Player Matchup

Baron Samedi
Baron Samedi
Darkizin
Baron Samedi
Level 18
God Stats
0W - 2L
1,230 SR
Queue Stats
13W - 11L
1,387 Elo+
Party 1
Skadi
Skadi
Mestreike
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,417 Elo+
Party 1
Artio
Artio
NovaDeer
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,375 Elo+
Party 1
Set
Set
Orfeu300
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,390 Elo+
Party 1
Ullr
Ullr
shockskil
Ullr
Level 27
God Stats
18W - 17L
1,711 SR
Queue Stats
37W - 27L
1,685 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,451 Elo+

VS

Team Averages
Level 23
1,571 SR
1,423 Elo+
Danzaburou
Danzaburou
BugaoJr
Danzaburou
Level 24
God Stats
16W - 9L
1,526 SR
Queue Stats
72W - 94L
1,403 Elo+
Party 3
Fenrir
Fenrir
DGS sStitch
Fenrir
Level 33
God Stats
20W - 17L
1,598 SR
Queue Stats
134W - 127L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Snoopy484
Baron Samedi
Level 25
God Stats
8W - 4L
1,605 SR
Queue Stats
81W - 80L
1,459 Elo+
Party 2
Athena
Athena
TheMoniu
Athena
Level 28
God Stats
3W - 2L
1,625 SR
Queue Stats
73W - 81L
1,476 Elo+
Party 3
Neith
Neith
tiro_radical5
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkizin
Baron Samedi
12
6 / 8 / 4
8,787
517
12,296
12,638
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Mestreike
Skadi
11
1 / 6 / 4
7,114
418
6,986
11,048
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
NovaDeer
Artio
11
1 / 3 / 7
7,092
417
8,359
19,092
9,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 5 / 8
8,054
474
10,583
14,703
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
13
1 / 3 / 2
8,137
479
5,743
9,134
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BugaoJr
Danzaburou
14
3 / 4 / 11
8,891
523
9,235
11,124
5,686
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
4 / 2 / 10
10,059
592
7,685
17,077
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Snoopy484
Baron Samedi
17
15 / 3 / 7
10,961
645
20,401
12,547
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TheMoniu
Athena
12
2 / 3 / 14
8,189
482
6,645
15,914
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 1 / 6
8,182
481
7,202
6,705
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
12
Kills
25
25
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BugaoJr
Danzaburou
3
4
11
2.13
W
Fenrir
4
2
10
4.5
L
Baron Samedi
Darkizin
Baron Samedi
6
8
4
1
L
Skadi
Mestreike
Skadi
1
6
4
0.5
L
Artio
NovaDeer
Artio
1
3
7
1.5
L
3
5
8
1.4
W
Baron Samedi
Snoopy484
Baron Samedi
15
3
7
6.17
W
Athena
TheMoniu
Athena
2
3
14
3
L
Ullr
1
3
2
0.67
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,967
Damage
51,168
66,615
Taken
63,367
29,379
Mitigated
34,802
18,069
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BugaoJr
Danzaburou
9,235
3,148
0
1,793
11,124
5,686
1,528
4,296
6,698
0
39,069
W
Fenrir
7,685
4,155
0
8,834
17,077
7,602
0
2,590
14,349
54
69,040
L
Baron Samedi
Darkizin
Baron Samedi
12,296
2,068
1,494
3,114
12,638
5,414
252
6,302
5,973
33,687
0
L
Skadi
Mestreike
Skadi
6,986
3,121
135
581
11,048
4,178
252
4,852
6,060
0
24,024
L
Artio
NovaDeer
Artio
8,359
1,567
1,013
7,404
19,092
9,540
176
5,582
13,416
25,520
0
L
10,583
5,007
0
3,718
14,703
6,341
248
6,189
8,308
299
43,783
W
Baron Samedi
Snoopy484
Baron Samedi
20,401
3,281
3,332
3,932
12,547
5,737
1,214
5,002
7,245
72,069
0
W
Athena
TheMoniu
Athena
6,645
959
0
3,268
15,914
13,254
354
6,348
9,490
14,513
0
L
Ullr
5,743
2,525
0
610
9,134
3,906
320
3,320
5,758
0
34,773
W
7,202
2,171
0
3,290
6,705
2,523
434
1,996
4,639
0
49,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
46,282
256
Minions Killed
405
0
Camps Cleared
0
1,477,312
Distance Traveled
1,584,301
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,891
523
73
4
0
290,714
0
W
Fenrir
10,059
592
107
6
0
362,777
3
L
Baron Samedi
8,787
517
56
3
0
279,519
3
L
Skadi
7,114
418
28
2
0
281,251
0
L
Artio
7,092
417
36
2
0
310,804
6
L
Set
8,054
474
56
3
0
304,450
4
W
Baron Samedi
10,961
645
120
7
0
303,883
3
W
Athena
8,189
482
22
1
0
311,849
0
L
Ullr
8,137
479
80
5
0
301,288
4
W
Neith
8,182
481
83
5
0
315,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role