Player Matchup

Yemoja
Yemoja
ItzaAngelJay
Yemoja
Level 69
God Stats
19W - 15L
1,580 SR
Queue Stats
128W - 130L
1,432 Elo+
Party 2
Da Ji
Da Ji
Jael4321
Da Ji
Level 65
God Stats
4W - 5L
1,404 SR
Queue Stats
75W - 117L
1,300 Elo+
Party 3
Neith
Neith
OrbitSuzzy
Neith
Level 50
God Stats
21W - 35L
1,401 SR
Queue Stats
79W - 121L
1,290 Elo+
Party 3
Nox
Nox
Speedynite
Nox
Level 65
God Stats
22W - 22L
1,513 SR
Queue Stats
99W - 141L
1,363 Elo+
Party 3
Achilles
Achilles
TimberedGiant7
Achilles
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,619 Elo+
Party 2
Team Averages
Level 63
1,480 SR
1,401 Elo+

VS

Team Averages
Level 81
1,423 SR
1,371 Elo+
Hercules
Hercules
BBchewyCC
Hercules
Level 109
God Stats
0W - 2L
1,208 SR
Queue Stats
37W - 41L
1,365 Elo+
Solo
Neith
Neith
Blackwaolf
Neith
Level 64
God Stats
7W - 12L
1,426 SR
Queue Stats
275W - 400L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
SilencedChild
Nu Wa
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
414W - 457L
1,398 Elo+
Solo
Nemesis
Nemesis
Sorin_Markov6
Nemesis
Level 93
God Stats
31W - 36L
1,473 SR
Queue Stats
342W - 433L
1,389 Elo+
Party 1
Chang'e
Chang'e
play_wicked
Chang'e
Level 79
God Stats
58W - 59L
1,506 SR
Queue Stats
340W - 461L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 1 / 4
5,108
511
1,904
4,575
2,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Jael4321
Da Ji
9
4 / 1 / 4
5,777
578
3,576
5,236
1,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
3 / 1 / 1
5,258
526
4,049
6,059
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 2 / 1
6,137
614
5,782
4,559
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
10
0 / 0 / 1
5,401
540
4,096
6,276
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBchewyCC
Hercules
9
0 / 1 / 1
5,301
530
2,516
7,449
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
6
0 / 3 / 0
4,122
412
3,045
4,256
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 1
5,688
569
3,502
5,286
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
8
2 / 2 / 1
5,255
526
3,044
5,808
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
play_wicked
Chang'e
7
0 / 5 / 1
4,468
447
2,118
6,641
1,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
BBchewyCC
Hercules
0
1
1
0.5
L
Neith
0
3
0
0
W
Yemoja
2
1
4
4
W
Da Ji
Jael4321
Da Ji
4
1
4
6
W
Neith
3
1
1
3.5
L
2
3
1
0.83
L
Nemesis
2
2
1
1.25
W
5
2
1
2.75
W
Achilles
0
0
1
0.5
L
Chang'e
play_wicked
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
14,225
26,705
Taken
29,440
11,406
Mitigated
10,914
9,351
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BBchewyCC
Hercules
2,516
1,079
0
3,905
7,449
5,090
0
0
6,974
0
19,754
L
Neith
3,045
447
405
906
4,256
972
222
1,269
2,975
0
14,592
W
Yemoja
1,904
587
1,072
556
4,575
2,113
0
1,224
3,351
13,957
0
W
Da Ji
Jael4321
Da Ji
3,576
511
350
1,015
5,236
1,735
0
391
4,820
0
24,524
W
Neith
4,049
1,700
282
2,452
6,059
1,576
0
1,633
4,426
0
20,900
L
3,502
705
0
546
5,286
1,546
13
2,480
2,631
25,919
0
L
Nemesis
3,044
1,427
0
620
5,808
1,736
0
2,543
3,109
0
22,222
W
5,782
467
0
1,106
4,559
1,505
834
2,055
2,504
30,076
0
W
Achilles
4,096
1,494
0
2,518
6,276
4,477
0
317
5,634
0
20,356
L
Chang'e
play_wicked
Chang'e
2,118
470
471
1,934
6,641
1,570
234
1,019
5,590
17,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
24,834
215
Minions Killed
210
0
Camps Cleared
0
884,170
Distance Traveled
884,928
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,301
530
46
5
0
174,262
2
L
Neith
4,122
412
28
3
0
181,578
4
W
Yemoja
5,108
511
26
3
0
158,948
3
W
Da Ji
5,777
578
49
5
0
187,603
2
W
Neith
5,258
526
42
4
0
172,752
2
L
Nu Wa
5,688
569
61
6
0
163,456
3
L
Nemesis
5,255
526
46
5
0
200,699
0
W
Nox
6,137
614
52
5
0
175,812
4
W
Achilles
5,401
540
46
5
0
189,055
0
L
Chang'e
4,468
447
29
3
0
164,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role