Player Matchup

Vamana
Vamana
AlexAce93
Vamana
Level 159
God Stats
4W - 1L
1,818 SR
Queue Stats
176W - 184L
1,559 Elo+
Party 2
Xbalanque
Xbalanque
Dashelf95
Xbalanque
Level 29
God Stats
1W - 0L
1,820 SR
Queue Stats
43W - 50L
1,528 Elo+
Solo
Thanatos
Thanatos
Mamadisimo69
Thanatos
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 111L
1,638 Elo+
Party 1
Anubis
Anubis
RaSavaa
Anubis
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 122L
1,697 Elo+
Party 1
Bacchus
Bacchus
YounesTheDrunk
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Team Averages
Level 62
1,628 SR
1,584 Elo+

VS

Team Averages
Level 26
1,544 SR
1,581 Elo+
Yemoja
Yemoja
Drewzah
Yemoja
Level 33
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
JebQuackenbush
Ratatoskr
Level 24
God Stats
4W - 9L
1,494 SR
Queue Stats
52W - 51L
1,588 Elo+
Solo
Sol
Sol
KrabbyPatty569
Sol
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
45W - 50L
1,477 Elo+
Solo
He Bo
He Bo
Malderai
He Bo
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
18W - 18L
1,564 Elo+
Solo
Xbalanque
Xbalanque
YeetusCrunk
Xbalanque
Level 28
God Stats
0W - 3L
1,675 SR
Queue Stats
2W - 4L
1,775 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlexAce93
Vamana
18
10 / 1 / 2
11,151
656
15,401
19,930
14,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Dashelf95
Xbalanque
14
0 / 3 / 7
8,518
501
3,993
8,811
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Mamadisimo69
Thanatos
20
11 / 0 / 3
12,206
718
12,727
11,480
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
RaSavaa
Anubis
17
9 / 2 / 3
10,959
645
11,951
11,736
7,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 9
8,565
504
4,119
7,812
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drewzah
Yemoja
12
1 / 2 / 4
7,667
451
3,155
9,516
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
JebQuackenbush
Ratatoskr
14
3 / 5 / 2
8,453
497
6,765
13,516
6,414
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 8 / 1
8,075
475
7,570
15,151
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Malderai
He Bo
12
1 / 10 / 1
7,570
445
5,219
10,807
2,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
YeetusCrunk
Xbalanque
13
2 / 6 / 2
8,112
477
7,030
11,998
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
31
Kills
8
9
Deaths
31
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
AlexAce93
Vamana
10
1
2
11
W
Xbalanque
Dashelf95
Xbalanque
0
3
7
1.17
L
Yemoja
Drewzah
Yemoja
1
2
4
1.5
L
Ratatoskr
JebQuackenbush
Ratatoskr
3
5
2
0.8
L
1
8
1
0.19
L
He Bo
Malderai
He Bo
1
10
1
0.15
W
Thanatos
Mamadisimo69
Thanatos
11
0
3
12.5
W
Anubis
RaSavaa
Anubis
9
2
3
5.25
L
Xbalanque
YeetusCrunk
Xbalanque
2
6
2
0.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
29,739
59,769
Taken
60,988
36,614
Mitigated
24,967
34,436
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AlexAce93
Vamana
15,401
9,546
0
8,898
19,930
14,176
1,243
6,831
13,099
0
72,049
W
Xbalanque
Dashelf95
Xbalanque
3,993
911
0
4,169
8,811
2,878
830
680
8,131
0
60,538
L
Yemoja
Drewzah
Yemoja
3,155
724
1,194
1,029
9,516
6,358
240
3,284
6,232
15,605
0
L
Ratatoskr
JebQuackenbush
Ratatoskr
6,765
1,980
0
3,213
13,516
6,414
0
2,885
10,631
0
52,964
L
7,570
1,850
0
5,002
15,151
6,029
1,450
2,969
12,182
42,490
2,497
L
He Bo
Malderai
He Bo
5,219
581
0
199
10,807
2,293
66
5,378
5,429
27,490
0
W
Thanatos
Mamadisimo69
Thanatos
12,727
5,185
0
12,146
11,480
4,820
1,678
1,101
10,369
0
103,138
W
Anubis
RaSavaa
Anubis
11,951
258
0
7,468
11,736
7,240
967
4,672
6,613
73,086
0
L
Xbalanque
YeetusCrunk
Xbalanque
7,030
3,301
0
0
11,998
3,873
2,412
1,554
10,444
0
49,504
W
4,119
581
0
1,755
7,812
7,500
425
1,979
5,833
14,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
39,877
516
Minions Killed
369
0
Camps Cleared
0
1,612,236
Distance Traveled
1,498,339
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,151
656
116
7
0
357,371
5
W
Xbalanque
8,518
501
97
6
0
289,596
4
L
Yemoja
7,667
451
27
2
0
338,654
6
L
Ratatoskr
8,453
497
91
5
0
347,926
3
L
Sol
8,075
475
94
6
0
254,864
0
L
He Bo
7,570
445
67
4
0
257,912
0
W
Thanatos
12,206
718
173
10
0
389,107
3
W
Anubis
10,959
645
111
7
0
278,446
0
L
Xbalanque
8,112
477
90
5
0
298,983
0
W
Bacchus
8,565
504
19
1
0
297,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role