Player Matchup

Ymir
Ymir
JayWalrus
Ymir
Level 14
God Stats
0W - 3L
1,299 SR
Queue Stats
47W - 56L
1,495 Elo+
Party 1
King Arthur
King Arthur
MrCleanOnflx
King Arthur
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 1L
1,800 Elo+
Party 2
Arachne
Arachne
Smallppt69
Arachne
Level 27
God Stats
23W - 22L
1,627 SR
Queue Stats
103W - 114L
1,473 Elo+
Party 1
Hera
Hera
Tripodonflx
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,800 Elo+
Party 2
Izanami
Izanami
cocacola flx
Izanami
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,445 SR
1,614 Elo+

VS

Team Averages
Level 19
1,467 SR
1,437 Elo+
Medusa
Medusa
CelloJ
Medusa
Level 26
God Stats
13W - 9L
1,370 SR
Queue Stats
112W - 109L
1,478 Elo+
Solo
Zeus
Zeus
InvalideName
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 3
Anubis
Anubis
mallais
Anubis
Level 16
God Stats
4W - 3L
1,627 SR
Queue Stats
11W - 14L
1,360 Elo+
Party 3
Nemesis
Nemesis
oiM0nster
Nemesis
Level 8
God Stats
2W - 1L
1,278 SR
Queue Stats
8W - 13L
1,432 Elo+
Solo
Ymir
Ymir
vizons
Ymir
Level 29
God Stats
7W - 4L
1,559 SR
Queue Stats
125W - 82L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 1
6,426
428
2,901
9,409
4,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MrCleanOnflx
King Arthur
11
0 / 7 / 1
6,599
440
3,513
15,627
6,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Smallppt69
Arachne
13
3 / 5 / 2
8,269
551
5,070
10,664
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 11 / 0
5,667
378
5,233
10,947
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
cocacola flx
Izanami
9
1 / 12 / 1
5,958
397
2,746
12,064
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CelloJ
Medusa
13
6 / 1 / 5
8,615
574
6,852
6,078
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
17 / 2 / 1
10,276
685
12,795
6,148
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
mallais
Anubis
15
4 / 1 / 2
9,296
620
9,979
7,169
3,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
oiM0nster
Nemesis
14
9 / 1 / 2
8,941
596
6,219
9,407
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
vizons
Ymir
12
1 / 1 / 11
8,075
538
5,120
9,151
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
37
39
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
CelloJ
Medusa
6
1
5
8.5
W
17
2
1
8.75
L
Ymir
2
4
1
0.63
L
King Arthur
MrCleanOnflx
King Arthur
0
7
1
0.07
L
Arachne
Smallppt69
Arachne
3
5
2
0.8
L
0
11
0
0
L
Izanami
cocacola flx
Izanami
1
12
1
0.13
W
Anubis
mallais
Anubis
4
1
2
5
W
Nemesis
oiM0nster
Nemesis
9
1
2
10
W
Ymir
vizons
Ymir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
40,965
58,711
Taken
37,953
21,690
Mitigated
15,718
4,333
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CelloJ
Medusa
6,852
3,817
0
3,272
6,078
1,898
4,402
1,287
4,707
0
41,364
W
12,795
2,105
0
810
6,148
1,937
1,137
1,914
4,099
47,744
0
L
Ymir
2,901
1,189
0
280
9,409
4,685
340
4,570
4,690
15,423
0
L
King Arthur
MrCleanOnflx
King Arthur
3,513
505
0
1,824
15,627
6,021
42
6,521
9,106
0
29,621
L
Arachne
Smallppt69
Arachne
5,070
3,536
0
695
10,664
3,466
28
5,647
4,943
0
46,795
L
5,233
2,267
0
812
10,947
3,326
330
5,102
5,525
25,730
0
L
Izanami
cocacola flx
Izanami
2,746
2,047
308
414
12,064
4,192
1,353
5,381
6,553
0
28,364
W
Anubis
mallais
Anubis
9,979
337
0
5,085
7,169
3,278
2,271
167
6,994
55,980
0
W
Nemesis
oiM0nster
Nemesis
6,219
2,576
0
3,179
9,407
3,426
1,070
716
8,665
0
41,114
W
Ymir
vizons
Ymir
5,120
663
0
1,760
9,151
5,179
1,067
3,737
5,354
28,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
45,203
242
Minions Killed
394
0
Camps Cleared
0
1,234,240
Distance Traveled
1,356,676
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,615
574
55
4
0
283,759
1
W
Zeus
10,276
685
89
6
0
253,188
0
L
Ymir
6,426
428
29
2
0
249,682
0
L
King Arthur
6,599
440
40
3
0
287,587
0
L
Arachne
8,269
551
89
6
0
262,812
0
L
Hera
5,667
378
38
3
0
195,104
1
L
Izanami
5,958
397
46
3
0
239,055
2
W
Anubis
9,296
620
124
8
0
219,493
3
W
Nemesis
8,941
596
63
4
0
308,399
0
W
Ymir
8,075
538
63
4
0
291,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role