Player Matchup

Mulan
Mulan
LordNevermore
Mulan
Level 60
God Stats
3W - 1L
1,943 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 1
Merlin
Merlin
Relativity124
Merlin
Level 107
God Stats
3W - 1L
1,773 SR
Queue Stats
10W - 14L
1,562 Elo+
Party 1
Artio
Artio
madrigal998
Artio
Level 80
God Stats
2W - 0L
1,734 SR
Queue Stats
4W - 4L
1,288 Elo+
Party 1
Team Averages
Level 82
1,817 SR
1,461 Elo+

VS

Team Averages
Level 70
1,494 SR
1,487 Elo+
Cerberus
Cerberus
Erick_Reus_10
Cerberus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 231L
1,489 Elo+
Party 2
Loki
Loki
SageOptimus
Loki
Level 123
God Stats
91W - 110L
1,482 SR
Queue Stats
109W - 153L
1,417 Elo+
Solo
Ra
Ra
ThePunisher4
Ra
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 169L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 11
11,730
733
17,134
16,298
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 1 / 11
11,922
745
13,804
9,910
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 2 / 13
12,124
758
14,425
16,397
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Erick_Reus_10
Cerberus
11
1 / 8 / 3
9,864
617
11,000
23,368
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 6 / 3
10,277
642
9,009
17,204
13,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 9 / 1
9,685
605
7,294
10,876
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
5
5
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Erick_Reus_10
Cerberus
1
8
3
0.31
W
9
2
11
7.25
W
8
1
11
13.5
L
2
6
3
0.58
L
2
9
1
0.28
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
27,303
42,605
Taken
51,448
31,807
Mitigated
32,080
14,533
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Erick_Reus_10
Cerberus
11,000
990
54
6,720
23,368
14,932
0
13,149
9,529
25,365
0
W
17,134
4,758
0
5,303
16,298
13,056
1,027
7,326
8,622
0
41,840
W
13,804
964
0
1,234
9,910
3,453
1,524
4,644
5,141
65,044
0
L
9,009
1,393
381
3,382
17,204
13,293
0
8,481
8,083
0
32,843
L
7,294
898
1,004
1,286
10,876
3,855
508
5,667
4,891
44,673
0
W
14,425
1,538
2,643
5,353
16,397
15,298
649
6,677
9,345
31,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
29,826
169
Minions Killed
168
0
Camps Cleared
0
903,971
Distance Traveled
786,081
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,864
617
47
3
0
247,475
1
W
Mulan
11,730
733
57
4
0
298,831
1
W
Merlin
11,922
745
93
6
0
291,386
1
L
Loki
10,277
642
45
3
0
292,328
3
L
Ra
9,685
605
76
5
0
246,278
1
W
Artio
12,124
758
19
1
0
313,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role