Player Matchup

Ares
Ares
Nicodemous55
Ares
Level 85
God Stats
1W - 6L
1,324 SR
Queue Stats
114W - 109L
1,562 Elo+
Party 3
Tiamat
Tiamat
Qazix
Tiamat
Level 18
God Stats
25W - 28L
1,396 SR
Queue Stats
32W - 34L
1,378 Elo+
Solo
Ra
Ra
RonniRoux
Ra
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 70L
1,352 Elo+
Party 1
Hachiman
Hachiman
TheEngineer1775
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
flpdit
Nemesis
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
41W - 45L
1,094 Elo+
Party 1
Team Averages
Level 25
1,494 SR
1,377 Elo+

VS

Team Averages
Level 16
1,649 SR
1,371 Elo+
Cthulhu
Cthulhu
RyanHardt1997
Cthulhu
Level 17
God Stats
8W - 5L
1,859 SR
Queue Stats
90W - 97L
1,420 Elo+
Party 2
Bacchus
Bacchus
SpitzmasterGod
Bacchus
Level 10
God Stats
5W - 4L
1,859 SR
Queue Stats
65W - 64L
1,420 Elo+
Party 2
Medusa
Medusa
e12ic
Medusa
Level 12
God Stats
12W - 14L
1,738 SR
Queue Stats
250W - 202L
1,410 Elo+
Solo
Cernunnos
Cernunnos
laglion
Cernunnos
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 5L
962 Elo+
Solo
Ah Puch
Ah Puch
vitorxd12
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 15
12,643
1,054
14,394
20,048
22,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Qazix
Tiamat
20
7 / 7 / 12
13,932
1,161
28,238
23,523
15,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 11 / 14
12,889
1,074
15,556
19,852
8,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
19
3 / 11 / 15
12,641
1,053
13,895
19,252
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
flpdit
Nemesis
18
4 / 2 / 11
11,968
997
7,194
16,383
6,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 4 / 23
13,967
1,164
25,265
27,667
32,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 20
12,509
1,042
10,377
15,354
19,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
e12ic
Medusa
20
21 / 5 / 11
16,058
1,338
32,875
19,074
7,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
laglion
Cernunnos
20
7 / 7 / 16
13,357
1,113
18,149
17,133
6,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
vitorxd12
Ah Puch
17
0 / 4 / 15
11,113
926
6,110
7,806
2,682

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
122
22
Kills
37
38
Deaths
22
67
Assists
85
Player
Kills
Deaths
Assists
KDA
L
4
7
15
1.64
L
Tiamat
Qazix
Tiamat
7
7
12
1.86
L
4
11
14
1
W
Cthulhu
6
4
23
4.38
W
3
2
20
6.5
L
Hachiman
3
11
15
0.95
W
Medusa
e12ic
Medusa
21
5
11
5.3
L
Nemesis
flpdit
Nemesis
4
2
11
4.75
W
Cernunnos
laglion
Cernunnos
7
7
16
2.14
W
Ah Puch
vitorxd12
Ah Puch
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,277
Damage
92,776
99,058
Taken
87,034
62,077
Mitigated
67,962
13,007
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,394
658
0
0
20,048
22,705
0
6,825
13,223
25,108
0
L
Tiamat
Qazix
Tiamat
28,238
1,925
515
5,348
23,523
15,850
0
9,107
14,416
57,760
0
L
15,556
3,182
4,141
1,440
19,852
8,343
0
7,998
11,854
30,842
0
W
Cthulhu
25,265
1,325
1,749
3,157
27,667
32,131
0
16,453
11,214
43,032
0
W
10,377
708
0
79
15,354
19,185
0
10,547
4,807
33,740
0
L
Hachiman
13,895
8,261
0
1,097
19,252
8,217
0
9,811
9,441
0
35,280
W
Medusa
e12ic
Medusa
32,875
20,539
0
6,210
19,074
7,931
0
10,621
8,453
0
57,618
L
Nemesis
flpdit
Nemesis
7,194
3,193
0
466
16,383
6,962
0
8,011
8,372
0
12,167
W
Cernunnos
laglion
Cernunnos
18,149
10,130
0
4,888
17,133
6,033
0
14,137
2,996
0
44,889
W
Ah Puch
vitorxd12
Ah Puch
6,110
580
0
156
7,806
2,682
0
6,430
1,376
16,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,073
Gold Earned
67,004
195
Minions Killed
233
7
Camps Cleared
3
1,073,560
Distance Traveled
996,624
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,643
1,054
13
1
3
203,108
0
L
Tiamat
13,932
1,161
70
6
1
222,561
0
L
Ra
12,889
1,074
56
5
0
198,470
0
W
Cthulhu
13,967
1,164
41
3
1
248,760
0
W
Bacchus
12,509
1,042
47
4
1
281,758
0
L
Hachiman
12,641
1,053
51
4
3
195,873
1
W
Medusa
16,058
1,338
61
5
0
164,411
0
L
Nemesis
11,968
997
5
0
0
253,548
1
W
Cernunnos
13,357
1,113
60
5
1
173,204
0
W
Ah Puch
11,113
926
24
2
0
128,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role