Player Matchup

Apollo
Apollo
Armani658
Apollo
Level 24
God Stats
8W - 11L
1,484 SR
Queue Stats
192W - 182L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
Bud613
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 66L
1,417 Elo+
Party 3
Thor
Thor
DLong99
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Ra
Ra
thisgamesucks666
Ra
Level 6
God Stats
2W - 2L
1,299 SR
Queue Stats
103W - 102L
1,463 Elo+
Party 3
Chang'e
Chang'e
ungodlyLegacy
Chang'e
Level 26
God Stats
5W - 4L
1,706 SR
Queue Stats
91W - 83L
1,361 Elo+
Party 1
Team Averages
Level 13
1,498 SR
1,374 Elo+

VS

Team Averages
Level 40
1,554 SR
1,456 Elo+
Skadi
Skadi
Jxsstinn
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
MilkThatIsWhole
Amaterasu
Level 5
God Stats
1W - 0L
1,903 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Merlin
Merlin
Sora_Steven
Merlin
Level 108
God Stats
1W - 0L
1,336 SR
Queue Stats
82W - 52L
1,513 Elo+
Party 2
Ymir
Ymir
VonGaia
Ymir
Level 16
God Stats
13W - 16L
1,424 SR
Queue Stats
18W - 27L
1,311 Elo+
Solo
Thanatos
Thanatos
david111265
Thanatos
Level 67
God Stats
7W - 0L
1,608 SR
Queue Stats
49W - 53L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Armani658
Apollo
16
6 / 7 / 5
10,509
500
9,014
15,378
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Bud613
Jormungandr
14
1 / 8 / 9
9,179
437
11,217
13,399
10,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
DLong99
Thor
15
3 / 7 / 4
9,756
465
3,226
16,094
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 0
8,956
426
4,009
12,568
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
16
7 / 6 / 4
10,619
506
13,264
13,273
5,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jxsstinn
Skadi
15
5 / 4 / 8
10,959
522
11,586
12,519
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
MilkThatIsWhole
Amaterasu
15
3 / 6 / 12
10,111
481
2,991
13,392
8,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
19
7 / 3 / 7
12,235
583
10,994
8,172
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
VonGaia
Ymir
15
0 / 6 / 14
10,105
481
6,495
17,864
8,777
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
david111265
Thanatos
19
19 / 2 / 7
12,931
616
21,715
17,248
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
21
Kills
34
35
Deaths
21
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Apollo
Armani658
Apollo
6
7
5
1.21
L
Jormungandr
Bud613
Jormungandr
1
8
9
0.69
L
Thor
DLong99
Thor
3
7
4
0.71
W
Skadi
Jxsstinn
Skadi
5
4
8
2.25
W
Amaterasu
MilkThatIsWhole
Amaterasu
3
6
12
1.5
W
Merlin
7
3
7
3.5
W
Ymir
VonGaia
Ymir
0
6
14
1.17
W
Thanatos
david111265
Thanatos
19
2
7
11.25
L
4
7
0
0.57
L
Chang'e
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
53,781
70,712
Taken
69,195
31,502
Mitigated
31,120
16,464
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Armani658
Apollo
9,014
5,736
0
3,641
15,378
5,401
371
1,520
13,858
0
55,710
L
Jormungandr
Bud613
Jormungandr
11,217
2,111
0
1,202
13,399
10,960
255
4,486
8,913
40,230
0
L
Thor
DLong99
Thor
3,226
1,239
167
4,725
16,094
5,372
147
5,096
10,998
0
45,426
W
Skadi
Jxsstinn
Skadi
11,586
6,081
0
1,937
12,519
4,589
2,796
3,578
8,941
0
52,867
W
Amaterasu
MilkThatIsWhole
Amaterasu
2,991
1,613
0
1,511
13,392
8,040
1,341
6,372
7,020
0
22,611
W
Merlin
10,994
275
361
1,120
8,172
3,099
1,813
4,230
3,786
94,948
0
W
Ymir
VonGaia
Ymir
6,495
1,510
327
3,396
17,864
8,777
369
8,170
9,584
44,565
0
W
Thanatos
david111265
Thanatos
21,715
8,393
0
18,777
17,248
6,615
2,430
5,736
11,374
0
75,475
L
4,009
647
264
2,090
12,568
3,898
481
3,177
9,391
42,997
0
L
Chang'e
13,264
1,563
342
4,033
13,273
5,871
162
3,210
10,063
41,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,019
Gold Earned
56,341
391
Minions Killed
425
0
Camps Cleared
0
1,724,880
Distance Traveled
1,953,640
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,509
500
102
5
0
341,235
1
L
Jormungandr
9,179
437
53
3
0
399,760
3
L
Thor
9,756
465
88
4
0
340,793
1
W
Skadi
10,959
522
72
3
0
377,238
2
W
Amaterasu
10,111
481
45
2
0
392,028
0
W
Merlin
12,235
583
157
7
0
390,940
2
W
Ymir
10,105
481
62
3
0
344,926
2
W
Thanatos
12,931
616
89
4
0
448,508
4
L
Ra
8,956
426
89
4
0
327,766
4
L
Chang'e
10,619
506
59
3
0
315,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role