Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
C Roc 522
Odin
Level 68
God Stats
17W - 9L
1,793 SR
Queue Stats
45W - 49L
1,376 Elo+
Party 1
Da Ji
Da Ji
That1Rapper5489
Da Ji
Level 109
God Stats
3W - 1L
1,743 SR
Queue Stats
60W - 50L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
ThreeMudyImps
Ao Kuang
Level 108
God Stats
5W - 2L
1,548 SR
Queue Stats
115W - 107L
1,520 Elo+
Party 1
Team Averages
Level 98
1,646 SR
1,483 Elo+

VS

Team Averages
Level 123
1,572 SR
1,561 Elo+
Aphrodite
Aphrodite
DevilzBlackRose
Aphrodite
Level 160
God Stats
0W - 6L
1,700 SR
Queue Stats
9W - 14L
1,745 Elo+
Party 2
Hercules
Hercules
NickyD JP
Hercules
Level 88
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
beatingeveryone
Cupid
Level 89
God Stats
0W - 1L
1,824 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Hera
Hera
ganondwarf17
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 3
5,620
937
1,861
3,378
2,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
10
0 / 2 / 3
5,655
943
548
4,241
1,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 0 / 0
5,843
974
2,300
3,202
1,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
ThreeMudyImps
Ao Kuang
10
1 / 1 / 2
5,498
916
2,862
3,337
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DevilzBlackRose
Aphrodite
10
0 / 1 / 0
5,200
867
1,418
2,658
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
NickyD JP
Hercules
6
0 / 0 / 0
2,528
421
0
0
0
10
1 / 2 / 2
5,773
962
2,693
3,389
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,639
940
5,026
4,813
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
W
Odin
0
2
3
0.75
L
Aphrodite
DevilzBlackRose
Aphrodite
0
1
0
0
L
Hercules
NickyD JP
Hercules
0
0
0
0
W
4
0
0
4
W
Ao Kuang
ThreeMudyImps
Ao Kuang
1
1
2
2
L
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,571
Damage
9,137
14,158
Taken
10,860
6,363
Mitigated
4,323
2,099
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,861
197
0
998
3,378
2,424
0
1,540
1,770
14,153
0
W
Odin
548
250
0
0
4,241
1,746
0
1,508
2,591
0
6,665
L
Aphrodite
DevilzBlackRose
Aphrodite
1,418
42
735
1,247
2,658
1,812
0
1,634
1,024
12,622
0
L
Hercules
NickyD JP
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,300
1,041
171
306
3,202
1,147
168
1,540
1,566
0
11,241
W
Ao Kuang
ThreeMudyImps
Ao Kuang
2,862
778
0
624
3,337
1,046
529
1,628
1,555
14,690
0
L
2,693
1,128
126
566
3,389
1,166
168
2,033
1,356
0
14,391
L
5,026
700
0
492
4,813
1,345
72
1,480
3,333
12,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
19,140
84
Minions Killed
87
5
Camps Cleared
3
477,875
Distance Traveled
307,488
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,620
937
25
4
1
129,905
1
W
Odin
5,655
943
15
3
1
107,456
1
L
Aphrodite
5,200
867
27
5
1
96,079
1
L
Hercules
2,528
421
0
0
0
0
0
W
Da Ji
5,843
974
21
4
1
115,531
2
W
Ao Kuang
5,498
916
23
4
2
124,983
2
L
Cupid
5,773
962
33
6
1
105,706
0
L
Hera
5,639
940
27
5
1
105,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role