Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
FreakOPsychO
Tiamat
Level 52
God Stats
3W - 1L
1,634 SR
Queue Stats
16W - 13L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
XOTheHostXO
Ne Zha
Level 158
God Stats
69W - 67L
1,559 SR
Queue Stats
285W - 374L
1,460 Elo+
Party 3
Eset
Eset
mianvidal
Eset
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,677 Elo+
Party 2
Team Averages
Level 122
1,548 SR
1,560 Elo+

VS

Team Averages
Level 54
1,489 SR
1,445 Elo+
Artemis
Artemis
JUNCHO_PR
Artemis
Level 69
God Stats
0W - 1L
1,535 SR
Queue Stats
19W - 18L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
TheBigCheese102
Baron Samedi
Level 45
God Stats
1W - 1L
1,518 SR
Queue Stats
3W - 10L
1,399 Elo+
Party 1
Osiris
Osiris
Zacicorn
Osiris
Level 45
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 6L
1,599 Elo+
Party 1
Terra
Terra
Zixil
Terra
Level 55
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 9L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 0 / 7
8,794
879
2,895
5,970
2,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
16
6 / 0 / 8
10,056
1,006
11,673
5,967
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
3 / 2 / 9
8,920
892
6,678
9,526
3,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
15
8 / 1 / 6
9,534
953
13,345
8,888
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JUNCHO_PR
Artemis
13
0 / 5 / 0
7,287
729
7,292
9,878
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheBigCheese102
Baron Samedi
13
0 / 5 / 1
7,243
724
4,037
9,932
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Zacicorn
Osiris
13
2 / 6 / 1
8,227
823
4,649
12,358
11,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Zixil
Terra
12
1 / 4 / 0
7,011
701
2,601
9,474
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
20
Kills
3
3
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
7
6.5
W
Tiamat
6
0
8
10
L
Artemis
JUNCHO_PR
Artemis
0
5
0
0
L
Baron Samedi
TheBigCheese102
Baron Samedi
0
5
1
0.1
W
Ne Zha
3
2
9
3.75
L
Osiris
Zacicorn
Osiris
2
6
1
0.42
L
Terra
Zixil
Terra
1
4
0
0.25
W
Eset
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
18,579
30,351
Taken
41,642
15,003
Mitigated
25,788
11,739
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,895
320
0
2,159
5,970
2,475
1,461
492
5,478
0
16,771
W
Tiamat
11,673
823
0
3,404
5,967
5,495
2,291
1,284
4,657
38,224
0
L
Artemis
JUNCHO_PR
Artemis
7,292
1,897
0
1,143
9,878
3,509
0
5,390
4,191
0
27,155
L
Baron Samedi
TheBigCheese102
Baron Samedi
4,037
146
568
1,233
9,932
4,173
0
6,246
3,352
22,311
0
W
Ne Zha
6,678
1,356
0
1,822
9,526
3,591
2,114
2,123
7,311
0
26,220
L
Osiris
Zacicorn
Osiris
4,649
794
0
927
12,358
11,328
0
6,763
5,349
0
17,294
L
Terra
Zixil
Terra
2,601
68
1,277
1,356
9,474
6,778
0
5,885
3,370
9,420
0
W
Eset
13,345
1,349
743
3,611
8,888
3,442
566
2,830
5,823
29,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
29,768
167
Minions Killed
167
9
Camps Cleared
7
844,161
Distance Traveled
645,638
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,794
879
31
3
4
227,683
1
W
Tiamat
10,056
1,006
77
8
4
204,030
0
L
Artemis
7,287
729
66
7
1
156,248
3
L
Baron Samedi
7,243
724
63
6
2
152,939
1
W
Ne Zha
8,920
892
30
3
1
201,943
0
L
Osiris
8,227
823
26
3
2
164,444
0
L
Terra
7,011
701
12
1
2
172,007
2
W
Eset
9,534
953
29
3
0
210,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role