Player Matchup

Bellona
Bellona
Imopositive
Bellona
Level 29
God Stats
66W - 71L
1,537 SR
Queue Stats
519W - 548L
1,389 Elo+
Solo
Freya
Freya
LilCherryCola
Freya
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,177 Elo+
Solo
Rama
Rama
ProCovid
Rama
Level 7
God Stats
5W - 10L
1,454 SR
Queue Stats
20W - 27L
1,407 Elo+
Party 2
Janus
Janus
ViIIxin
Janus
Level 27
God Stats
18W - 13L
1,380 SR
Queue Stats
115W - 141L
1,325 Elo+
Solo
Awilix
Awilix
aririfa
Awilix
Level 64
God Stats
15W - 12L
1,539 SR
Queue Stats
33W - 40L
1,386 Elo+
Party 2
Team Averages
Level 28
1,482 SR
1,337 Elo+

VS

Team Averages
Level 22
1,366 SR
1,230 Elo+
Amaterasu
Amaterasu
Hummibee33
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,206 Elo+
Party 1
Zeus
Zeus
JOAOPAULO777812
Zeus
Level 26
God Stats
12W - 16L
1,356 SR
Queue Stats
178W - 236L
1,290 Elo+
Solo
Sol
Sol
Kng zybeast
Sol
Level 22
God Stats
2W - 6L
1,321 SR
Queue Stats
59W - 90L
1,193 Elo+
Party 1
Freya
Freya
NotButtercup137
Freya
Level 29
God Stats
8W - 9L
1,238 SR
Queue Stats
88W - 115L
1,180 Elo+
Party 1
Fenrir
Fenrir
NotPiano1209
Fenrir
Level 26
God Stats
32W - 44L
1,417 SR
Queue Stats
35W - 52L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Imopositive
Bellona
20
6 / 5 / 3
12,584
572
16,619
21,563
16,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 4
8,086
368
5,059
10,692
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
17
3 / 4 / 2
10,115
460
7,454
11,829
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
ViIIxin
Janus
15
2 / 9 / 1
9,999
455
9,894
14,179
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
aririfa
Awilix
19
9 / 3 / 5
12,876
585
15,362
14,232
5,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hummibee33
Amaterasu
15
8 / 7 / 3
10,446
475
11,022
20,649
10,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 4 / 3
11,941
543
11,804
14,158
4,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 3 / 4
11,698
532
10,023
14,408
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 7 / 1
11,128
506
8,629
22,344
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
14
8 / 2 / 4
10,437
474
6,906
9,611
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
21
Kills
28
28
Deaths
23
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Hummibee33
Amaterasu
8
7
3
1.36
W
Bellona
Imopositive
Bellona
6
5
3
1.5
L
4
4
3
1.38
L
5
3
4
2.33
W
1
7
4
0.43
L
3
7
1
0.5
L
Fenrir
8
2
4
5
W
Rama
3
4
2
1
W
Janus
ViIIxin
Janus
2
9
1
0.28
W
Awilix
aririfa
Awilix
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,388
Damage
48,384
72,495
Taken
81,170
34,883
Mitigated
34,779
17,352
Healing
32,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Hummibee33
Amaterasu
11,022
4,105
0
6,763
20,649
10,820
1,086
6,591
13,806
0
31,422
W
Bellona
Imopositive
Bellona
16,619
9,728
0
5,818
21,563
16,040
365
12,164
9,399
0
78,820
L
11,804
2,993
135
6,738
14,158
4,845
1,875
741
13,417
86,001
0
L
10,023
1,934
99
5,931
14,408
5,257
2,396
3,360
10,747
69,142
0
W
5,059
2,082
0
1,743
10,692
4,265
440
4,472
6,220
18,623
2,022
L
8,629
2,981
0
10,749
22,344
10,070
1,601
1,220
21,076
52,301
0
L
Fenrir
6,906
2,661
462
1,717
9,611
3,787
60
1,929
7,568
0
31,696
W
Rama
7,454
5,871
0
3,216
11,829
4,614
708
6,540
5,289
0
40,678
W
Janus
ViIIxin
Janus
9,894
202
0
1,010
14,179
4,549
1,096
3,983
10,196
59,692
0
W
Awilix
aririfa
Awilix
15,362
10,248
0
5,565
14,232
5,415
3,357
3,297
10,935
0
73,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,660
Gold Earned
55,650
473
Minions Killed
462
0
Camps Cleared
0
1,881,464
Distance Traveled
1,827,405
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,446
475
48
2
0
423,369
0
W
Bellona
12,584
572
132
6
0
441,421
1
L
Zeus
11,941
543
147
7
0
308,697
0
L
Sol
11,698
532
126
6
0
340,863
2
W
Freya
8,086
368
30
1
0
239,436
2
L
Freya
11,128
506
101
5
0
372,736
0
L
Fenrir
10,437
474
40
2
0
381,740
1
W
Rama
10,115
460
91
4
0
394,503
5
W
Janus
9,999
455
109
5
0
383,936
2
W
Awilix
12,876
585
111
5
0
422,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role