Player Matchup

Danzaburou
Danzaburou
CombatProfit
Danzaburou
Level 28
God Stats
35W - 18L
1,486 SR
Queue Stats
259W - 308L
1,361 Elo+
Party 2
Cerberus
Cerberus
crackfueledpanda
Cerberus
Level 23
God Stats
12W - 12L
1,574 SR
Queue Stats
44W - 46L
1,423 Elo+
Solo
Arachne
Arachne
harzstyle_
Arachne
Level 26
God Stats
39W - 34L
1,681 SR
Queue Stats
100W - 106L
1,386 Elo+
Party 2
Neith
Neith
jeffaoc
Neith
Level 3
God Stats
1W - 2L
1,204 SR
Queue Stats
2W - 3L
1,300 Elo+
Solo
Nu Wa
Nu Wa
killajan96
Nu Wa
Level 22
God Stats
19W - 13L
1,513 SR
Queue Stats
70W - 50L
1,432 Elo+
Party 2
Team Averages
Level 20
1,492 SR
1,380 Elo+

VS

Team Averages
Level 17
1,611 SR
1,401 Elo+
Janus
Janus
CloroxWipes-_-
Janus
Level 16
God Stats
14W - 15L
1,500 SR
Queue Stats
24W - 29L
1,412 Elo+
Party 1
Vamana
Vamana
ECT_26
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,355 Elo+
Party 1
Bellona
Bellona
LordZombiie0
Bellona
Level 7
God Stats
7W - 5L
1,819 SR
Queue Stats
454W - 487L
1,474 Elo+
Solo
Eset
Eset
Minzatti
Eset
Level 28
God Stats
3W - 2L
1,736 SR
Queue Stats
57W - 49L
1,509 Elo+
Solo
Cthulhu
Cthulhu
PuRe_Cartier
Cthulhu
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
40W - 45L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CombatProfit
Danzaburou
13
2 / 5 / 5
8,729
513
8,846
12,072
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 3
8,694
511
2,869
4,691
2,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
harzstyle_
Arachne
17
7 / 2 / 2
10,222
601
8,946
11,694
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
jeffaoc
Neith
13
2 / 2 / 6
8,464
498
3,945
8,652
2,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
13
3 / 6 / 3
8,664
510
11,004
8,833
3,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,725
278
0
673
136
Vamana
ECT_26
Vamana
11
0 / 4 / 1
6,399
376
5,799
12,660
4,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
LordZombiie0
Bellona
15
2 / 6 / 0
8,929
525
4,448
12,864
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
16
9 / 4 / 0
9,501
559
13,063
12,752
4,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PuRe_Cartier
Cthulhu
12
3 / 5 / 0
7,179
422
3,914
12,075
5,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
14
15
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
CombatProfit
Danzaburou
2
5
5
0.9
L
Vamana
ECT_26
Vamana
0
4
1
0.13
L
Bellona
LordZombiie0
Bellona
2
6
0
0.33
L
Eset
9
4
0
2.25
L
Cthulhu
PuRe_Cartier
Cthulhu
3
5
0
0.6
W
5
0
3
6.5
W
Arachne
harzstyle_
Arachne
7
2
2
4
W
Neith
jeffaoc
Neith
2
2
6
2.5
W
Nu Wa
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
27,224
45,942
Taken
51,024
17,347
Mitigated
24,900
17,208
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
673
136
0
599
0
0
0
W
Danzaburou
CombatProfit
Danzaburou
8,846
4,812
207
2,654
12,072
4,326
1,981
5,020
7,052
0
43,343
L
Vamana
ECT_26
Vamana
5,799
1,197
0
2,817
12,660
4,972
446
3,300
9,212
0
35,330
L
Bellona
LordZombiie0
Bellona
4,448
1,441
0
886
12,864
10,053
0
335
12,500
0
55,814
L
Eset
13,063
700
0
2,853
12,752
4,142
1,039
5,261
7,081
67,410
0
L
Cthulhu
PuRe_Cartier
Cthulhu
3,914
302
0
782
12,075
5,597
205
3,565
8,358
22,725
0
W
2,869
126
0
2,444
4,691
2,484
998
1,160
3,531
28,871
0
W
Arachne
harzstyle_
Arachne
8,946
6,907
342
5,420
11,694
4,651
2,443
1,240
10,454
0
57,504
W
Neith
jeffaoc
Neith
3,945
1,561
0
4,626
8,652
2,730
591
3,541
5,111
0
28,475
W
Nu Wa
11,004
2,684
0
1,515
8,833
3,156
2,351
6,016
2,817
43,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
36,733
380
Minions Killed
350
0
Camps Cleared
0
1,467,109
Distance Traveled
1,202,449
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,725
278
0
0
0
0
0
W
Danzaburou
8,729
513
79
5
0
284,859
0
L
Vamana
6,399
376
57
3
0
320,362
0
L
Bellona
8,929
525
135
8
0
297,478
4
L
Eset
9,501
559
114
7
0
288,303
3
L
Cthulhu
7,179
422
44
3
0
296,306
0
W
Cerberus
8,694
511
67
4
0
260,007
1
W
Arachne
10,222
601
108
6
0
328,035
0
W
Neith
8,464
498
44
3
0
308,159
0
W
Nu Wa
8,664
510
82
5
0
286,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role