Player Matchup

Ymir
Ymir
INSPEKTOR_DINO
Ymir
Level 25
God Stats
20W - 30L
1,371 SR
Queue Stats
195W - 283L
1,369 Elo+
Party 1
Ra
Ra
Lex_Gecko
Ra
Level 7
God Stats
6W - 12L
1,088 SR
Queue Stats
140W - 252L
1,187 Elo+
Party 1
Osiris
Osiris
N7 Ledge M8
Osiris
Level 28
God Stats
20W - 19L
1,505 SR
Queue Stats
703W - 822L
1,336 Elo+
Solo
Neith
Neith
Seiro01
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
egal_da12358
Bakasura
Level 29
God Stats
3W - 2L
1,546 SR
Queue Stats
62W - 59L
1,383 Elo+
Solo
Team Averages
Level 19
1,402 SR
1,355 Elo+

VS

Team Averages
Level 21
1,537 SR
1,293 Elo+
Baba Yaga
Baba Yaga
BlueKidAnarchy
Baba Yaga
Level 27
God Stats
29W - 20L
1,433 SR
Queue Stats
76W - 70L
1,308 Elo+
Solo
Fenrir
Fenrir
ImJungleorTroll
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
T0NyCh0per97
Eset
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 42L
1,221 Elo+
Solo
Ymir
Ymir
TheCrazyArmchair
Ymir
Level 17
God Stats
11W - 11L
1,767 SR
Queue Stats
160W - 199L
1,324 Elo+
Solo
Neith
Neith
c137GetSchwifty
Neith
Level 14
God Stats
1W - 1L
1,486 SR
Queue Stats
1W - 3L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,116
382
5,105
12,900
6,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 0
7,263
454
415
5,939
1,644
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
2 / 8 / 2
7,730
483
5,829
12,938
8,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Seiro01
Neith
9
0 / 8 / 1
5,740
359
3,291
9,687
2,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
egal_da12358
Bakasura
12
4 / 6 / 2
7,902
494
6,856
13,503
5,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlueKidAnarchy
Baba Yaga
13
3 / 1 / 5
9,092
568
5,017
7,080
2,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
10 / 0 / 5
11,024
689
9,874
12,052
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
12 / 3 / 4
9,139
571
12,157
8,724
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 11
7,817
489
6,713
8,881
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 7
7,431
464
7,797
7,353
2,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
30
30
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BlueKidAnarchy
Baba Yaga
3
1
5
5.5
L
0
5
3
0.3
W
10
0
5
12.5
L
1
3
0
0.33
L
Osiris
2
8
2
0.38
L
Neith
Seiro01
Neith
0
8
1
0.06
W
12
3
4
4.67
W
3
1
11
8.5
W
2
2
7
2.75
L
Bakasura
egal_da12358
Bakasura
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
41,558
54,967
Taken
44,090
25,096
Mitigated
20,086
10,521
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BlueKidAnarchy
Baba Yaga
5,017
893
0
3,192
7,080
2,625
724
776
6,245
34,182
0
L
5,105
216
0
2,130
12,900
6,885
0
5,310
7,427
21,825
0
W
9,874
3,052
0
5,573
12,052
5,946
562
443
11,609
0
101,431
L
415
0
0
1,262
5,939
1,644
404
2,433
3,256
33,054
0
L
Osiris
5,829
2,797
0
1,307
12,938
8,621
0
4,122
8,588
0
41,974
L
Neith
Seiro01
Neith
3,291
1,022
0
1,443
9,687
2,663
0
4,836
4,691
0
21,867
W
12,157
500
0
2,230
8,724
2,830
431
501
8,212
38,720
0
W
6,713
993
0
1,008
8,881
6,325
122
1,773
7,064
21,868
0
W
7,797
2,609
0
1,154
7,353
2,360
712
2,027
5,143
0
36,572
L
Bakasura
egal_da12358
Bakasura
6,856
5,407
0
4,379
13,503
5,283
0
6,281
7,118
0
21,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
44,503
246
Minions Killed
392
0
Camps Cleared
0
1,361,384
Distance Traveled
1,562,361
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,092
568
56
4
0
276,137
5
L
Ymir
6,116
382
25
2
0
285,607
1
W
Fenrir
11,024
689
169
11
0
349,508
3
L
Ra
7,263
454
58
4
0
273,114
1
L
Osiris
7,730
483
75
5
0
274,296
0
L
Neith
5,740
359
32
2
0
206,722
0
W
Eset
9,139
571
72
5
0
329,888
0
W
Ymir
7,817
489
27
2
0
293,153
3
W
Neith
7,431
464
68
4
0
313,675
0
L
Bakasura
7,902
494
56
4
0
321,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role