Player Matchup

Artemis
Artemis
Amm0band1t
Artemis
Level 113
God Stats
2W - 1L
1,386 SR
Queue Stats
307W - 339L
1,484 Elo+
Party 2
King Arthur
King Arthur
MrMario11
King Arthur
Level 60
God Stats
3W - 2L
1,590 SR
Queue Stats
49W - 53L
1,437 Elo+
Party 2
Tiamat
Tiamat
dontboop
Tiamat
Level 89
God Stats
17W - 17L
1,564 SR
Queue Stats
239W - 254L
1,437 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,452 Elo+

VS

Team Averages
Level 48
1,318 SR
1,246 Elo+
Medusa
Medusa
PINCHEkush619
Medusa
Level 68
God Stats
8W - 19L
1,190 SR
Queue Stats
81W - 116L
1,298 Elo+
Party 1
Olorun
Olorun
archaeologymajor
Olorun
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 22L
1,100 Elo+
Party 1
Bacchus
Bacchus
bloudaxe
Bacchus
Level 68
God Stats
18W - 22L
1,463 SR
Queue Stats
332W - 501L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amm0band1t
Artemis
12
2 / 1 / 8
8,525
710
6,782
5,772
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MrMario11
King Arthur
13
7 / 1 / 7
9,479
790
8,117
7,259
3,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
dontboop
Tiamat
13
5 / 0 / 8
8,979
748
6,232
1,906
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,253
604
5,202
9,399
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 0
7,025
585
1,537
6,590
2,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
bloudaxe
Bacchus
10
0 / 4 / 1
7,406
617
2,529
12,526
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amm0band1t
Artemis
2
1
8
6
W
King Arthur
MrMario11
King Arthur
7
1
7
10.5
L
1
6
1
0.25
L
1
4
0
0.25
L
Bacchus
bloudaxe
Bacchus
0
4
1
0.13
W
Tiamat
dontboop
Tiamat
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
9,268
14,937
Taken
28,515
7,598
Mitigated
16,694
2,891
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amm0band1t
Artemis
6,782
2,852
0
416
5,772
1,820
2,151
1,676
4,096
0
36,790
W
King Arthur
MrMario11
King Arthur
8,117
1,623
0
1,150
7,259
3,625
171
2,069
5,190
0
26,464
L
5,202
1,462
0
1,214
9,399
3,288
0
2,425
6,802
0
31,258
L
1,537
561
0
780
6,590
2,401
0
570
5,940
11,202
0
L
Bacchus
bloudaxe
Bacchus
2,529
665
0
2,193
12,526
11,005
0
2,794
9,486
18,538
0
W
Tiamat
dontboop
Tiamat
6,232
1,088
0
1,325
1,906
2,153
707
461
1,445
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
21,684
159
Minions Killed
115
0
Camps Cleared
0
681,111
Distance Traveled
578,467
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,525
710
57
5
0
201,354
1
W
King Arthur
9,479
790
37
3
0
234,389
4
L
Medusa
7,253
604
57
5
0
194,332
0
L
Olorun
7,025
585
34
3
0
194,552
0
L
Bacchus
7,406
617
24
2
0
189,583
0
W
Tiamat
8,979
748
65
5
0
245,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role