Player Matchup

Chang'e
Chang'e
AzureDaShark
Chang'e
Level 80
God Stats
5W - 8L
1,326 SR
Queue Stats
154W - 154L
1,500 Elo+
Solo
Izanami
Izanami
Irbin29
Izanami
Level 75
God Stats
11W - 8L
1,438 SR
Queue Stats
149W - 139L
1,448 Elo+
Solo
Bellona
Bellona
TmDr_DeStRoYeR_5
Bellona
Level 75
God Stats
10W - 20L
1,390 SR
Queue Stats
91W - 110L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
TmDr_Emy-2-3-4
Jormungandr
Level 52
God Stats
24W - 33L
1,395 SR
Queue Stats
51W - 66L
1,398 Elo+
Party 1
Da Ji
Da Ji
dead clouds
Da Ji
Level 103
God Stats
8W - 6L
1,257 SR
Queue Stats
558W - 521L
1,520 Elo+
Solo
Team Averages
Level 77
1,361 SR
1,455 Elo+

VS

Team Averages
Level 94
1,517 SR
1,443 Elo+
Thor
Thor
AsTaCiO2435
Thor
Level 125
God Stats
3W - 2L
1,725 SR
Queue Stats
311W - 308L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
Level 107
God Stats
13W - 7L
1,271 SR
Queue Stats
54W - 52L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
RZC72
Sun Wukong
Level 60
God Stats
57W - 51L
1,423 SR
Queue Stats
244W - 256L
1,420 Elo+
Party 2
Janus
Janus
TwistyKewldude
Janus
Level 104
God Stats
2W - 4L
1,517 SR
Queue Stats
19W - 17L
1,409 Elo+
Solo
Jormungandr
Jormungandr
redamci
Jormungandr
Level 73
God Stats
2W - 5L
1,648 SR
Queue Stats
376W - 343L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzureDaShark
Chang'e
11
0 / 3 / 0
6,912
461
3,612
7,895
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Irbin29
Izanami
12
3 / 3 / 2
7,208
481
6,136
11,967
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 0
6,974
465
7,361
9,838
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
TmDr_Emy-2-3-4
Jormungandr
12
3 / 3 / 4
7,531
502
7,192
9,165
5,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
6,863
458
4,394
11,079
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,231
549
6,389
7,547
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
12
2 / 2 / 5
6,874
458
3,983
7,246
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
RZC72
Sun Wukong
15
3 / 0 / 5
8,699
580
6,461
12,894
14,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 1 / 3
8,411
561
5,854
6,382
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
redamci
Jormungandr
11
2 / 3 / 4
6,704
447
6,070
8,321
4,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
18
18
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Chang'e
AzureDaShark
Chang'e
0
3
0
0
L
Izanami
Irbin29
Izanami
3
3
2
1.33
W
Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
2
2
5
2.25
W
Sun Wukong
RZC72
Sun Wukong
3
0
5
5.5
L
0
5
0
0
L
Jormungandr
TmDr_Emy-2-3-4
Jormungandr
3
3
4
1.67
W
5
1
3
6.5
L
1
4
1
0.38
W
Jormungandr
redamci
Jormungandr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,695
Damage
28,757
49,944
Taken
42,390
24,745
Mitigated
26,140
16,237
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,389
1,352
0
3,030
7,547
2,429
35
1,939
5,514
0
40,119
L
Chang'e
AzureDaShark
Chang'e
3,612
107
285
2,024
7,895
2,773
40
2,960
4,935
32,288
0
L
Izanami
Irbin29
Izanami
6,136
4,267
0
4,768
11,967
3,880
900
3,507
8,460
0
52,821
W
Ah Muzen Cab
NathyVFMBR1004
Ah Muzen Cab
3,983
1,154
0
2,394
7,246
2,490
474
2,097
5,149
0
33,806
W
Sun Wukong
RZC72
Sun Wukong
6,461
1,139
0
5,784
12,894
14,576
119
833
11,963
0
47,084
L
7,361
3,818
0
1,794
9,838
8,577
0
0
9,288
0
41,550
L
Jormungandr
TmDr_Emy-2-3-4
Jormungandr
7,192
908
640
2,429
9,165
5,651
188
3,462
5,703
26,108
0
W
5,854
312
0
454
6,382
1,831
1,342
1,311
4,921
51,795
0
L
4,394
653
0
4,297
11,079
3,864
0
1,995
9,059
0
40,376
W
Jormungandr
redamci
Jormungandr
6,070
1,906
0
2,081
8,321
4,814
300
4,242
4,039
28,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
38,919
399
Minions Killed
370
0
Camps Cleared
0
1,347,624
Distance Traveled
1,381,382
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,231
549
72
5
0
304,765
0
L
Chang'e
6,912
461
88
6
0
293,310
6
L
Izanami
7,208
481
104
7
0
224,603
1
W
Ah Muzen Cab
6,874
458
62
4
0
258,720
9
W
Sun Wukong
8,699
580
98
7
0
278,791
2
L
Bellona
6,974
465
87
6
0
228,870
1
L
Jormungandr
7,531
502
50
3
0
314,941
1
W
Janus
8,411
561
99
7
0
275,875
0
L
Da Ji
6,863
458
70
5
0
285,900
0
W
Jormungandr
6,704
447
39
3
0
263,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role