Player Matchup

Pele
Pele
DexterityOswald
Pele
Level 19
God Stats
9W - 10L
1,535 SR
Queue Stats
39W - 41L
1,470 Elo+
Solo
Athena
Athena
Fishyy-_-Onnmee
Athena
Level 47
God Stats
6W - 6L
1,510 SR
Queue Stats
57W - 64L
1,438 Elo+
Party 2
Chang'e
Chang'e
Smol Tokki
Chang'e
Level 10
God Stats
3W - 1L
1,865 SR
Queue Stats
14W - 9L
1,472 Elo+
Party 2
Vamana
Vamana
davidcervantesja
Vamana
Level 7
God Stats
1W - 2L
1,820 SR
Queue Stats
32W - 50L
1,362 Elo+
Party 1
Izanami
Izanami
moisesch2018mois
Izanami
Level 6
God Stats
5W - 6L
1,501 SR
Queue Stats
22W - 30L
1,362 Elo+
Party 1
Team Averages
Level 18
1,646 SR
1,421 Elo+

VS

Team Averages
Level 36
1,645 SR
1,465 Elo+
Ganesha
Ganesha
Cthulhus_twin
Ganesha
Level 7
God Stats
10W - 2L
1,728 SR
Queue Stats
40W - 34L
1,470 Elo+
Party 3
Osiris
Osiris
annual_reflex2
Osiris
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
36W - 24L
1,620 Elo+
Party 3
Susano
Susano
deathbringer3469
Susano
Level 155
God Stats
10W - 4L
1,745 SR
Queue Stats
578W - 647L
1,493 Elo+
Party 3
Neith
Neith
etosagrado
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 303L
1,119 Elo+
Solo
Cabrakan
Cabrakan
uGotgay
Cabrakan
Level 7
God Stats
3W - 0L
1,751 SR
Queue Stats
20W - 11L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,542
467
4,256
11,019
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,447
389
3,486
12,671
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Smol Tokki
Chang'e
6
0 / 7 / 0
4,919
351
2,955
6,734
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

11
2 / 3 / 1
6,561
469
3,695
8,317
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
5,276
377
2,553
9,228
5,783
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
1 / 1 / 9
7,393
528
4,452
6,531
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 3 / 2
7,646
546
7,210
8,947
8,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 3
8,616
615
9,919
8,983
3,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
3 / 0 / 4
7,383
527
5,866
4,289
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
uGotgay
Cabrakan
14
7 / 0 / 2
8,350
596
6,833
8,390
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
23
23
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
9
5.5
L
1
4
1
0.38
L
1
3
0
0.33
L
Chang'e
Smol Tokki
Chang'e
0
7
0
0
W
4
3
2
1.67
L
2
3
1
0.83
W
8
0
3
9.5
W
Neith
3
0
4
5
L
0
6
0
0
W
Cabrakan
uGotgay
Cabrakan
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
34,280
47,969
Taken
37,140
23,725
Mitigated
24,104
8,163
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
4,452
493
0
1,620
6,531
4,937
591
1,229
5,107
19,179
0
L
4,256
998
0
2,496
11,019
3,548
0
2,172
8,847
0
36,554
L
3,486
933
0
2,532
12,671
7,992
0
3,708
8,963
16,968
0
L
Chang'e
Smol Tokki
Chang'e
2,955
306
0
1,457
6,734
2,059
31
1,407
5,327
11,883
0
W
7,210
3,669
0
750
8,947
8,814
334
371
8,552
0
28,903
L
3,695
2,094
0
1,268
8,317
4,343
684
1,101
7,216
0
24,218
W
9,919
4,429
0
0
8,983
3,488
0
2,277
6,370
0
47,884
W
Neith
5,866
2,713
0
2,567
4,289
1,417
3,109
609
3,630
0
38,639
L
2,553
1,841
0
410
9,228
5,783
140
2,897
6,331
0
19,907
W
Cabrakan
uGotgay
Cabrakan
6,833
617
0
129
8,390
5,448
74
1,288
7,040
49,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
39,388
213
Minions Killed
329
0
Camps Cleared
0
1,083,217
Distance Traveled
1,308,777
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,393
528
4
0
0
265,626
1
L
Pele
6,542
467
78
6
0
257,644
2
L
Athena
5,447
389
32
2
0
223,948
1
L
Chang'e
4,919
351
20
1
0
136,878
0
W
Osiris
7,646
546
53
4
0
246,890
0
L
Vamana
6,561
469
50
4
0
273,027
0
W
Susano
8,616
615
83
6
0
286,787
2
W
Neith
7,383
527
85
6
0
236,042
6
L
Izanami
5,276
377
33
2
0
191,720
0
W
Cabrakan
8,350
596
104
7
0
273,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role