Player Matchup

Anubis
Anubis
Bulletproof475
Anubis
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
118W - 141L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
CaptainRex121
Hun Batz
Level 46
God Stats
6W - 4L
1,500 SR
Queue Stats
142W - 158L
1,446 Elo+
Party 1
Athena
Athena
DoomsdayKitchen
Athena
Level 86
God Stats
9W - 9L
1,502 SR
Queue Stats
206W - 232L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Spacefire73
Cernunnos
Level 26
God Stats
47W - 66L
1,379 SR
Queue Stats
77W - 116L
1,315 Elo+
Party 2
Bellona
Bellona
Ticcu
Bellona
Level 25
God Stats
4W - 5L
1,444 SR
Queue Stats
86W - 124L
1,267 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,395 Elo+

VS

Team Averages
Level 56
1,558 SR
1,471 Elo+
Odin
Odin
GlizzyAroma
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
LilDicBleed
Heimdallr
Level 68
God Stats
0W - 1L
1,789 SR
Queue Stats
44W - 45L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Spihtfire
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
Zapatoskr
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
t3kkypie
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 238L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
9,387
587
7,864
9,722
4,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
CaptainRex121
Hun Batz
13
2 / 1 / 2
7,505
469
3,649
9,349
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 0 / 4
9,030
564
10,314
11,596
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Spacefire73
Cernunnos
14
6 / 2 / 8
9,093
568
12,482
11,125
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ticcu
Bellona
14
2 / 2 / 0
8,241
515
4,932
9,878
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,488
468
6,001
8,636
7,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
LilDicBleed
Heimdallr
11
0 / 5 / 1
7,005
438
5,111
10,474
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Spihtfire
Ne Zha
11
2 / 6 / 1
7,440
465
5,990
12,192
3,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 0
8,014
501
9,289
13,483
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
t3kkypie
Kuzenbo
10
1 / 7 / 0
6,679
417
2,774
8,271
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
24
Kills
7
7
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Hun Batz
CaptainRex121
Hun Batz
2
1
2
3
W
9
0
4
11
L
1
2
2
1
L
Heimdallr
LilDicBleed
Heimdallr
0
5
1
0.1
W
Cernunnos
Spacefire73
Cernunnos
6
2
8
5
L
Ne Zha
Spihtfire
Ne Zha
2
6
1
0.42
W
Bellona
Ticcu
Bellona
2
2
0
1
L
3
5
0
0.6
L
Kuzenbo
t3kkypie
Kuzenbo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
29,165
51,670
Taken
53,056
28,407
Mitigated
21,888
20,351
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,864
752
0
6,195
9,722
4,693
0
4,039
5,683
63,299
0
W
Hun Batz
CaptainRex121
Hun Batz
3,649
945
0
4,040
9,349
3,320
0
2,518
6,705
0
40,792
W
10,314
4,096
0
4,643
11,596
9,091
0
3,019
8,339
40,032
0
L
6,001
2,016
0
1,424
8,636
7,046
634
1,688
6,848
0
30,782
L
Heimdallr
LilDicBleed
Heimdallr
5,111
1,851
123
1,844
10,474
3,718
701
1,614
8,785
0
38,965
W
Cernunnos
Spacefire73
Cernunnos
12,482
6,695
0
3,767
11,125
4,416
848
1,834
9,073
0
53,160
L
Ne Zha
Spihtfire
Ne Zha
5,990
3,002
0
2,694
12,192
3,746
0
3,508
8,609
0
35,899
W
Bellona
Ticcu
Bellona
4,932
1,911
0
1,706
9,878
6,887
588
71
9,807
0
44,297
L
9,289
1,550
0
4,088
13,483
3,550
0
9,253
4,055
41,970
0
L
Kuzenbo
t3kkypie
Kuzenbo
2,774
683
0
379
8,271
3,828
360
1,606
6,581
14,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
36,626
433
Minions Killed
276
0
Camps Cleared
0
1,634,968
Distance Traveled
1,385,768
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,387
587
117
7
0
271,703
13
W
Hun Batz
7,505
469
67
4
0
367,928
5
W
Athena
9,030
564
63
4
0
353,134
1
L
Odin
7,488
468
41
3
0
323,140
4
L
Heimdallr
7,005
438
68
4
0
245,073
0
W
Cernunnos
9,093
568
92
6
0
317,837
3
L
Ne Zha
7,440
465
53
3
0
313,199
0
W
Bellona
8,241
515
94
6
0
324,366
0
L
Sol
8,014
501
88
6
0
270,519
2
L
Kuzenbo
6,679
417
26
2
0
233,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role