Player Matchup

Mercury
Mercury
AcidHokage11
Mercury
Level 17
God Stats
24W - 14L
1,415 SR
Queue Stats
47W - 41L
1,379 Elo+
Solo
Jing Wei
Jing Wei
FreshLizard3
Jing Wei
Level 18
God Stats
39W - 28L
1,514 SR
Queue Stats
70W - 63L
1,385 Elo+
Party 1
Raijin
Raijin
PrinceK6362
Raijin
Level 24
God Stats
3W - 4L
1,725 SR
Queue Stats
146W - 191L
1,339 Elo+
Solo
Cabrakan
Cabrakan
SLCC710
Cabrakan
Level 21
God Stats
22W - 14L
1,574 SR
Queue Stats
95W - 109L
1,364 Elo+
Party 1
Merlin
Merlin
slaintheweak
Merlin
Level 8
God Stats
22W - 28L
1,298 SR
Queue Stats
49W - 63L
1,211 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,336 Elo+

VS

Team Averages
Level 22
1,534 SR
1,307 Elo+
Neith
Neith
Diego Fergutz
Neith
Level 27
God Stats
19W - 24L
1,466 SR
Queue Stats
21W - 25L
1,352 Elo+
Solo
Anhur
Anhur
GrimGrimms
Anhur
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 79L
1,176 Elo+
Solo
Hel
Hel
J dog61477
Hel
Level 29
God Stats
23W - 15L
1,800 SR
Queue Stats
225W - 276L
1,364 Elo+
Solo
Skadi
Skadi
Knoxey93
Skadi
Level 24
God Stats
85W - 114L
1,404 SR
Queue Stats
95W - 133L
1,311 Elo+
Solo
Fenrir
Fenrir
VerusVirtue
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcidHokage11
Mercury
20
22 / 8 / 8
15,408
1,185
34,195
21,433
8,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
FreshLizard3
Jing Wei
20
7 / 2 / 21
13,462
1,036
17,582
18,396
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
19
4 / 4 / 16
12,409
955
15,340
10,483
4,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
SLCC710
Cabrakan
19
4 / 1 / 17
12,588
968
6,869
16,276
20,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
20
6 / 0 / 22
13,854
1,066
14,875
7,212
4,551
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,550
735
1,107
935
275
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
17
0 / 12 / 2
10,980
845
6,015
21,265
9,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 7 / 7
13,883
1,068
17,631
19,332
8,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Knoxey93
Skadi
20
2 / 9 / 9
13,034
1,003
18,749
22,416
15,353
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
9 / 14 / 1
13,717
1,055
19,811
28,674
19,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
43
Kills
15
15
Deaths
43
84
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
AcidHokage11
Mercury
22
8
8
3.25
L
0
1
0
0
W
Jing Wei
FreshLizard3
Jing Wei
7
2
21
8.75
L
Anhur
0
12
2
0.08
L
4
7
7
1.07
L
Skadi
Knoxey93
Skadi
2
9
9
0.72
W
Raijin
4
4
16
3
W
Cabrakan
SLCC710
Cabrakan
4
1
17
12.5
L
Fenrir
9
14
1
0.68
W
Merlin
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,861
Damage
63,313
73,800
Taken
92,622
45,253
Mitigated
52,270
7,607
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AcidHokage11
Mercury
34,195
21,883
0
480
21,433
8,304
0
5,069
16,171
0
50,567
L
1,107
354
0
22
935
275
0
484
451
0
1,107
W
Jing Wei
FreshLizard3
Jing Wei
17,582
16,498
755
3,550
18,396
7,393
0
4,570
13,826
0
34,732
L
Anhur
6,015
3,653
0
360
21,265
9,214
0
9,578
11,687
0
18,578
L
17,631
3,078
896
1,364
19,332
8,114
0
8,444
10,888
45,694
0
L
Skadi
Knoxey93
Skadi
18,749
7,863
0
0
22,416
15,353
0
8,056
14,360
0
36,444
W
Raijin
15,340
1,481
0
34
10,483
4,949
0
1,990
8,358
26,355
0
W
Cabrakan
SLCC710
Cabrakan
6,869
1,228
283
881
16,276
20,056
0
4,425
11,148
20,720
0
L
Fenrir
19,811
4,848
0
1,166
28,674
19,314
0
10,522
18,152
0
30,594
W
Merlin
14,875
1,774
326
1,298
7,212
4,551
0
1,577
5,635
33,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,721
Gold Earned
61,164
150
Minions Killed
149
6
Camps Cleared
5
1,206,007
Distance Traveled
848,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,408
1,185
21
2
4
279,020
0
L
Neith
9,550
735
0
0
0
32,080
0
W
Jing Wei
13,462
1,036
39
3
1
248,862
0
L
Anhur
10,980
845
29
2
0
175,277
0
L
Hel
13,883
1,068
74
6
0
198,899
0
L
Skadi
13,034
1,003
34
3
1
202,624
0
W
Raijin
12,409
955
21
2
0
202,491
0
W
Cabrakan
12,588
968
22
2
1
249,980
0
L
Fenrir
13,717
1,055
12
1
4
239,920
1
W
Merlin
13,854
1,066
47
4
0
225,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role