Player Matchup

Ymir
Ymir
Bonsai_DiscoGuy
Ymir
Level 23
God Stats
91W - 77L
1,294 SR
Queue Stats
554W - 551L
1,404 Elo+
Solo
Vulcan
Vulcan
CrackedWarrior4
Vulcan
Level 22
God Stats
17W - 10L
1,601 SR
Queue Stats
24W - 23L
1,415 Elo+
Party 2
Neith
Neith
CrusadeWard
Neith
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
55W - 43L
1,502 Elo+
Party 2
Arachne
Arachne
NotVeryCool2886
Arachne
Level 29
God Stats
5W - 3L
1,125 SR
Queue Stats
55W - 46L
1,461 Elo+
Party 2
Camazotz
Camazotz
TybeeDave
Camazotz
Level 20
God Stats
4W - 1L
1,484 SR
Queue Stats
46W - 32L
1,528 Elo+
Party 2
Team Averages
Level 24
1,447 SR
1,462 Elo+

VS

Team Averages
Level 8
1,617 SR
1,391 Elo+
Pele
Pele
DexterityOswald
Pele
Level 18
God Stats
9W - 10L
1,614 SR
Queue Stats
39W - 41L
1,484 Elo+
Solo
Anubis
Anubis
davidcervantesja
Anubis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 50L
1,413 Elo+
Party 1
Medusa
Medusa
etosagrado
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 303L
1,182 Elo+
Solo
Izanami
Izanami
moisesch2018mois
Izanami
Level 6
God Stats
5W - 6L
1,772 SR
Queue Stats
22W - 30L
1,413 Elo+
Party 1
Set
Set
zerogravity_pug
Set
Level 5
God Stats
7W - 9L
1,701 SR
Queue Stats
186W - 205L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,883
618
8,037
12,895
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 3 / 2
9,898
619
15,430
9,292
2,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 7
9,778
611
9,228
10,395
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 0 / 4
9,776
611
4,814
6,293
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
TybeeDave
Camazotz
15
4 / 4 / 2
8,996
562
8,065
11,063
4,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,051
566
8,538
14,702
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
7,779
486
6,547
13,021
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
etosagrado
Medusa
10
0 / 8 / 1
6,056
379
2,606
10,667
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 1
6,232
390
2,699
9,977
5,727
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 5 / 2
8,033
502
4,632
9,489
3,819
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
29
Kills
9
10
Deaths
29
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
7
3
2
2.67
W
6
2
7
4.75
L
3
2
3
2.25
W
5
0
4
7
W
Camazotz
TybeeDave
Camazotz
4
4
2
1.25
L
2
6
1
0.42
L
Medusa
etosagrado
Medusa
0
8
1
0.06
L
0
8
1
0.06
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
25,022
49,938
Taken
57,856
25,776
Mitigated
22,408
14,638
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,037
1,108
242
1,441
12,895
12,132
1,238
1,614
11,281
53,026
0
W
15,430
6,170
0
1,324
9,292
2,744
2,459
4,111
5,181
57,187
0
W
9,228
4,244
0
4,058
10,395
3,699
4,182
822
9,573
0
60,318
L
8,538
2,032
0
4,743
14,702
4,577
0
6,756
7,946
0
67,561
W
4,814
3,073
0
3,620
6,293
3,201
67
0
6,293
0
69,484
W
Camazotz
TybeeDave
Camazotz
8,065
2,080
0
3,953
11,063
4,000
2,010
0
11,063
0
48,967
L
6,547
888
0
3,242
13,021
5,603
0
9,772
3,249
38,795
0
L
Medusa
etosagrado
Medusa
2,606
764
0
1,292
10,667
2,682
235
3,493
7,174
0
21,402
L
2,699
1,901
0
0
9,977
5,727
120
2,272
7,705
0
24,067
L
4,632
2,525
0
244
9,489
3,819
63
1,174
8,315
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
37,151
503
Minions Killed
333
0
Camps Cleared
0
1,497,203
Distance Traveled
1,397,877
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,883
618
89
6
0
290,628
3
W
Vulcan
9,898
619
101
6
0
310,251
0
W
Neith
9,778
611
117
7
0
274,385
0
L
Pele
9,051
566
140
9
0
352,346
3
W
Arachne
9,776
611
111
7
0
364,353
0
W
Camazotz
8,996
562
85
5
0
257,586
2
L
Anubis
7,779
486
79
5
0
258,365
0
L
Medusa
6,056
379
36
2
0
276,693
5
L
Izanami
6,232
390
43
3
0
240,645
0
L
Set
8,033
502
35
2
0
269,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role