Player Matchup

Izanami
Izanami
BLADEOFSICKNESS
Izanami
Level 156
God Stats
3W - 0L
1,736 SR
Queue Stats
32W - 27L
1,646 Elo+
Party 1
Tiamat
Tiamat
Infern0Reach
Tiamat
Level 129
God Stats
13W - 7L
1,588 SR
Queue Stats
343W - 316L
1,584 Elo+
Party 1
Skadi
Skadi
Pharaoh O Death
Skadi
Level 127
God Stats
4W - 0L
1,956 SR
Queue Stats
24W - 20L
1,542 Elo+
Party 1
Hera
Hera
TheNebulaStar
Hera
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
242W - 187L
1,633 Elo+
Party 2
Nemesis
Nemesis
veceri
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 194L
1,602 Elo+
Party 2
Team Averages
Level 138
1,656 SR
1,602 Elo+

VS

Team Averages
Level 117
1,535 SR
1,553 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
ItsTrentin
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Mortal krumpet
Athena
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,610 Elo+
Solo
Medusa
Medusa
Pubthumper69
Medusa
Level 65
God Stats
30W - 31L
1,512 SR
Queue Stats
86W - 91L
1,563 Elo+
Solo
Mulan
Mulan
Thanks Mann
Mulan
Level 126
God Stats
48W - 25L
1,661 SR
Queue Stats
648W - 613L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,350
490
6,601
9,292
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
1 / 6 / 7
8,238
549
8,448
10,717
15,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 4 / 1
9,652
643
9,430
9,087
2,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 8
7,935
529
8,796
7,321
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
veceri
Nemesis
16
8 / 1 / 7
9,579
639
10,094
12,058
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 5 / 3
8,812
587
7,442
12,206
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ItsTrentin
Merlin
13
2 / 3 / 3
8,151
543
6,128
8,000
2,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 3
7,196
480
4,792
16,362
8,478
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
13
4 / 4 / 0
8,139
543
5,744
8,819
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 1
8,462
564
8,333
15,678
10,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
21
Kills
18
18
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
5
3
1.5
W
0
3
6
1
W
Tiamat
1
6
7
0.75
L
Merlin
ItsTrentin
Merlin
2
3
3
1.17
L
1
5
3
0.5
W
9
4
1
2.38
L
Medusa
4
4
0
1
L
5
4
1
1.38
W
3
4
8
1.75
W
Nemesis
veceri
Nemesis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,369
Damage
32,439
48,475
Taken
61,065
29,636
Mitigated
29,617
12,271
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,442
2,795
0
2,380
12,206
4,658
0
2,443
9,603
0
49,913
W
6,601
4,315
0
3,561
9,292
2,610
232
2,040
7,252
0
45,963
W
Tiamat
8,448
1,136
0
1,750
10,717
15,671
313
2,135
8,582
41,967
0
L
Merlin
ItsTrentin
Merlin
6,128
325
0
713
8,000
2,695
0
423
7,499
47,515
0
L
4,792
1,958
0
2,515
16,362
8,478
0
5,414
10,530
29,926
0
W
9,430
4,512
0
250
9,087
2,821
180
2,792
6,295
0
55,906
L
Medusa
5,744
2,737
0
1,049
8,819
2,833
168
1,979
6,664
0
51,417
L
8,333
1,254
0
4,924
15,678
10,953
378
5,612
9,525
183
47,643
W
8,796
2,885
0
2,108
7,321
2,181
277
2,747
4,574
43,244
0
W
Nemesis
veceri
Nemesis
10,094
4,414
0
4,602
12,058
6,353
536
1,309
10,749
0
55,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
40,760
448
Minions Killed
464
0
Camps Cleared
0
1,380,340
Distance Traveled
1,435,540
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,812
587
93
6
0
330,233
1
W
Izanami
7,350
490
96
6
0
253,936
4
W
Tiamat
8,238
549
78
5
0
247,466
1
L
Merlin
8,151
543
109
7
0
277,310
5
L
Athena
7,196
480
42
3
0
296,658
5
W
Skadi
9,652
643
108
7
0
287,113
3
L
Medusa
8,139
543
107
7
0
263,073
4
L
Mulan
8,462
564
113
8
0
268,266
0
W
Hera
7,935
529
73
5
0
290,571
5
W
Nemesis
9,579
639
93
6
0
301,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role