Player Matchup

Nemesis
Nemesis
BigChoppo
Nemesis
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,610 Elo+
Solo
King Arthur
King Arthur
Crazixx
King Arthur
Level 17
God Stats
6W - 9L
1,398 SR
Queue Stats
55W - 53L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
ProjectDreams
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Swartzinator
Cthulhu
Level 18
God Stats
4W - 4L
1,503 SR
Queue Stats
34W - 29L
1,506 Elo+
Party 1
Rama
Rama
i2Facts
Rama
Level 18
God Stats
4W - 2L
1,643 SR
Queue Stats
30W - 29L
1,344 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,480 Elo+

VS

Team Averages
Level 16
1,442 SR
1,372 Elo+
Olorun
Olorun
Gunye11
Olorun
Level 5
God Stats
19W - 15L
1,255 SR
Queue Stats
417W - 476L
1,296 Elo+
Solo
Nemesis
Nemesis
LordHobbitSesh
Nemesis
Level 24
God Stats
4W - 2L
1,892 SR
Queue Stats
54W - 60L
1,549 Elo+
Party 2
Athena
Athena
MakiRonin
Athena
Level 27
God Stats
5W - 4L
1,273 SR
Queue Stats
142W - 153L
1,431 Elo+
Solo
Kukulkan
Kukulkan
firefighterjo
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Anhur
Anhur
goldmayor
Anhur
Level 20
God Stats
0W - 1L
1,290 SR
Queue Stats
22W - 31L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigChoppo
Nemesis
15
5 / 6 / 4
10,344
493
5,371
13,935
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Crazixx
King Arthur
17
6 / 0 / 8
11,528
549
14,582
19,834
17,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 1 / 9
13,433
640
27,114
14,062
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Swartzinator
Cthulhu
14
6 / 3 / 2
9,905
472
7,146
9,625
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
i2Facts
Rama
14
1 / 3 / 3
9,699
462
4,992
9,936
3,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gunye11
Olorun
13
0 / 12 / 5
8,071
384
6,405
17,662
6,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
2 / 4 / 2
9,045
431
9,044
16,688
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
MakiRonin
Athena
15
6 / 9 / 5
10,064
479
8,798
20,221
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
firefighterjo
Kukulkan
1
0 / 1 / 0
3,873
184
0
2,527
542
Anhur
goldmayor
Anhur
14
5 / 4 / 1
8,951
426
8,751
18,115
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
30
Kills
13
13
Deaths
30
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigChoppo
Nemesis
5
6
4
1.17
W
King Arthur
Crazixx
King Arthur
6
0
8
10
L
Olorun
Gunye11
Olorun
0
12
5
0.21
L
2
4
2
0.75
L
Athena
MakiRonin
Athena
6
9
5
0.94
W
12
1
9
16.5
W
Cthulhu
Swartzinator
Cthulhu
6
3
2
2.33
L
Kukulkan
firefighterjo
Kukulkan
0
1
0
0
L
Anhur
goldmayor
Anhur
5
4
1
1.38
W
Rama
i2Facts
Rama
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,205
Damage
32,998
67,392
Taken
75,213
40,373
Mitigated
31,102
17,761
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigChoppo
Nemesis
5,371
2,928
0
2,860
13,935
6,375
480
4,231
9,704
0
49,991
W
King Arthur
Crazixx
King Arthur
14,582
2,105
0
6,324
19,834
17,176
1,219
4,715
15,119
0
48,312
L
Olorun
Gunye11
Olorun
6,405
4,652
754
2,836
17,662
6,176
648
8,187
8,892
39,166
0
L
9,044
4,779
619
2,472
16,688
6,914
0
3,642
12,784
0
56,107
L
Athena
MakiRonin
Athena
8,798
3,572
0
3,684
20,221
11,632
0
9,183
10,457
28,167
0
W
27,114
5,690
0
4,565
14,062
5,436
5,356
2,134
11,928
118,218
0
W
Cthulhu
Swartzinator
Cthulhu
7,146
494
299
990
9,625
8,326
355
2,646
6,979
34,227
0
L
Kukulkan
firefighterjo
Kukulkan
0
0
0
0
2,527
542
0
2,415
0
0
0
L
Anhur
goldmayor
Anhur
8,751
4,076
0
5,951
18,115
5,838
0
8,968
8,502
0
47,553
W
Rama
i2Facts
Rama
4,992
2,713
0
2,723
9,936
3,060
1,309
1,477
8,459
0
53,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
40,004
471
Minions Killed
259
0
Camps Cleared
0
1,898,937
Distance Traveled
1,334,346
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,344
493
77
4
0
422,377
0
W
King Arthur
11,528
549
82
4
0
412,776
0
L
Olorun
8,071
384
68
3
0
278,281
0
L
Nemesis
9,045
431
76
4
0
401,826
5
L
Athena
10,064
479
45
2
0
324,364
0
W
Nu Wa
13,433
640
185
9
0
329,507
3
W
Cthulhu
9,905
472
35
2
0
389,527
6
L
Kukulkan
3,873
184
0
0
0
0
0
L
Anhur
8,951
426
70
3
0
329,875
6
W
Rama
9,699
462
92
4
0
344,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role