Player Matchup

Sol
Sol
DosDominus
Sol
Level 17
God Stats
1W - 2L
1,551 SR
Queue Stats
1W - 3L
1,163 Elo+
Solo
Izanami
Izanami
Penquinn14
Izanami
Level 56
God Stats
2W - 1L
1,288 SR
Queue Stats
154W - 159L
1,570 Elo+
Party 2
Bacchus
Bacchus
darkdestroyer102
Bacchus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 91L
1,465 Elo+
Party 2
Team Averages
Level 34
1,446 SR
1,399 Elo+

VS

Team Averages
Level 30
1,509 SR
1,538 Elo+
Ymir
Ymir
BigDeterminedCox
Ymir
Level 5
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
TTier
He Bo
Level 58
God Stats
13W - 15L
1,501 SR
Queue Stats
156W - 144L
1,506 Elo+
Party 1
Medusa
Medusa
vandervillan
Medusa
Level 28
God Stats
17W - 11L
1,668 SR
Queue Stats
129W - 113L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
4,668
934
3,029
3,449
929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Penquinn14
Izanami
8
4 / 1 / 1
5,400
1,080
2,349
3,512
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 5
4,740
948
1,140
3,317
1,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,017
803
429
3,439
1,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
TTier
He Bo
7
1 / 2 / 1
4,528
906
2,798
3,059
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
1 / 1 / 0
4,367
873
3,645
3,607
1,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
4
3
W
Izanami
Penquinn14
Izanami
4
1
1
4.5
L
He Bo
TTier
He Bo
1
2
1
0.75
W
1
0
5
3.5
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,518
Damage
6,872
10,278
Taken
10,105
3,642
Mitigated
3,288
3,156
Healing
1,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
429
0
0
198
3,439
1,213
28
699
2,740
3,888
0
W
3,029
952
0
1,776
3,449
929
641
1,446
2,003
9,867
0
W
Izanami
Penquinn14
Izanami
2,349
1,627
0
1,380
3,512
1,086
690
1,471
2,041
0
16,852
L
He Bo
TTier
He Bo
2,798
0
0
779
3,059
958
0
1,725
1,334
7,708
0
W
1,140
75
0
0
3,317
1,627
312
350
2,967
2,868
0
L
Medusa
3,645
1,175
0
843
3,607
1,117
0
1,805
1,802
0
15,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,808
Gold Earned
12,912
57
Minions Killed
44
0
Camps Cleared
0
291,507
Distance Traveled
272,488
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,017
803
6
1
0
90,338
0
W
Sol
4,668
934
15
3
0
84,379
1
W
Izanami
5,400
1,080
37
7
0
91,714
1
L
He Bo
4,528
906
10
2
0
81,788
0
W
Bacchus
4,740
948
5
1
0
115,414
2
L
Medusa
4,367
873
28
6
0
100,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role