Player Matchup

He Bo
He Bo
Silver I
DkZartaxx
He Bo
Silver I
Level 96
God Stats
0W - 1L
1,280 SR
Queue Stats
9W - 14L
1,558 MMR
Solo
King Arthur
King Arthur
Platinum IV
KawaiiKommander
King Arthur
Platinum IV
Level 159
God Stats
19W - 13L
1,759 SR
Queue Stats
184W - 167L
1,727 MMR
Solo
Cernunnos
Cernunnos
Gold III
NecroBuer
Cernunnos
Gold III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,608 MMR
Solo
Sobek
Sobek
Gold II
RAIDENx68
Sobek
Gold II
Level 147
God Stats
12W - 11L
1,668 SR
Queue Stats
208W - 214L
1,591 MMR
Solo
Tyr
Tyr
Platinum V
nairfy
Tyr
Platinum V
Level 151
God Stats
63W - 62L
1,663 SR
Queue Stats
358W - 344L
1,732 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,574 SR
1,643 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,653 SR
1,631 MMR
Ganesha
Ganesha
Gold II
AndresGK
Ganesha
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
BlacklistaT
Kukulkan
Gold IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,541 MMR
Solo
Fenrir
Fenrir
Gold III
KvngDrama
Fenrir
Gold III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,636 MMR
Party 1
Chiron
Chiron
Platinum IV
Sezokx
Chiron
Platinum IV
Level 127
God Stats
3W - 2L
1,910 SR
Queue Stats
65W - 51L
1,800 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Solemnya
Guan Yu
Silver I
Level 76
God Stats
1W - 0L
1,855 SR
Queue Stats
17W - 12L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DkZartaxx
He Bo
12
1 / 10 / 2
7,766
388
5,630
13,052
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KawaiiKommander
King Arthur
16
0 / 6 / 0
9,255
463
12,436
17,276
14,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
NecroBuer
Cernunnos
16
2 / 7 / 2
9,003
450
8,268
16,904
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
RAIDENx68
Sobek
12
1 / 3 / 5
8,224
411
4,973
18,152
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
nairfy
Tyr
17
6 / 3 / 2
10,028
501
9,624
16,766
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetDanzaburouPersephoneApolloTsukuyomi

VS

Bans
ScyllaHeimdallrTiamatAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndresGK
Ganesha
14
1 / 4 / 11
10,022
501
7,751
17,084
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
BlacklistaT
Kukulkan
19
5 / 4 / 8
12,335
617
8,303
8,268
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
KvngDrama
Fenrir
19
17 / 0 / 7
13,112
656
17,746
14,924
14,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
Sezokx
Chiron
18
3 / 2 / 7
11,667
583
13,304
14,881
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Solemnya
Guan Yu
19
3 / 0 / 8
11,690
585
15,006
17,128
22,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
29
29
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AndresGK
Ganesha
1
4
11
1.63
W
Kukulkan
BlacklistaT
Kukulkan
5
4
8
2.25
L
He Bo
DkZartaxx
He Bo
1
10
2
0.2
L
King Arthur
KawaiiKommander
King Arthur
0
6
0
0
W
Fenrir
KvngDrama
Fenrir
17
0
7
20.5
L
Cernunnos
NecroBuer
Cernunnos
2
7
2
0.43
L
Sobek
RAIDENx68
Sobek
1
3
5
1.17
W
Chiron
Sezokx
Chiron
3
2
7
3.25
W
Guan Yu
Solemnya
Guan Yu
3
0
8
7
L
Tyr
nairfy
Tyr
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
62,110
82,150
Taken
72,285
50,364
Mitigated
62,406
25,257
Healing
36,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AndresGK
Ganesha
7,751
1,262
0
2,432
17,084
16,725
349
4,304
12,780
27,540
0
W
Kukulkan
BlacklistaT
Kukulkan
8,303
1,093
0
1,304
8,268
3,726
700
2,153
6,115
93,751
0
L
He Bo
DkZartaxx
He Bo
5,630
708
0
1,865
13,052
4,149
0
5,502
7,550
34,112
0
L
King Arthur
KawaiiKommander
King Arthur
12,436
2,209
0
4,810
17,276
14,701
0
1,530
15,110
0
73,015
W
Fenrir
KvngDrama
Fenrir
17,746
5,343
0
5,217
14,924
14,266
1,851
1,319
13,605
0
87,010
L
Cernunnos
NecroBuer
Cernunnos
8,268
3,576
0
5,409
16,904
6,259
0
769
16,110
0
61,954
L
Sobek
RAIDENx68
Sobek
4,973
655
0
5,028
18,152
16,546
0
5,273
12,654
22,842
0
W
Chiron
Sezokx
Chiron
13,304
5,726
759
10,164
14,881
5,543
5,236
365
14,516
0
99,413
W
Guan Yu
Solemnya
Guan Yu
15,006
2,376
4,859
11,440
17,128
22,146
991
2,462
14,666
0
76,402
L
Tyr
nairfy
Tyr
9,624
1,919
0
8,145
16,766
8,709
0
2,980
13,711
0
66,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
58,826
443
Minions Killed
644
0
Camps Cleared
0
1,776,355
Distance Traveled
1,984,655
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,022
501
10
1
0
380,201
3
W
Kukulkan
12,335
617
190
10
0
349,823
6
L
He Bo
7,766
388
65
3
0
300,405
5
L
King Arthur
9,255
463
139
7
0
344,121
4
W
Fenrir
13,112
656
115
6
0
481,157
8
L
Cernunnos
9,003
450
105
5
0
324,448
5
L
Sobek
8,224
411
27
1
0
369,437
3
W
Chiron
11,667
583
169
8
0
341,325
2
W
Guan Yu
11,690
585
160
8
0
432,149
7
L
Tyr
10,028
501
107
5
0
437,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role