Player Matchup

Baron Samedi
Baron Samedi
AliceJadeBuns
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ethan411
Ares
Level 29
God Stats
12W - 2L
1,500 SR
Queue Stats
32W - 31L
1,349 Elo+
Solo
Cerberus
Cerberus
Mythlordious
Cerberus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 24L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
TheBigManEwan
Danzaburou
Level 20
God Stats
22W - 19L
1,457 SR
Queue Stats
37W - 36L
1,413 Elo+
Party 3
Susano
Susano
iDomitius
Susano
Level 88
God Stats
7W - 3L
1,537 SR
Queue Stats
39W - 32L
1,484 Elo+
Party 3
Team Averages
Level 33
1,499 SR
1,448 Elo+

VS

Team Averages
Level 20
1,601 SR
1,490 Elo+
Ullr
Ullr
TheAngryGiraffe
Ullr
Level 9
God Stats
16W - 5L
1,930 SR
Queue Stats
59W - 25L
1,620 Elo+
Party 2
Bacchus
Bacchus
TheManWithNoAC
Bacchus
Level 84
God Stats
1W - 2L
1,573 SR
Queue Stats
36W - 26L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
TheOriginalUse
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
firefighterjo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Solo
Nemesis
Nemesis
playdohcrackpipe
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AliceJadeBuns
Baron Samedi
12
6 / 3 / 15
7,534
580
6,580
7,514
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
9
3 / 2 / 17
6,802
523
2,784
8,348
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Mythlordious
Cerberus
12
9 / 0 / 7
7,541
580
4,902
7,775
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheBigManEwan
Danzaburou
10
5 / 3 / 12
6,827
525
8,271
7,967
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
iDomitius
Susano
12
16 / 3 / 13
8,198
631
11,072
9,579
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
7,734
595
11,902
8,443
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 4 / 6
6,524
502
3,665
9,131
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
1 / 12 / 2
5,697
438
4,272
12,018
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
1 / 10 / 3
4,975
383
2,329
8,930
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 11 / 3
4,680
360
2,348
8,951
2,318
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
39
Kills
10
11
Deaths
40
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AliceJadeBuns
Baron Samedi
6
3
15
4.5
W
Ares
3
2
17
5.75
W
Cerberus
Mythlordious
Cerberus
9
0
7
12.5
L
6
3
5
2.83
W
Danzaburou
TheBigManEwan
Danzaburou
5
3
12
3.67
L
2
4
6
1.25
L
1
12
2
0.17
L
1
10
3
0.25
W
Susano
iDomitius
Susano
16
3
13
7.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
24,516
41,183
Taken
47,473
20,314
Mitigated
20,490
14,329
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AliceJadeBuns
Baron Samedi
6,580
1,294
3,137
3,300
7,514
3,032
671
498
6,966
34,053
0
W
Ares
2,784
598
0
1,274
8,348
5,554
442
1,145
7,178
7,495
0
W
Cerberus
Mythlordious
Cerberus
4,902
823
0
2,091
7,775
5,223
1,021
274
7,426
37,172
0
L
11,902
5,029
0
2,410
8,443
2,523
1,874
2,329
6,114
0
49,788
W
Danzaburou
TheBigManEwan
Danzaburou
8,271
3,312
0
2,752
7,967
3,277
1,394
1,294
6,623
0
32,914
L
3,665
453
470
1,925
9,131
7,136
228
2,316
6,815
15,845
0
L
4,272
1,150
35
515
12,018
6,345
165
4,990
7,028
0
13,617
L
2,329
795
0
492
8,930
2,168
172
1,505
7,425
0
6,365
W
Susano
iDomitius
Susano
11,072
4,082
0
1,775
9,579
3,228
132
454
8,975
0
36,242
L
2,348
1,067
0
223
8,951
2,318
243
3,126
5,825
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
29,610
270
Minions Killed
149
0
Camps Cleared
0
1,144,537
Distance Traveled
1,169,032
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,534
580
50
4
0
215,058
2
W
Ares
6,802
523
12
1
0
255,858
4
W
Cerberus
7,541
580
101
8
0
239,571
0
L
Ullr
7,734
595
79
6
0
227,089
0
W
Danzaburou
6,827
525
56
4
0
186,489
3
L
Bacchus
6,524
502
16
1
0
252,895
1
L
Guan Yu
5,697
438
22
2
0
232,922
0
L
Thor
4,975
383
10
1
0
239,733
2
W
Susano
8,198
631
51
4
0
247,561
0
L
Nemesis
4,680
360
22
2
0
216,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role