 6
11,126
530
10,523
15,046
17,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Sugggma
Scylla
20
4 / 2 / 5
12,711
605
9,450
9,671
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
YodelingYoda
Sun Wukong
18
3 / 1 / 8
12,024
573
19,624
18,914
16,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DirtySkies025
Amaterasu
16
0 / 5 / 2
9,562
455
9,976
28,408
18,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
JesusZ4
Athena
12
0 / 5 / 6
8,364
398
4,294
19,672
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 3 / 2
10,400
495
7,386
8,184
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 6 / 5
10,698
509
7,812
17,509
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
chuter
Chiron
18
7 / 5 / 1
11,119
529
12,919
17,209
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
11
11
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DirtySkies025
Amaterasu
0
5
2
0.2
W
Skadi
DrMoog
Skadi
7
2
5
4.75
L
Athena
JesusZ4
Athena
0
5
6
0.6
L
1
3
2
0.67
W
4
3
9
2.83
W
Sylvanus
5
3
6
2.67
W
Scylla
Sugggma
Scylla
4
2
5
3.25
L
3
6
5
0.92
W
Sun Wukong
YodelingYoda
Sun Wukong
3
1
8
7
L
Chiron
chuter
Chiron
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,976
Damage
42,387
75,455
Taken
90,982
49,725
Mitigated
53,896
30,127
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DirtySkies025
Amaterasu
9,976
5,159
0
12,040
28,408
18,919
559
2,184
26,224
0
63,569
W
Skadi
DrMoog
Skadi
17,701
8,461
0
4,097
14,286
5,778
3,699
3,021
11,213
0
77,381
L
Athena
JesusZ4
Athena
4,294
888
0
1,227
19,672
17,717
243
5,930
13,742
21,130
0
L
7,386
181
0
840
8,184
3,116
0
2,559
5,625
64,658
0
W
12,678
3,544
0
5,318
17,538
6,200
204
4,467
12,890
0
101,181
W
Sylvanus
10,523
2,237
5,574
7,607
15,046
17,211
460
3,549
11,448
34,972
7,063
W
Scylla
Sugggma
Scylla
9,450
671
0
2,525
9,671
3,552
0
3,710
5,729
105,646
0
L
7,812
2,698
0
840
17,509
7,896
0
4,277
13,232
0
91,446
W
Sun Wukong
YodelingYoda
Sun Wukong
19,624
6,787
0
5,006
18,914
16,984
763
2,249
16,534
0
85,292
L
Chiron
chuter
Chiron
12,919
5,192
1,179
6,322
17,209
6,248
1,001
4,645
12,551
0
77,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,324
Gold Earned
50,143
631
Minions Killed
571
0
Camps Cleared
0
2,068,641
Distance Traveled
1,865,933
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,562
455
118
6
0
357,739
3
W
Skadi
11,311
539
108
5
0
442,966
5
L
Athena
8,364
398
37
2
0
388,554
7
L
Thoth
10,400
495
147
7
0
349,183
1
W
Pele
12,152
579
124
6
0
434,777
6
W
Sylvanus
11,126
530
63
3
0
368,577
11
W
Scylla
12,711
605
184
9
0
415,030
7
L
Loki
10,698
509
130
6
0
401,644
2
W
Sun Wukong
12,024
573
152
7
0
407,291
6
L
Chiron
11,119
529
139
7
0
368,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role