Player Matchup

Guan Yu
Guan Yu
Krayfere
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,406 Elo+
Party 3
Neith
Neith
Silmaril942
Neith
Level 15
God Stats
22W - 23L
1,472 SR
Queue Stats
32W - 41L
1,394 Elo+
Solo
Arachne
Arachne
Tamperedflame
Arachne
Level 27
God Stats
21W - 26L
1,528 SR
Queue Stats
98W - 107L
1,449 Elo+
Solo
Ares
Ares
V0idstalker
Ares
Level 21
God Stats
3W - 2L
1,315 SR
Queue Stats
111W - 103L
1,506 Elo+
Solo
Ra
Ra
YungLobotomite
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 18
1,463 SR
1,451 Elo+

VS

Team Averages
Level 37
1,396 SR
1,400 Elo+
Neith
Neith
Fabiruiz17
Neith
Level 18
God Stats
5W - 12L
1,463 SR
Queue Stats
259W - 277L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotCurses0z
Tsukuyomi
Level 122
God Stats
1W - 3L
1,465 SR
Queue Stats
89W - 73L
1,603 Elo+
Party 2
Sol
Sol
Senpai2908
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,349 Elo+
Party 2
Kuzenbo
Kuzenbo
elkbezotas
Kuzenbo
Level 27
God Stats
14W - 18L
1,373 SR
Queue Stats
225W - 221L
1,350 Elo+
Party 1
Tiamat
Tiamat
ledxstev
Tiamat
Level 8
God Stats
1W - 6L
1,177 SR
Queue Stats
5W - 12L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Krayfere
Guan Yu
19
2 / 4 / 21
12,360
1,030
16,455
22,575
30,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 2 / 9
10,815
901
6,811
6,253
2,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
19
6 / 4 / 14
12,458
1,038
9,241
17,210
8,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 3 / 24
15,095
1,258
17,454
23,975
35,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
18 / 4 / 15
15,771
1,314
48,002
24,072
11,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 6 / 8
11,403
950
21,261
18,196
8,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NotCurses0z
Tsukuyomi
18
9 / 10 / 8
13,831
1,153
30,722
24,066
10,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 7 / 9
12,375
1,031
16,330
19,522
7,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
elkbezotas
Kuzenbo
19
1 / 5 / 12
11,727
977
11,508
26,933
46,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
ledxstev
Tiamat
16
1 / 8 / 6
10,475
873
8,615
15,607
9,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
60
36
Kills
17
17
Deaths
36
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
8
1
W
Guan Yu
Krayfere
Guan Yu
2
4
21
3.13
L
Tsukuyomi
NotCurses0z
Tsukuyomi
9
10
8
1.3
L
4
7
9
1.21
W
0
2
9
2.25
W
Arachne
6
4
14
3.25
W
10
3
24
7.33
W
18
4
15
6.38
L
Kuzenbo
elkbezotas
Kuzenbo
1
5
12
1.4
L
Tiamat
ledxstev
Tiamat
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,963
Damage
88,436
94,085
Taken
104,324
88,621
Mitigated
82,918
30,271
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
21,261
7,556
0
1,394
18,196
8,237
0
14,400
3,771
0
55,584
W
Guan Yu
Krayfere
Guan Yu
16,455
2,090
3,816
4,062
22,575
30,417
0
8,450
14,125
0
33,072
L
Tsukuyomi
NotCurses0z
Tsukuyomi
30,722
6,028
0
1,706
24,066
10,881
0
14,238
9,730
0
53,023
L
16,330
5,329
0
1,095
19,522
7,712
0
12,608
6,839
36,636
0
W
6,811
1,823
0
1,474
6,253
2,474
0
2,877
3,376
0
19,701
W
Arachne
9,241
6,022
0
3,368
17,210
8,466
0
7,588
9,622
0
22,877
W
17,454
2,748
1,321
1,260
23,975
35,497
0
9,221
14,754
30,018
0
W
48,002
5,069
6,220
8,750
24,072
11,767
0
8,317
15,755
90,892
0
L
Kuzenbo
elkbezotas
Kuzenbo
11,508
4,193
0
0
26,933
46,153
0
15,124
11,535
27,166
0
L
Tiamat
ledxstev
Tiamat
8,615
720
0
1,228
15,607
9,935
0
9,086
6,436
15,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,499
Gold Earned
59,811
271
Minions Killed
230
4
Camps Cleared
4
1,207,476
Distance Traveled
1,073,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,403
950
77
6
0
215,203
0
W
Guan Yu
12,360
1,030
40
3
1
255,566
0
L
Tsukuyomi
13,831
1,153
47
4
2
264,822
0
L
Sol
12,375
1,031
64
5
1
199,004
0
W
Neith
10,815
901
56
5
1
227,820
0
W
Arachne
12,458
1,038
32
3
1
266,367
0
W
Ares
15,095
1,258
28
2
1
231,528
0
W
Ra
15,771
1,314
115
10
0
226,195
0
L
Kuzenbo
11,727
977
32
3
1
224,098
0
L
Tiamat
10,475
873
10
1
0
170,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role