Player Matchup

Neith
Neith
ApeDawg
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,587 Elo+
Solo
Jormungandr
Jormungandr
Frostbyte312
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,613 Elo+
Solo
Ao Kuang
Ao Kuang
IAmNinjaButters
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 324L
1,586 Elo+
Solo
Merlin
Merlin
The__Hellblazer
Merlin
Level 2
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Ra
Ra
Аlpacа
Ra
Level 10
God Stats
2W - 3L
1,718 SR
Queue Stats
74W - 39L
1,774 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,645 Elo+

VS

Team Averages
Level 21
1,621 SR
1,669 Elo+
Chiron
Chiron
Cwissspy213
Chiron
Level 28
God Stats
2W - 1L
1,664 SR
Queue Stats
82W - 77L
1,632 Elo+
Solo
Anubis
Anubis
DraconionRage
Anubis
Level 18
God Stats
2W - 1L
1,788 SR
Queue Stats
10W - 9L
1,595 Elo+
Solo
Sobek
Sobek
Goosey-Bumps
Sobek
Level 29
God Stats
6W - 7L
1,568 SR
Queue Stats
149W - 124L
1,600 Elo+
Solo
Chaac
Chaac
MERO1ONE
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,891 Elo+
Solo
Ares
Ares
MLG Chungas
Ares
Level 26
God Stats
2W - 1L
1,588 SR
Queue Stats
93W - 70L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApeDawg
Neith
10
0 / 3 / 0
5,901
422
4,257
7,991
2,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Frostbyte312
Jormungandr
9
0 / 4 / 0
5,269
376
5,380
10,457
3,390
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
8
0 / 3 / 0
5,726
409
1,231
6,957
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 0
5,877
420
2,637
5,501
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,262
519
7,706
9,140
2,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 0 / 5
7,579
541
9,055
9,049
2,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 3
8,893
635
6,227
5,455
2,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 8
6,618
473
2,188
8,885
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Chaac
MERO1ONE
Chaac
13
4 / 1 / 3
7,696
550
6,180
6,510
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 2
7,984
570
5,369
8,978
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
18
18
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
ApeDawg
Neith
0
3
0
0
W
Chiron
2
0
5
4.5
W
6
1
3
7.5
L
Jormungandr
Frostbyte312
Jormungandr
0
4
0
0
W
0
1
8
4
L
Ao Kuang
0
3
0
0
W
Chaac
MERO1ONE
Chaac
4
1
3
5.5
W
6
0
2
7
L
1
4
0
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
29,019
40,046
Taken
38,877
11,671
Mitigated
18,738
8,387
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ApeDawg
Neith
4,257
1,508
0
2,442
7,991
2,194
255
2,408
5,558
0
36,004
W
Chiron
9,055
3,488
575
4,628
9,049
2,988
553
3,423
5,626
0
56,747
W
6,227
89
0
3,724
5,455
2,712
1,092
2,319
3,126
56,020
0
L
Jormungandr
Frostbyte312
Jormungandr
5,380
721
824
1,134
10,457
3,390
0
2,420
8,037
18,148
0
W
2,188
340
0
2,647
8,885
4,597
341
4,596
4,289
12,675
0
L
Ao Kuang
1,231
296
0
1,621
6,957
2,242
0
3,190
3,767
22,131
6,184
W
Chaac
MERO1ONE
Chaac
6,180
389
0
2,124
6,510
4,500
1,694
2,966
3,069
0
36,791
W
5,369
311
0
2,350
8,978
3,941
0
3,101
5,877
50,519
0
L
2,637
69
0
42
5,501
1,368
0
87
5,064
14,254
0
L
7,706
57
214
2,110
9,140
2,477
0
5,679
3,436
53,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
38,770
300
Minions Killed
399
0
Camps Cleared
0
1,245,975
Distance Traveled
1,418,716
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,901
422
77
6
0
255,662
1
W
Chiron
7,579
541
104
7
0
252,228
5
W
Anubis
8,893
635
117
8
0
271,912
1
L
Jormungandr
5,269
376
28
2
0
273,012
2
W
Sobek
6,618
473
21
2
0
302,144
3
L
Ao Kuang
5,726
409
50
4
0
206,786
2
W
Chaac
7,696
550
64
5
0
296,195
0
W
Ares
7,984
570
93
7
0
296,237
3
L
Merlin
5,877
420
27
2
0
222,115
1
L
Ra
7,262
519
118
8
0
288,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role