Player Matchup

Sol
Sol
DaeLeezy
Sol
Level 18
God Stats
7W - 5L
1,671 SR
Queue Stats
36W - 39L
1,462 Elo+
Party 1
Ra
Ra
Fairyblue953
Ra
Level 12
God Stats
2W - 2L
1,677 SR
Queue Stats
39W - 33L
1,587 Elo+
Solo
Tiamat
Tiamat
OofNoHurtsMe
Tiamat
Level 13
God Stats
1W - 2L
1,294 SR
Queue Stats
22W - 20L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
TMO6
Tsukuyomi
Level 24
God Stats
186W - 152L
1,677 SR
Queue Stats
381W - 330L
1,646 Elo+
Solo
Ravana
Ravana
UncleAhhhYeet
Ravana
Level 17
God Stats
2W - 2L
1,621 SR
Queue Stats
62W - 59L
1,492 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,548 Elo+

VS

Team Averages
Level 12
1,634 SR
1,503 Elo+
Yemoja
Yemoja
Bookshelf3
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
Ginseg
Danzaburou
Level 18
God Stats
13W - 11L
1,713 SR
Queue Stats
220W - 201L
1,613 Elo+
Solo
Merlin
Merlin
JuanDubbin
Merlin
Level 6
God Stats
2W - 1L
1,877 SR
Queue Stats
15W - 23L
1,390 Elo+
Solo
Guan Yu
Guan Yu
LittleNasX
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
Toxicninjitsu
Ao Kuang
Level 29
God Stats
7W - 11L
1,581 SR
Queue Stats
206W - 221L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,177
475
4,469
7,979
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 3 / 1
7,206
554
8,447
7,544
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
11
0 / 3 / 0
6,546
504
5,856
6,348
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TMO6
Tsukuyomi
11
5 / 4 / 4
7,455
573
7,712
9,110
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
6,125
471
1,192
5,697
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bookshelf3
Yemoja
10
2 / 1 / 14
7,335
564
3,008
7,358
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Ginseg
Danzaburou
14
13 / 2 / 5
9,534
733
16,067
12,458
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
JuanDubbin
Merlin
9
0 / 6 / 3
5,374
413
2,718
8,554
2,594
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LittleNasX
Guan Yu
11
1 / 0 / 2
5,561
428
1,754
6,975
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Toxicninjitsu
Ao Kuang
13
4 / 2 / 2
7,476
575
1,771
8,508
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
20
21
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bookshelf3
Yemoja
2
1
14
9
L
0
6
3
0.25
L
5
3
1
1.83
W
Danzaburou
Ginseg
Danzaburou
13
2
5
7.75
W
Merlin
JuanDubbin
Merlin
0
6
3
0.25
W
Guan Yu
LittleNasX
Guan Yu
1
0
2
2
L
Tiamat
0
3
0
0
L
Tsukuyomi
TMO6
Tsukuyomi
5
4
4
1.75
W
Ao Kuang
Toxicninjitsu
Ao Kuang
4
2
2
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
25,318
36,678
Taken
43,853
13,748
Mitigated
16,856
9,390
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bookshelf3
Yemoja
3,008
1,674
3,436
3,301
7,358
3,525
392
3,668
3,544
14,343
0
L
4,469
1,301
0
2,387
7,979
1,858
0
872
7,107
34,562
0
L
8,447
1,562
14
2,012
7,544
3,301
160
2,721
4,823
41,576
0
W
Danzaburou
Ginseg
Danzaburou
16,067
6,248
0
4,070
12,458
4,199
284
5,473
6,855
0
55,499
W
Merlin
JuanDubbin
Merlin
2,718
186
506
421
8,554
2,594
477
3,074
5,300
26,477
0
W
Guan Yu
LittleNasX
Guan Yu
1,754
315
212
2,367
6,975
3,914
0
3,789
2,786
0
15,196
L
Tiamat
5,856
302
0
1,970
6,348
3,726
449
1,589
4,549
36,888
0
L
Tsukuyomi
TMO6
Tsukuyomi
7,712
1,859
0
2,423
9,110
3,095
86
1,531
7,579
0
34,200
W
Ao Kuang
Toxicninjitsu
Ao Kuang
1,771
342
0
5,048
8,508
2,624
0
1,811
6,596
36,375
0
L
1,192
262
0
584
5,697
1,768
0
784
4,913
0
9,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
35,280
277
Minions Killed
260
0
Camps Cleared
0
1,166,916
Distance Traveled
1,161,693
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,335
564
16
1
0
233,454
4
L
Sol
6,177
475
51
4
0
226,045
0
L
Ra
7,206
554
74
6
0
239,117
0
W
Danzaburou
9,534
733
95
7
0
210,452
3
W
Merlin
5,374
413
41
3
0
210,827
1
W
Guan Yu
5,561
428
31
2
0
244,580
1
L
Tiamat
6,546
504
70
5
0
190,801
0
L
Tsukuyomi
7,455
573
60
5
0
262,080
1
W
Ao Kuang
7,476
575
77
6
0
262,380
4
L
Ravana
6,125
471
22
2
0
248,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role