Player Matchup

Heimdallr
Heimdallr
Masters
BaRRaCCuDDa
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Dariov3
Ra
Masters
Level 102
God Stats
5W - 7L
1,387 SR
Queue Stats
257W - 305L
2,545 MMR
Solo
Tyr
Tyr
Diamond I
FIexz
Tyr
Diamond I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
Glaivus
Hun Batz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
Leftsyndrome
Terra
Masters
Level 160
God Stats
31W - 15L
1,839 SR
Queue Stats
332W - 255L
2,785 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,545 SR
1,966 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,612 SR
2,437 MMR
Tsukuyomi
Tsukuyomi
Masters
EternalJellyfish
Tsukuyomi
Masters
Level 97
God Stats
14W - 9L
1,771 SR
Queue Stats
52W - 25L
2,854 MMR
Party 1
Yemoja
Yemoja
Masters
Fordyce
Yemoja
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
KazoooKing
Achilles
Masters
Level 68
God Stats
4W - 3L
1,789 SR
Queue Stats
446W - 423L
2,359 MMR
Solo
Chronos
Chronos
Diamond III
Skeeledon
Chronos
Diamond III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 60L
2,415 MMR
Solo
Tiamat
Tiamat
Masters
WeebKid112
Tiamat
Masters
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 26L
3,055 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaRRaCCuDDa
Heimdallr
13
5 / 0 / 3
7,572
688
5,232
4,043
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 1
6,972
634
3,504
7,449
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tyr
FIexz
Tyr
12
4 / 0 / 1
7,004
637
6,666
9,177
6,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Glaivus
Hun Batz
12
1 / 3 / 5
6,486
590
4,860
8,255
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 5
6,009
546
4,052
5,844
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetAthenaSobekGuan Yu

VS

Bans
The MorriganCerberusNemesisRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
10
3 / 4 / 1
5,894
536
6,235
7,518
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Fordyce
Yemoja
8
0 / 3 / 3
5,015
456
2,061
7,400
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
KazoooKing
Achilles
11
0 / 3 / 2
5,584
508
4,592
8,726
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Skeeledon
Chronos
10
0 / 3 / 0
5,389
490
1,059
4,418
1,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
WeebKid112
Tiamat
9
1 / 3 / 2
5,619
511
4,755
6,500
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
4
5
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BaRRaCCuDDa
Heimdallr
5
0
3
6.5
W
4
1
1
4.5
L
Tsukuyomi
3
4
1
0.88
W
Tyr
FIexz
Tyr
4
0
1
4.5
L
Yemoja
Fordyce
Yemoja
0
3
3
0.5
W
Hun Batz
Glaivus
Hun Batz
1
3
5
1.17
L
Achilles
KazoooKing
Achilles
0
3
2
0.33
W
2
1
5
4.5
L
Chronos
Skeeledon
Chronos
0
3
0
0
L
Tiamat
WeebKid112
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
18,702
34,768
Taken
34,562
15,924
Mitigated
14,896
15,793
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BaRRaCCuDDa
Heimdallr
5,232
2,113
0
3,052
4,043
1,334
1,394
832
3,211
0
51,462
W
3,504
337
586
3,326
7,449
2,693
0
3,263
4,186
49,975
0
L
Tsukuyomi
6,235
2,006
0
1,334
7,518
2,650
0
1,387
6,131
0
29,924
W
Tyr
FIexz
Tyr
6,666
1,230
0
4,472
9,177
6,058
0
0
9,177
0
37,332
L
Yemoja
Fordyce
Yemoja
2,061
610
781
2,251
7,400
3,427
0
2,971
4,429
12,221
0
W
Hun Batz
Glaivus
Hun Batz
4,860
1,095
0
2,049
8,255
2,702
0
1,082
7,173
0
38,274
L
Achilles
KazoooKing
Achilles
4,592
1,565
0
2,717
8,726
4,547
0
0
8,726
0
24,629
W
4,052
413
23
2,285
5,844
3,137
0
2,698
3,146
16,101
0
L
Chronos
Skeeledon
Chronos
1,059
254
0
815
4,418
1,071
0
468
3,950
32,973
0
L
Tiamat
WeebKid112
Tiamat
4,755
913
0
1,557
6,500
3,201
92
2,730
3,770
29,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
27,501
396
Minions Killed
274
0
Camps Cleared
0
1,065,924
Distance Traveled
1,041,771
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,572
688
104
9
0
187,986
3
W
Ra
6,972
634
116
11
0
216,213
4
L
Tsukuyomi
5,894
536
55
5
0
230,490
0
W
Tyr
7,004
637
79
7
0
229,102
2
L
Yemoja
5,015
456
18
2
0
168,053
2
W
Hun Batz
6,486
590
77
7
0
217,938
2
L
Achilles
5,584
508
51
5
0
226,721
4
W
Terra
6,009
546
20
2
0
214,685
1
L
Chronos
5,389
490
75
7
0
199,129
2
L
Tiamat
5,619
511
75
7
0
217,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role