Player Matchup

Bacchus
Bacchus
ErevGD
Bacchus
Level 79
God Stats
5W - 4L
1,804 SR
Queue Stats
212W - 219L
1,459 Elo+
Party 1
Artemis
Artemis
HungryHungryEmu
Artemis
Level 105
God Stats
2W - 3L
1,679 SR
Queue Stats
173W - 180L
1,562 Elo+
Party 1
Bellona
Bellona
King_EdwardIII
Bellona
Level 89
God Stats
4W - 5L
1,444 SR
Queue Stats
219W - 224L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
PrinceRebel
Nu Wa
Level 84
God Stats
11W - 13L
1,501 SR
Queue Stats
117W - 125L
1,433 Elo+
Party 1
Kali
Kali
wolfeman114
Kali
Level 55
God Stats
3W - 5L
1,485 SR
Queue Stats
31W - 41L
1,394 Elo+
Party 1
Team Averages
Level 82
1,583 SR
1,464 Elo+

VS

Team Averages
Level 99
1,581 SR
1,509 Elo+
Chiron
Chiron
BADNEWS215
Chiron
Level 89
God Stats
22W - 12L
1,639 SR
Queue Stats
1,543W - 1,518L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Deadman3836
Ratatoskr
Level 125
God Stats
3W - 0L
1,710 SR
Queue Stats
697W - 635L
1,593 Elo+
Party 2
Athena
Athena
Doja Cat 428
Athena
Level 66
God Stats
109W - 91L
1,662 SR
Queue Stats
390W - 385L
1,495 Elo+
Party 2
Tyr
Tyr
gfdbz91
Tyr
Level 105
God Stats
6W - 11L
1,403 SR
Queue Stats
559W - 560L
1,507 Elo+
Solo
Janus
Janus
iSNIFTglew
Janus
Level 108
God Stats
48W - 53L
1,492 SR
Queue Stats
194W - 187L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ErevGD
Bacchus
12
2 / 6 / 3
8,317
416
7,314
16,147
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 1
10,382
519
11,595
10,466
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 3
10,020
501
7,498
15,013
10,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 4
8,245
412
9,604
10,093
3,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 3
8,614
431
5,835
15,206
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BADNEWS215
Chiron
17
2 / 3 / 3
10,549
527
7,614
14,220
5,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Deadman3836
Ratatoskr
19
13 / 3 / 5
12,168
608
11,771
15,314
6,293
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
16
2 / 3 / 8
10,188
509
4,161
13,005
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
16
3 / 3 / 13
10,810
541
9,619
21,792
19,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
7 / 1 / 6
12,033
602
13,322
10,965
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
27
27
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
BADNEWS215
Chiron
2
3
3
1.17
W
Ratatoskr
Deadman3836
Ratatoskr
13
3
5
5.17
W
Athena
2
3
8
2
L
Bacchus
ErevGD
Bacchus
2
6
3
0.58
L
3
3
1
1.17
L
2
5
3
0.7
L
1
7
4
0.43
W
Tyr
3
3
13
3.17
W
Janus
7
1
6
10
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,846
Damage
46,487
66,925
Taken
75,296
41,043
Mitigated
44,109
13,290
Healing
30,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BADNEWS215
Chiron
7,614
3,369
532
6,397
14,220
5,365
3,394
2,785
11,435
0
74,858
W
Ratatoskr
Deadman3836
Ratatoskr
11,771
3,902
0
7,587
15,314
6,293
184
3,426
11,888
0
93,563
W
Athena
4,161
1,506
498
1,946
13,005
9,098
740
3,215
9,790
32,959
0
L
Bacchus
ErevGD
Bacchus
7,314
811
0
3,865
16,147
17,022
0
5,516
10,399
24,244
0
L
11,595
5,314
0
2,554
10,466
3,436
390
2,256
8,122
0
78,127
L
7,498
2,536
0
2,043
15,013
10,282
0
2,140
12,783
0
61,921
L
9,604
2,705
0
1,056
10,093
3,226
1,383
4,519
5,338
41,375
0
W
Tyr
9,619
1,441
0
9,223
21,792
19,025
21
2,871
18,921
0
58,312
W
Janus
13,322
664
264
3,955
10,965
4,328
1,713
4,621
6,344
86,200
0
L
5,835
2,774
0
3,772
15,206
7,077
423
2,312
12,800
0
56,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
55,748
434
Minions Killed
608
0
Camps Cleared
0
1,803,464
Distance Traveled
2,058,351
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,549
527
138
7
0
333,751
3
W
Ratatoskr
12,168
608
150
8
0
457,341
4
W
Athena
10,188
509
49
2
0
424,814
6
L
Bacchus
8,317
416
20
1
0
376,814
1
L
Artemis
10,382
519
139
7
0
355,126
2
L
Bellona
10,020
501
123
6
0
341,081
3
L
Nu Wa
8,245
412
70
4
0
336,808
7
W
Tyr
10,810
541
93
5
0
419,462
1
W
Janus
12,033
602
178
9
0
422,983
0
L
Kali
8,614
431
82
4
0
393,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role