Player Matchup

Fenrir
Fenrir
Brewy
Fenrir
Level 65
God Stats
3W - 6L
1,324 SR
Queue Stats
20W - 15L
1,150 Elo+
Party 1
Chernobog
Chernobog
Myoit
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,138 Elo+
Party 1
Scylla
Scylla
moncadalol
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 36
1,441 SR
1,263 Elo+

VS

Team Averages
Level 86
1,550 SR
1,482 Elo+
Nemesis
Nemesis
Araqnophobia
Nemesis
Level 26
God Stats
8W - 5L
1,504 SR
Queue Stats
36W - 36L
1,413 Elo+
Party 2
Ra
Ra
UNDEADSAVAGE_115
Ra
Level 127
God Stats
8W - 12L
1,536 SR
Queue Stats
48W - 71L
1,401 Elo+
Party 2
Artemis
Artemis
ZeRoFLipZz
Artemis
Level 104
God Stats
8W - 7L
1,610 SR
Queue Stats
294W - 289L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brewy
Fenrir
10
1 / 6 / 1
7,076
643
2,893
8,772
3,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Myoit
Chernobog
7
0 / 6 / 1
6,526
593
2,275
8,137
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
moncadalol
Scylla
12
2 / 6 / 0
7,811
710
5,547
7,313
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Araqnophobia
Nemesis
11
5 / 2 / 10
8,765
797
5,360
5,759
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 0 / 7
9,208
837
4,357
3,709
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
ZeRoFLipZz
Artemis
13
7 / 1 / 9
9,363
851
7,746
5,869
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Araqnophobia
Nemesis
5
2
10
5
L
Fenrir
Brewy
Fenrir
1
6
1
0.25
L
Chernobog
Myoit
Chernobog
0
6
1
0.08
W
6
0
7
9.5
W
Artemis
ZeRoFLipZz
Artemis
7
1
9
11.5
L
Scylla
moncadalol
Scylla
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,715
Damage
17,463
24,222
Taken
15,337
7,246
Mitigated
5,526
1,521
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Araqnophobia
Nemesis
5,360
2,508
334
1,302
5,759
2,138
395
1,981
3,688
0
14,443
L
Fenrir
Brewy
Fenrir
2,893
487
0
887
8,772
3,070
0
1,026
7,746
0
11,739
L
Chernobog
Myoit
Chernobog
2,275
1,395
186
198
8,137
2,171
0
1,691
6,446
0
13,114
W
4,357
134
1,852
2,394
3,709
1,248
522
1,157
2,466
37,010
0
W
Artemis
ZeRoFLipZz
Artemis
7,746
2,297
0
1,364
5,869
2,140
2,265
2,151
3,560
0
33,416
L
Scylla
moncadalol
Scylla
5,547
589
0
250
7,313
2,005
0
1,690
5,623
45,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
27,336
127
Minions Killed
135
0
Camps Cleared
0
574,383
Distance Traveled
577,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,765
797
17
2
0
188,456
0
L
Fenrir
7,076
643
28
3
0
214,400
1
L
Chernobog
6,526
593
21
2
0
188,941
0
W
Ra
9,208
837
81
7
0
195,921
1
W
Artemis
9,363
851
37
3
0
193,041
3
L
Scylla
7,811
710
78
7
0
171,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role