Player Matchup

Merlin
Merlin
CoopMorg-
Merlin
Level 17
God Stats
10W - 12L
1,410 SR
Queue Stats
34W - 39L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CoreyBeej
Tsukuyomi
Level 16
God Stats
60W - 51L
1,458 SR
Queue Stats
145W - 124L
1,362 Elo+
Party 2
Arachne
Arachne
DeathTripn
Arachne
Level 7
God Stats
6W - 7L
1,263 SR
Queue Stats
36W - 41L
1,402 Elo+
Solo
Yemoja
Yemoja
JokerAdvocate
Yemoja
Level 29
God Stats
19W - 19L
1,424 SR
Queue Stats
168W - 179L
1,408 Elo+
Solo
Danzaburou
Danzaburou
WenBasi
Danzaburou
Level 29
God Stats
12W - 11L
1,600 SR
Queue Stats
162W - 162L
1,448 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,392 Elo+

VS

Team Averages
Level 17
1,398 SR
1,261 Elo+
Sun Wukong
Sun Wukong
BKellY330
Sun Wukong
Level 14
God Stats
9W - 14L
1,258 SR
Queue Stats
20W - 26L
1,185 Elo+
Party 1
Anubis
Anubis
Cinderw0lf
Anubis
Level 23
God Stats
5W - 10L
1,442 SR
Queue Stats
11W - 27L
1,159 Elo+
Solo
Danzaburou
Danzaburou
Daddy4429
Danzaburou
Level 17
God Stats
14W - 9L
1,689 SR
Queue Stats
41W - 47L
1,339 Elo+
Party 1
Apollo
Apollo
FiendNaeNae
Apollo
Level 18
God Stats
1W - 1L
1,208 SR
Queue Stats
40W - 53L
1,454 Elo+
Party 1
Nemesis
Nemesis
Lemniscate5516
Nemesis
Level 15
God Stats
2W - 5L
1,394 SR
Queue Stats
5W - 9L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoopMorg-
Merlin
18
4 / 2 / 3
12,290
512
10,137
8,191
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
CoreyBeej
Tsukuyomi
20
8 / 2 / 4
12,719
530
14,464
12,133
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
DeathTripn
Arachne
20
7 / 4 / 9
13,837
577
18,211
20,252
10,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 1 / 8
12,280
512
7,175
10,263
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WenBasi
Danzaburou
20
10 / 4 / 4
13,075
545
19,954
19,196
10,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BKellY330
Sun Wukong
17
3 / 5 / 2
10,996
458
7,821
19,151
15,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Cinderw0lf
Anubis
17
3 / 6 / 0
10,605
442
6,607
14,452
6,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Daddy4429
Danzaburou
16
3 / 6 / 3
11,308
471
8,716
19,960
7,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
17
3 / 6 / 1
10,782
449
9,953
23,066
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 12 / 2
9,114
380
7,424
19,803
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
34
Kills
12
13
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BKellY330
Sun Wukong
3
5
2
0.8
L
Anubis
Cinderw0lf
Anubis
3
6
0
0.5
W
Merlin
CoopMorg-
Merlin
4
2
3
2.75
W
Tsukuyomi
CoreyBeej
Tsukuyomi
8
2
4
5
L
Danzaburou
Daddy4429
Danzaburou
3
6
3
0.75
W
Arachne
DeathTripn
Arachne
7
4
9
2.88
L
Apollo
3
6
1
0.58
W
5
1
8
9
L
0
12
2
0.08
W
Danzaburou
WenBasi
Danzaburou
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,941
Damage
40,521
70,035
Taken
96,432
38,272
Mitigated
46,199
19,633
Healing
21,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BKellY330
Sun Wukong
7,821
2,096
0
2,764
19,151
15,835
419
2,173
16,978
0
58,397
L
Anubis
Cinderw0lf
Anubis
6,607
182
0
3,226
14,452
6,525
524
5,959
8,493
51,144
0
W
Merlin
CoopMorg-
Merlin
10,137
1,495
0
1,316
8,191
2,942
2,611
2,585
5,606
82,508
0
W
Tsukuyomi
CoreyBeej
Tsukuyomi
14,464
2,772
0
2,056
12,133
5,480
1,087
241
11,892
0
78,982
L
Danzaburou
Daddy4429
Danzaburou
8,716
4,359
0
6,308
19,960
7,707
1,321
3,115
16,845
0
72,284
W
Arachne
DeathTripn
Arachne
18,211
12,666
219
5,271
20,252
10,549
3,194
2,847
17,405
0
101,679
L
Apollo
9,953
6,041
0
7,865
23,066
9,554
1,205
3,873
19,193
0
78,922
W
7,175
1,203
1,810
2,619
10,263
8,528
469
282
9,981
45,484
0
L
7,424
2,043
0
1,565
19,803
6,578
451
2,192
17,611
0
42,116
W
Danzaburou
WenBasi
Danzaburou
19,954
8,853
0
6,342
19,196
10,773
1,569
652
18,544
0
105,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,201
Gold Earned
52,805
617
Minions Killed
516
0
Camps Cleared
0
2,280,760
Distance Traveled
2,021,250
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,996
458
112
5
0
405,881
0
L
Anubis
10,605
442
89
4
0
372,707
4
W
Merlin
12,290
512
137
6
0
418,671
4
W
Tsukuyomi
12,719
530
121
5
0
524,443
4
L
Danzaburou
11,308
471
116
5
0
412,726
2
W
Arachne
13,837
577
158
7
0
467,098
0
L
Apollo
10,782
449
125
5
0
414,055
0
W
Yemoja
12,280
512
76
3
0
444,210
0
L
Nemesis
9,114
380
74
3
0
415,881
2
W
Danzaburou
13,075
545
125
5
0
426,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role