Player Matchup

Apollo
Apollo
Platinum V
CrackerJax29
Apollo
Platinum V
Level 127
God Stats
42W - 35L
1,705 SR
Queue Stats
762W - 758L
1,758 MMR
Party 1
Tyr
Tyr
Gold II
Mr_MuTaNtE_PR
Tyr
Gold II
Level 128
God Stats
23W - 7L
1,779 SR
Queue Stats
65W - 61L
1,680 MMR
Party 2
Thanatos
Thanatos
Gold V
Oh_ZoRi
Thanatos
Gold V
Level 123
God Stats
0W - 1L
1,373 SR
Queue Stats
30W - 24L
1,549 MMR
Party 2
Athena
Athena
Gold III
Whinnie The Goo
Athena
Gold III
Level 148
God Stats
8W - 8L
1,652 SR
Queue Stats
364W - 352L
1,557 MMR
Party 1
Ra
Ra
Gold I
wz THOR wz
Ra
Gold I
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 336L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,602 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,641 SR
1,616 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
BossCreature920
Sylvanus
Gold II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,583 MMR
Party 3
Loki
Loki
Platinum V
In Zen Mode
Loki
Platinum V
Level 67
God Stats
11W - 0L
2,028 SR
Queue Stats
94W - 68L
1,761 MMR
Party 3
Chernobog
Chernobog
Platinum V
lilnicky127
Chernobog
Platinum V
Level 125
God Stats
25W - 27L
1,558 SR
Queue Stats
710W - 718L
1,636 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
z Blasted z
Sun Wukong
Gold I
Level 109
God Stats
44W - 50L
1,620 SR
Queue Stats
1,017W - 1,066L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 4 / 2
8,168
511
5,580
11,671
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 1
9,274
580
5,600
12,486
8,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Oh_ZoRi
Thanatos
13
2 / 5 / 3
8,072
505
2,688
10,956
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 1
7,066
442
5,913
16,742
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 0
8,623
539
4,125
8,210
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouTiamatSetTsukuyomiCu Chulainn

VS

Bans
ScyllaFenrirCthulhuKukulkanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 6
8,011
501
9,568
5,260
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
13
3 / 1 / 5
8,311
519
4,783
11,293
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
7 / 2 / 5
8,994
562
10,305
10,265
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
lilnicky127
Chernobog
16
3 / 2 / 3
9,622
601
9,651
10,984
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
z Blasted z
Sun Wukong
16
1 / 1 / 3
9,189
574
7,534
10,998
5,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
16
16
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
6
5
W
Sylvanus
3
1
5
5.5
L
Apollo
1
4
2
0.5
W
7
2
5
4.75
L
2
1
1
2.5
L
Thanatos
Oh_ZoRi
Thanatos
2
5
3
0.7
L
1
3
1
0.5
W
Chernobog
lilnicky127
Chernobog
3
2
3
2.25
L
1
3
0
0.33
W
Sun Wukong
z Blasted z
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
41,841
60,065
Taken
48,800
26,148
Mitigated
24,237
27,191
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,568
926
0
1,055
5,260
1,754
814
2,226
2,778
69,650
0
W
Sylvanus
4,783
1,421
1,273
5,089
11,293
7,583
162
1,508
9,709
22,731
0
L
Apollo
5,580
2,810
0
4,809
11,671
3,819
0
2,426
9,245
0
61,676
W
10,305
3,718
0
3,748
10,265
4,268
0
1,629
8,572
0
56,046
L
5,600
118
0
6,150
12,486
8,557
0
1,505
10,981
0
63,883
L
Thanatos
Oh_ZoRi
Thanatos
2,688
1,161
0
8,765
10,956
3,831
0
2,397
8,559
0
50,167
L
5,913
1,028
0
4,305
16,742
6,925
0
3,730
13,012
28,334
0
W
Chernobog
lilnicky127
Chernobog
9,651
6,428
0
3,777
10,984
5,076
0
2,936
8,042
0
79,344
L
4,125
207
443
2,719
8,210
3,016
0
4,293
3,917
61,962
0
W
Sun Wukong
z Blasted z
Sun Wukong
7,534
948
0
4,094
10,998
5,556
1,112
1,277
9,661
0
66,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
44,127
535
Minions Killed
557
0
Camps Cleared
0
1,583,103
Distance Traveled
1,631,916
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,011
501
123
8
0
314,338
1
W
Sylvanus
8,311
519
30
2
0
298,673
4
L
Apollo
8,168
511
115
7
0
287,578
5
W
Loki
8,994
562
99
6
0
378,303
4
L
Tyr
9,274
580
140
9
0
325,219
2
L
Thanatos
8,072
505
95
6
0
313,859
5
L
Athena
7,066
442
44
3
0
332,347
4
W
Chernobog
9,622
601
155
10
0
303,168
3
L
Ra
8,623
539
141
9
0
324,100
2
W
Sun Wukong
9,189
574
150
9
0
337,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role