Player Matchup

Olorun
Olorun
EdisontrysSmite
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 360L
1,570 Elo+
Party 2
Bacchus
Bacchus
Smokester
Bacchus
Level 121
God Stats
32W - 20L
1,579 SR
Queue Stats
553W - 572L
1,601 Elo+
Party 2
Sobek
Sobek
drydud3
Sobek
Level 81
God Stats
24W - 18L
1,618 SR
Queue Stats
351W - 315L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
erjoni
Danzaburou
Level 53
God Stats
59W - 54L
1,626 SR
Queue Stats
482W - 483L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ikillabeast
Cu Chulainn
Level 39
God Stats
12W - 14L
1,561 SR
Queue Stats
322W - 342L
1,564 Elo+
Party 2
Team Averages
Level 76
1,577 SR
1,569 Elo+

VS

Team Averages
Level 88
1,738 SR
1,697 Elo+
Neith
Neith
Neyme
Neith
Level 29
God Stats
50W - 24L
2,018 SR
Queue Stats
312W - 129L
1,899 Elo+
Party 3
Cerberus
Cerberus
SnappleTheApples
Cerberus
Level 160
God Stats
17W - 7L
1,697 SR
Queue Stats
785W - 442L
1,870 Elo+
Party 3
Bacchus
Bacchus
Zalnot
Bacchus
Level 70
God Stats
3W - 1L
1,720 SR
Queue Stats
78W - 95L
1,416 Elo+
Party 1
Janus
Janus
bwenoo
Janus
Level 117
God Stats
17W - 22L
1,577 SR
Queue Stats
235W - 206L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
zachooo
Danzaburou
Level 66
God Stats
11W - 5L
1,679 SR
Queue Stats
58W - 46L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,843
570
4,930
7,928
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Smokester
Bacchus
11
2 / 4 / 5
6,794
566
5,379
9,057
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
drydud3
Sobek
9
4 / 3 / 6
6,904
575
5,343
13,385
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
erjoni
Danzaburou
12
4 / 5 / 5
7,533
628
7,903
10,995
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
ikillabeast
Cu Chulainn
10
1 / 6 / 2
6,215
518
4,840
12,312
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Neyme
Neith
12
6 / 4 / 6
7,518
627
10,931
9,411
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 4
7,884
657
9,299
11,079
8,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Zalnot
Bacchus
9
2 / 3 / 4
6,380
532
4,688
10,621
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
bwenoo
Janus
12
2 / 2 / 1
7,090
591
5,312
4,975
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
zachooo
Danzaburou
12
2 / 4 / 3
7,089
591
7,190
8,322
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
19
19
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Neith
Neyme
Neith
6
4
6
2.25
L
Bacchus
Smokester
Bacchus
2
4
5
1.13
W
7
1
4
9
W
Bacchus
Zalnot
Bacchus
2
3
4
1.33
W
Janus
bwenoo
Janus
2
2
1
1.25
L
Sobek
drydud3
Sobek
4
3
6
2.33
L
Danzaburou
erjoni
Danzaburou
4
5
5
1.3
L
Cu Chulainn
ikillabeast
Cu Chulainn
1
6
2
0.33
W
Danzaburou
zachooo
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
37,420
53,677
Taken
44,408
20,320
Mitigated
23,255
18,416
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,930
2,067
462
5,492
7,928
2,402
0
3,124
4,648
45,527
0
W
Neith
Neyme
Neith
10,931
5,828
0
1,469
9,411
3,716
1,366
4,178
5,233
0
37,874
L
Bacchus
Smokester
Bacchus
5,379
1,160
0
2,257
9,057
4,237
0
2,828
6,217
29,517
0
W
9,299
425
0
5,060
11,079
8,090
518
2,403
8,676
41,898
0
W
Bacchus
Zalnot
Bacchus
4,688
564
0
2,174
10,621
7,344
0
4,081
6,540
11,382
0
W
Janus
bwenoo
Janus
5,312
185
0
1,304
4,975
1,543
0
2,539
2,436
44,563
0
L
Sobek
drydud3
Sobek
5,343
728
0
4,756
13,385
6,554
0
5,501
7,798
13,382
0
L
Danzaburou
erjoni
Danzaburou
7,903
3,825
0
3,659
10,995
3,154
0
1,953
9,020
0
35,064
L
Cu Chulainn
ikillabeast
Cu Chulainn
4,840
1,171
0
1,790
12,312
3,973
0
5,569
6,695
0
24,334
W
Danzaburou
zachooo
Danzaburou
7,190
4,104
0
2,036
8,322
2,562
0
2,451
5,871
0
44,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
35,961
275
Minions Killed
344
0
Camps Cleared
0
1,117,052
Distance Traveled
1,163,574
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,843
570
77
6
0
209,387
3
W
Neith
7,518
627
60
5
0
211,426
1
L
Bacchus
6,794
566
62
5
0
228,574
0
W
Cerberus
7,884
657
99
8
0
240,985
2
W
Bacchus
6,380
532
12
1
0
256,801
3
W
Janus
7,090
591
103
9
0
238,644
5
L
Sobek
6,904
575
16
1
0
248,951
1
L
Danzaburou
7,533
628
66
6
0
209,778
1
L
Cu Chulainn
6,215
518
54
5
0
220,362
1
W
Danzaburou
7,089
591
70
6
0
215,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role