Player Matchup

Tiamat
Tiamat
KillerZombieIan
Tiamat
Level 38
God Stats
5W - 4L
1,347 SR
Queue Stats
158W - 157L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ManDrEw5687
Tsukuyomi
Level 36
God Stats
8W - 8L
1,313 SR
Queue Stats
74W - 66L
1,157 Elo+
Party 1
Cerberus
Cerberus
Nordicwisdom
Cerberus
Level 16
God Stats
11W - 10L
1,609 SR
Queue Stats
11W - 13L
1,378 Elo+
Party 3
Sol
Sol
TGWolF12
Sol
Level 34
God Stats
58W - 53L
1,556 SR
Queue Stats
79W - 74L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
n0lifing
Sun Wukong
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,465 SR
1,358 Elo+

VS

Team Averages
Level 16
1,427 SR
1,353 Elo+
Neith
Neith
BufoLeFrog
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,232 Elo+
Party 2
Jormungandr
Jormungandr
Kuak12
Jormungandr
Level 38
God Stats
4W - 6L
1,371 SR
Queue Stats
70W - 79L
1,430 Elo+
Party 2
Thoth
Thoth
PickleMyStickles
Thoth
Level 27
God Stats
5W - 8L
1,350 SR
Queue Stats
80W - 81L
1,403 Elo+
Solo
Bellona
Bellona
StepOnMePlz
Bellona
Level 6
God Stats
2W - 5L
1,678 SR
Queue Stats
370W - 402L
1,351 Elo+
Solo
Thor
Thor
largematt1738
Thor
Level 8
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 10L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,834
583
1,925
4,960
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ManDrEw5687
Tsukuyomi
10
2 / 2 / 2
5,850
585
2,051
6,744
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Nordicwisdom
Cerberus
9
6 / 0 / 3
6,105
611
4,091
5,254
2,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 4
5,633
563
4,051
4,825
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
n0lifing
Sun Wukong
10
5 / 0 / 0
6,175
618
4,788
5,905
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 4 / 2
4,299
430
2,273
3,931
944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Kuak12
Jormungandr
7
2 / 3 / 1
5,084
508
3,730
6,344
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 0
5,238
524
3,317
4,508
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
StepOnMePlz
Bellona
8
1 / 3 / 0
4,864
486
2,591
5,443
2,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 4 / 2
4,569
457
2,789
5,696
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
5
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
2
0.25
W
2
0
1
2.5
L
Jormungandr
Kuak12
Jormungandr
2
3
1
0.83
W
Tsukuyomi
ManDrEw5687
Tsukuyomi
2
2
2
1.5
W
Cerberus
Nordicwisdom
Cerberus
6
0
3
7.5
L
0
3
0
0
L
Bellona
StepOnMePlz
Bellona
1
3
0
0.33
W
2
3
4
1.33
L
2
4
2
0.75
W
Sun Wukong
n0lifing
Sun Wukong
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,906
Damage
14,700
27,688
Taken
25,922
11,672
Mitigated
9,089
13,463
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,273
1,423
0
524
3,931
944
28
1,965
1,966
0
15,110
W
1,925
40
0
2,261
4,960
3,026
0
2,352
2,270
22,708
0
L
Jormungandr
Kuak12
Jormungandr
3,730
975
22
1,557
6,344
2,728
0
4,080
2,264
18,411
0
W
Tsukuyomi
ManDrEw5687
Tsukuyomi
2,051
505
0
3,553
6,744
1,975
0
1,083
5,615
0
30,292
W
Cerberus
Nordicwisdom
Cerberus
4,091
338
0
3,084
5,254
2,161
0
1,478
3,776
12,926
0
L
3,317
76
0
646
4,508
1,177
0
1,000
3,422
26,506
0
L
Bellona
StepOnMePlz
Bellona
2,591
1,128
0
1,115
5,443
2,752
0
250
4,854
204
13,333
W
4,051
995
0
2,115
4,825
1,185
0
1,767
3,058
26,666
0
L
2,789
1,339
0
65
5,696
1,488
0
2,546
2,949
0
9,553
W
Sun Wukong
n0lifing
Sun Wukong
4,788
1,275
0
2,450
5,905
3,325
1,192
128
5,777
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
24,054
253
Minions Killed
154
0
Camps Cleared
0
975,152
Distance Traveled
944,328
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,299
430
29
3
0
182,005
0
W
Tiamat
5,834
583
44
4
0
202,970
2
L
Jormungandr
5,084
508
31
3
0
181,646
0
W
Tsukuyomi
5,850
585
75
8
0
193,149
2
W
Cerberus
6,105
611
39
4
0
191,858
1
L
Thoth
5,238
524
52
5
0
175,892
1
L
Bellona
4,864
486
33
3
0
190,456
1
W
Sol
5,633
563
51
5
0
161,020
1
L
Thor
4,569
457
9
1
0
214,329
2
W
Sun Wukong
6,175
618
44
4
0
226,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role