Player Matchup

Zhong Kui
Zhong Kui
JosefNovachrono
Zhong Kui
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,459 Elo+
Party 1
Horus
Horus
MAGDENN-OMEGA
Horus
Level 29
God Stats
18W - 27L
1,404 SR
Queue Stats
580W - 612L
1,416 Elo+
Solo
Aphrodite
Aphrodite
MrCarterBr
Aphrodite
Level 67
God Stats
2W - 7L
1,270 SR
Queue Stats
181W - 172L
1,510 Elo+
Party 1
Arachne
Arachne
WoolFSpawN
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
eaipaizin
Cthulhu
Level 10
God Stats
1W - 1L
1,349 SR
Queue Stats
9W - 14L
1,271 Elo+
Party 2
Team Averages
Level 53
1,405 SR
1,386 Elo+

VS

Team Averages
Level 22
1,517 SR
1,436 Elo+
Neith
Neith
AngelArcaneSz
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Zeus
Zeus
Bruno_Maceds
Zeus
Level 26
God Stats
15W - 9L
1,634 SR
Queue Stats
68W - 78L
1,429 Elo+
Solo
Serqet
Serqet
Bybraul01
Serqet
Level 19
God Stats
2W - 0L
1,710 SR
Queue Stats
22W - 20L
1,431 Elo+
Solo
Cerberus
Cerberus
Luan_Menilo
Cerberus
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 24L
1,320 Elo+
Party 3
Cupid
Cupid
MOZZART18
Cupid
Level 17
God Stats
5W - 1L
1,242 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JosefNovachrono
Zhong Kui
20
5 / 10 / 15
14,387
959
24,647
34,017
27,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 4 / 16
14,499
967
11,305
30,664
44,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
MrCarterBr
Aphrodite
20
5 / 6 / 13
14,630
975
18,441
22,520
14,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
WoolFSpawN
Arachne
20
15 / 10 / 12
16,176
1,078
28,850
28,725
16,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
eaipaizin
Cthulhu
20
3 / 6 / 19
14,146
943
17,390
29,244
38,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
14,729
982
27,300
11,764
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 9 / 21
14,731
982
35,153
20,023
9,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Bybraul01
Serqet
20
15 / 6 / 14
17,897
1,193
26,032
24,853
15,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Luan_Menilo
Cerberus
20
3 / 5 / 26
14,339
956
19,911
32,339
32,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
MOZZART18
Cupid
20
6 / 6 / 24
15,446
1,030
28,750
17,117
6,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
142
30
Kills
36
36
Deaths
30
75
Assists
106
Player
Kills
Deaths
Assists
KDA
W
6
4
21
4.13
W
6
9
21
1.83
W
Serqet
Bybraul01
Serqet
15
6
14
3.67
L
Zhong Kui
JosefNovachrono
Zhong Kui
5
10
15
1.25
W
Cerberus
Luan_Menilo
Cerberus
3
5
26
3.2
L
2
4
16
2.5
W
Cupid
MOZZART18
Cupid
6
6
24
3
L
Aphrodite
MrCarterBr
Aphrodite
5
6
13
1.92
L
Arachne
WoolFSpawN
Arachne
15
10
12
2.1
L
Cthulhu
eaipaizin
Cthulhu
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,633
Damage
137,146
145,170
Taken
106,096
142,660
Mitigated
69,063
43,914
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,300
11,157
0
3,732
11,764
4,843
0
4,992
6,674
0
51,738
W
35,153
4,649
0
678
20,023
9,081
0
7,748
12,149
50,042
0
W
Serqet
Bybraul01
Serqet
26,032
6,008
0
700
24,853
15,977
0
14,163
10,153
0
46,721
L
Zhong Kui
JosefNovachrono
Zhong Kui
24,647
3,436
0
5,028
34,017
27,780
0
13,486
18,748
44,120
0
W
Cerberus
Luan_Menilo
Cerberus
19,911
1,160
954
9,626
32,339
32,746
0
21,510
10,036
48,466
0
L
11,305
4,735
2,550
6,273
30,664
44,904
0
11,190
18,394
0
16,895
W
Cupid
MOZZART18
Cupid
28,750
14,246
661
1,658
17,117
6,416
0
10,133
6,606
0
69,725
L
Aphrodite
MrCarterBr
Aphrodite
18,441
2,283
12,104
9,296
22,520
14,586
0
11,164
9,657
60,665
0
L
Arachne
WoolFSpawN
Arachne
28,850
21,428
0
6,158
28,725
16,467
0
7,631
20,315
0
38,021
L
Cthulhu
eaipaizin
Cthulhu
17,390
706
847
1,658
29,244
38,923
0
11,593
15,263
41,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,838
Gold Earned
77,142
258
Minions Killed
382
3
Camps Cleared
11
1,279,223
Distance Traveled
1,380,600
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,729
982
51
3
1
262,275
0
W
Zeus
14,731
982
46
3
2
237,466
0
W
Serqet
17,897
1,193
62
4
8
322,286
2
L
Zhong Kui
14,387
959
51
3
0
221,635
0
W
Cerberus
14,339
956
111
7
0
280,031
0
L
Horus
14,499
967
6
0
0
242,241
1
W
Cupid
15,446
1,030
112
7
0
278,542
0
L
Aphrodite
14,630
975
127
8
1
266,633
0
L
Arachne
16,176
1,078
26
2
2
281,259
1
L
Cthulhu
14,146
943
48
3
0
267,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role