Player Matchup

Medusa
Medusa
Cipherhax
Medusa
Level 80
God Stats
1W - 1L
1,353 SR
Queue Stats
62W - 79L
1,404 Elo+
Party 1
Sol
Sol
FinSheperd
Sol
Level 69
God Stats
6W - 9L
1,347 SR
Queue Stats
500W - 468L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
Firstarmored
Aphrodite
Level 129
God Stats
5W - 4L
1,486 SR
Queue Stats
259W - 244L
1,551 Elo+
Party 1
Skadi
Skadi
Kingofpluto
Skadi
Level 141
God Stats
3W - 0L
1,565 SR
Queue Stats
166W - 158L
1,595 Elo+
Party 1
Ganesha
Ganesha
ThorsEarlGreyTea
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,519 Elo+
Party 1
Team Averages
Level 88
1,450 SR
1,507 Elo+

VS

Team Averages
Level 41
1,579 SR
1,522 Elo+
Erlang Shen
Erlang Shen
DaddySolaire
Erlang Shen
Level 123
God Stats
2W - 1L
1,860 SR
Queue Stats
133W - 132L
1,474 Elo+
Party 3
Bellona
Bellona
KillerAsian1995
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TheOnlyMarathon
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,463 Elo+
Party 2
Terra
Terra
celticwarrior484
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,694 Elo+
Party 3
Mulan
Mulan
chiftharip
Mulan
Level 22
God Stats
1W - 1L
1,533 SR
Queue Stats
25W - 27L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cipherhax
Medusa
15
6 / 5 / 10
9,875
760
16,158
13,498
6,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 15
10,378
798
20,123
11,362
4,748
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Firstarmored
Aphrodite
16
2 / 5 / 15
9,819
755
14,492
14,746
12,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 2 / 12
12,559
966
24,788
18,189
8,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 4 / 17
9,542
734
5,811
14,981
16,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaddySolaire
Erlang Shen
17
7 / 5 / 10
10,738
826
14,966
19,772
21,119
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 8
10,269
790
15,754
24,964
25,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 12
9,406
724
19,359
10,780
4,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 10
9,554
735
2,960
19,438
22,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
13
0 / 8 / 10
8,363
643
8,249
16,364
14,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
69
27
Kills
19
19
Deaths
27
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cipherhax
Medusa
6
5
10
2.2
L
Erlang Shen
DaddySolaire
Erlang Shen
7
5
10
2.4
W
5
3
15
4.17
W
Aphrodite
Firstarmored
Aphrodite
2
5
15
1.9
L
8
5
8
2.4
W
14
2
12
10
L
2
4
12
2
W
0
4
17
2.13
L
2
5
10
1.4
L
Mulan
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,372
Damage
61,288
72,776
Taken
91,318
49,822
Mitigated
88,055
36,091
Healing
34,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cipherhax
Medusa
16,158
9,262
1,700
3,213
13,498
6,841
1,926
3,926
9,572
0
27,924
L
Erlang Shen
DaddySolaire
Erlang Shen
14,966
4,126
2,798
5,244
19,772
21,119
377
7,658
12,114
0
26,933
W
20,123
5,868
1,926
2,965
11,362
4,748
1,819
3,058
8,304
45,277
0
W
Aphrodite
Firstarmored
Aphrodite
14,492
1,223
11,404
8,333
14,746
12,518
314
4,037
10,709
36,891
0
L
15,754
5,303
1,409
8,372
24,964
25,651
303
11,228
13,736
0
25,068
W
24,788
13,844
861
3,747
18,189
8,998
1,515
5,717
12,472
0
50,163
L
19,359
4,328
0
250
10,780
4,816
1,516
5,419
5,361
39,984
0
W
5,811
1,352
1,221
721
14,981
16,717
411
5,681
9,300
15,037
0
L
2,960
889
9,289
4,798
19,438
22,157
806
9,020
10,418
5,688
0
L
Mulan
8,249
1,018
1,092
1,112
16,364
14,312
162
7,101
9,263
100
14,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
48,330
186
Minions Killed
106
0
Camps Cleared
0
1,041,801
Distance Traveled
1,115,348
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,875
760
16
1
0
199,056
0
L
Erlang Shen
10,738
826
19
1
0
230,492
0
W
Sol
10,378
798
72
6
0
215,835
0
W
Aphrodite
9,819
755
48
4
0
220,308
0
L
Bellona
10,269
790
14
1
0
216,520
1
W
Skadi
12,559
966
50
4
0
209,084
1
L
Nu Wa
9,406
724
48
4
0
215,772
1
W
Ganesha
9,542
734
0
0
0
197,518
1
L
Terra
9,554
735
9
1
0
237,771
0
L
Mulan
8,363
643
16
1
0
214,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role