Player Matchup

Chaac
Chaac
Caio_Pitta
Chaac
Level 64
God Stats
13W - 20L
1,552 SR
Queue Stats
372W - 360L
1,474 Elo+
Party 2
Discordia
Discordia
MalakoiHebraicoZ
Discordia
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
683W - 660L
1,535 Elo+
Party 2
Loki
Loki
OGCarlido
Loki
Level 66
God Stats
24W - 24L
1,750 SR
Queue Stats
252W - 268L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
natsufool
Jormungandr
Level 126
God Stats
7W - 5L
1,404 SR
Queue Stats
152W - 122L
1,589 Elo+
Solo
Jing Wei
Jing Wei
whitefamousdex
Jing Wei
Level 104
God Stats
27W - 18L
1,654 SR
Queue Stats
347W - 349L
1,511 Elo+
Party 1
Team Averages
Level 97
1,572 SR
1,518 Elo+

VS

Team Averages
Level 99
1,481 SR
1,384 Elo+
Zeus
Zeus
ElTifonAbreu13
Zeus
Level 57
God Stats
17W - 16L
1,274 SR
Queue Stats
49W - 69L
1,285 Elo+
Party 3
Sobek
Sobek
JLanz-i
Sobek
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 204L
1,366 Elo+
Party 3
Neith
Neith
Jorgirius
Neith
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,390 Elo+
Party 3
Guan Yu
Guan Yu
Plainglobe815
Guan Yu
Level 156
God Stats
18W - 10L
1,805 SR
Queue Stats
657W - 656L
1,471 Elo+
Solo
Hun Batz
Hun Batz
chucky_k-po
Hun Batz
Level 102
God Stats
6W - 5L
1,328 SR
Queue Stats
124W - 135L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 2 / 1
9,390
494
9,632
17,459
14,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
15
2 / 4 / 1
8,795
463
10,299
9,695
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
0 / 2 / 1
8,081
425
3,790
13,353
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
natsufool
Jormungandr
13
0 / 2 / 2
7,663
403
7,429
14,647
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
13
0 / 2 / 1
7,980
420
6,333
12,112
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,410
495
18,157
6,825
2,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
JLanz-i
Sobek
15
4 / 0 / 4
9,350
492
7,394
18,109
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Jorgirius
Neith
16
1 / 1 / 3
9,302
490
5,075
9,184
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
15
2 / 2 / 1
9,609
506
9,725
19,086
22,294
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
chucky_k-po
Hun Batz
18
1 / 0 / 1
10,165
535
4,507
11,629
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
12
12
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
1
0.75
W
4
0
2
5
W
Sobek
JLanz-i
Sobek
4
0
4
6
W
Neith
Jorgirius
Neith
1
1
3
2.5
L
Discordia
2
4
1
0.63
L
Loki
0
2
1
0.25
W
Guan Yu
2
2
1
1.25
W
Hun Batz
chucky_k-po
Hun Batz
1
0
1
1.5
L
Jormungandr
natsufool
Jormungandr
0
2
2
0.5
L
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,483
Damage
44,858
67,266
Taken
64,833
35,172
Mitigated
55,135
23,711
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,632
3,026
0
8,247
17,459
14,421
122
3,670
13,789
0
61,909
W
18,157
249
0
3,839
6,825
2,773
1,291
1,884
4,941
61,351
0
W
Sobek
JLanz-i
Sobek
7,394
660
428
5,328
18,109
20,421
162
6,474
11,210
24,824
0
W
Neith
Jorgirius
Neith
5,075
1,727
0
4,483
9,184
3,478
1,482
3,340
5,569
0
74,965
L
Discordia
10,299
469
0
2,099
9,695
3,118
0
3,665
6,030
61,223
0
L
Loki
3,790
312
231
3,514
13,353
3,966
0
6,846
6,507
0
48,373
W
Guan Yu
9,725
1,933
100
6,583
19,086
22,294
683
2,872
16,189
0
58,020
W
Hun Batz
chucky_k-po
Hun Batz
4,507
763
0
9,027
11,629
6,169
213
2,408
9,196
0
89,514
L
Jormungandr
natsufool
Jormungandr
7,429
1,803
0
3,016
14,647
9,517
0
7,599
7,048
40,051
0
L
Jing Wei
6,333
4,525
0
6,604
12,112
4,150
156
3,771
8,341
0
51,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
47,836
474
Minions Killed
569
0
Camps Cleared
0
1,837,886
Distance Traveled
1,877,440
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,390
494
113
6
0
370,347
1
W
Zeus
9,410
495
110
6
0
389,636
3
W
Sobek
9,350
492
38
2
0
360,263
4
W
Neith
9,302
490
145
8
0
346,914
4
L
Discordia
8,795
463
109
6
0
343,671
5
L
Loki
8,081
425
96
5
0
407,771
4
W
Guan Yu
9,609
506
112
6
0
342,015
0
W
Hun Batz
10,165
535
164
9
0
438,612
2
L
Jormungandr
7,663
403
71
4
0
344,935
2
L
Jing Wei
7,980
420
85
4
0
371,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role