Player Matchup

Vamana
Vamana
CaptainCreebeard
Vamana
Level 19
God Stats
5W - 3L
1,642 SR
Queue Stats
23W - 18L
1,537 Elo+
Party 1
Ares
Ares
Generalgrizzly27
Ares
Level 17
God Stats
2W - 2L
1,566 SR
Queue Stats
12W - 10L
1,931 Elo+
Party 3
Ra
Ra
LifeguardGames
Ra
Level 13
God Stats
0W - 2L
1,185 SR
Queue Stats
11W - 8L
1,597 Elo+
Solo
Ravana
Ravana
Uubermench
Ravana
Level 29
God Stats
14W - 10L
1,646 SR
Queue Stats
66W - 56L
1,604 Elo+
Party 1
Hachiman
Hachiman
kolorblynde713
Hachiman
Level 24
God Stats
3W - 1L
1,323 SR
Queue Stats
33W - 28L
1,679 Elo+
Party 3
Team Averages
Level 20
1,472 SR
1,670 Elo+

VS

Team Averages
Level 17
1,608 SR
1,571 Elo+
Merlin
Merlin
MuteYuki
Merlin
Level 20
God Stats
28W - 8L
1,823 SR
Queue Stats
45W - 40L
1,631 Elo+
Party 2
Bellona
Bellona
Valkuirae
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
nano8437
Ymir
Level 24
God Stats
19W - 13L
1,693 SR
Queue Stats
237W - 230L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
xWolfIron
Heimdallr
Level 7
God Stats
6W - 5L
1,524 SR
Queue Stats
62W - 65L
1,571 Elo+
Party 2
Fenrir
Fenrir
yolowhtt
Fenrir
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
42W - 32L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,193
519
1,779
5,606
2,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 5 / 1
4,369
437
1,646
9,195
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,328
433
474
4,440
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Uubermench
Ravana
8
0 / 2 / 0
4,881
488
2,201
5,555
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
10
2 / 2 / 0
5,819
582
6,778
4,787
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MuteYuki
Merlin
11
2 / 0 / 5
6,206
621
5,969
2,128
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Valkuirae
Bellona
11
4 / 0 / 1
6,360
636
3,430
5,351
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
3 / 1 / 6
5,895
590
2,627
5,750
1,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
xWolfIron
Heimdallr
9
2 / 1 / 3
5,615
562
2,197
5,774
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
yolowhtt
Fenrir
11
5 / 0 / 4
6,370
637
5,211
4,988
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
1
0.1
L
0
4
0
0
W
Merlin
MuteYuki
Merlin
2
0
5
4.5
L
Ravana
Uubermench
Ravana
0
2
0
0
W
Bellona
Valkuirae
Bellona
4
0
1
4.5
L
Hachiman
2
2
0
1
W
Ymir
3
1
6
6
W
Heimdallr
xWolfIron
Heimdallr
2
1
3
3.5
W
Fenrir
yolowhtt
Fenrir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
19,434
29,583
Taken
23,991
10,636
Mitigated
8,234
6,961
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
540
0
809
5,606
2,228
222
0
5,606
0
24,762
L
1,646
86
0
1,316
9,195
3,947
0
4,399
4,646
7,756
0
L
474
101
44
806
4,440
1,030
140
2,112
2,032
17,467
0
W
Merlin
MuteYuki
Merlin
5,969
339
171
349
2,128
620
0
364
1,764
31,257
0
L
Ravana
Uubermench
Ravana
2,201
661
0
2,316
5,555
1,708
0
1,158
4,315
0
22,040
W
Bellona
Valkuirae
Bellona
3,430
1,434
0
3,792
5,351
2,903
0
0
5,351
0
38,034
L
Hachiman
6,778
3,486
0
1,670
4,787
1,723
58
399
4,388
0
39,117
W
Ymir
2,627
744
0
1,240
5,750
1,672
0
980
4,770
13,539
0
W
Heimdallr
xWolfIron
Heimdallr
2,197
1,662
0
2,254
5,774
1,471
0
242
5,532
0
17,395
W
Fenrir
yolowhtt
Fenrir
5,211
1,454
0
2,879
4,988
1,568
0
476
4,454
0
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
30,446
235
Minions Killed
293
0
Camps Cleared
0
881,450
Distance Traveled
952,846
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,193
519
54
5
0
164,807
1
L
Ares
4,369
437
16
2
0
193,701
1
L
Ra
4,328
433
33
3
0
158,229
2
W
Merlin
6,206
621
73
7
0
172,857
1
L
Ravana
4,881
488
61
6
0
210,129
5
W
Bellona
6,360
636
92
9
0
199,859
2
L
Hachiman
5,819
582
71
7
0
154,584
1
W
Ymir
5,895
590
23
2
0
196,154
1
W
Heimdallr
5,615
562
45
5
0
179,898
0
W
Fenrir
6,370
637
60
6
0
204,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role