Player Matchup

Da Ji
Da Ji
Dadof1
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 2
Loki
Loki
ElectricAsteroid
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,366 Elo+
Solo
Chang'e
Chang'e
Sustria
Chang'e
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
205W - 191L
1,611 Elo+
Solo
Anubis
Anubis
The1TrueScythe
Anubis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,670 Elo+
Party 2
Bellona
Bellona
notBron
Bellona
Level 4
God Stats
3W - 1L
1,214 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,509 Elo+

VS

Team Averages
Level 16
1,490 SR
1,542 Elo+
Ymir
Ymir
BigDeterminedCox
Ymir
Level 5
God Stats
7W - 10L
1,124 SR
Queue Stats
21W - 29L
1,570 Elo+
Solo
Heimdallr
Heimdallr
KillerAsian1995
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,864 Elo+
Party 1
Janus
Janus
Solzz
Janus
Level 23
God Stats
2W - 1L
1,398 SR
Queue Stats
42W - 36L
1,337 Elo+
Solo
Odin
Odin
TheOnlyMarathon
Odin
Level 17
God Stats
6W - 0L
1,929 SR
Queue Stats
83W - 44L
1,539 Elo+
Party 1
Scylla
Scylla
iSpenceers
Scylla
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 45L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dadof1
Da Ji
16
6 / 12 / 6
11,535
1,049
11,175
22,726
11,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 8 / 6
10,827
984
7,291
20,276
9,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Sustria
Chang'e
17
5 / 4 / 8
11,762
1,069
13,161
15,521
6,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 9 / 14
10,496
954
5,281
20,378
9,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
notBron
Bellona
17
1 / 9 / 12
10,347
941
8,734
20,702
14,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 18
10,674
970
10,123
16,469
16,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
KillerAsian1995
Heimdallr
20
23 / 4 / 16
15,485
1,408
41,948
12,455
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Solzz
Janus
17
4 / 2 / 19
10,861
987
15,747
5,312
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 27
12,891
1,172
15,269
11,678
11,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
iSpenceers
Scylla
18
7 / 2 / 20
11,809
1,074
9,716
7,151
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
16
Kills
42
42
Deaths
16
46
Assists
100
Player
Kills
Deaths
Assists
KDA
W
1
6
18
1.67
L
Da Ji
Dadof1
Da Ji
6
12
6
0.75
L
4
8
6
0.88
W
Heimdallr
KillerAsian1995
Heimdallr
23
4
16
7.75
W
Janus
Solzz
Janus
4
2
19
6.75
L
Chang'e
Sustria
Chang'e
5
4
8
2.25
L
0
9
14
0.78
W
7
2
27
10.25
W
Scylla
iSpenceers
Scylla
7
2
20
8.5
L
Bellona
notBron
Bellona
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,642
Damage
92,803
99,603
Taken
53,065
51,973
Mitigated
37,719
5,553
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,123
524
0
0
16,469
16,069
0
5,133
11,336
20,160
0
L
Da Ji
Dadof1
Da Ji
11,175
3,479
217
596
22,726
11,711
0
6,148
16,254
0
16,589
L
7,291
2,304
0
0
20,276
9,277
0
5,851
14,035
0
23,225
W
Heimdallr
KillerAsian1995
Heimdallr
41,948
32,126
0
3,867
12,455
5,575
0
4,995
7,460
0
82,606
W
Janus
Solzz
Janus
15,747
636
0
565
5,312
1,660
0
1,526
3,786
23,714
0
L
Chang'e
Sustria
Chang'e
13,161
1,261
1,962
1,644
15,521
6,886
0
3,868
11,555
32,728
0
L
5,281
521
0
352
20,378
9,882
0
9,465
10,507
18,669
0
W
15,269
3,018
0
0
11,678
11,814
0
4,394
7,152
0
33,204
W
Scylla
iSpenceers
Scylla
9,716
467
116
559
7,151
2,601
0
2,394
4,757
16,625
0
L
Bellona
notBron
Bellona
8,734
2,433
0
782
20,702
14,217
0
8,499
11,666
0
21,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
61,720
142
Minions Killed
185
3
Camps Cleared
7
1,019,612
Distance Traveled
930,395
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,674
970
16
1
2
160,507
0
L
Da Ji
11,535
1,049
11
1
0
204,667
1
L
Loki
10,827
984
32
3
0
217,308
3
W
Heimdallr
15,485
1,408
86
8
4
174,588
2
W
Janus
10,861
987
23
2
0
209,714
0
L
Chang'e
11,762
1,069
50
5
2
198,625
0
L
Anubis
10,496
954
27
2
1
186,286
2
W
Odin
12,891
1,172
35
3
1
220,654
0
W
Scylla
11,809
1,074
25
2
0
164,932
0
L
Bellona
10,347
941
22
2
0
212,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role