Player Matchup

Nu Wa
Nu Wa
BOOGAMAN45
Nu Wa
Level 17
God Stats
3W - 6L
1,306 SR
Queue Stats
32W - 31L
1,396 Elo+
Party 2
Anhur
Anhur
Miron_Man16
Anhur
Level 28
God Stats
5W - 5L
1,821 SR
Queue Stats
72W - 84L
1,405 Elo+
Solo
Loki
Loki
ThicAnimeTidies
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 128L
1,391 Elo+
Party 2
Tyr
Tyr
alonsomonts
Tyr
Level 18
God Stats
41W - 28L
1,450 SR
Queue Stats
362W - 335L
1,465 Elo+
Solo
Neith
Neith
ametrallador_
Neith
Level 17
God Stats
38W - 29L
1,468 SR
Queue Stats
79W - 103L
1,391 Elo+
Party 2
Team Averages
Level 20
1,509 SR
1,410 Elo+

VS

Team Averages
Level 32
1,532 SR
1,469 Elo+
Cabrakan
Cabrakan
RadeDrake
Cabrakan
Level 28
God Stats
5W - 6L
1,380 SR
Queue Stats
89W - 115L
1,376 Elo+
Solo
Bakasura
Bakasura
XxNuclearHellxX
Bakasura
Level 19
God Stats
2W - 2L
1,696 SR
Queue Stats
39W - 44L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
ZLayerKing05
Danzaburou
Level 10
God Stats
11W - 8L
1,461 SR
Queue Stats
33W - 31L
1,486 Elo+
Party 1
Anubis
Anubis
ZipZopBoppityBop
Anubis
Level 84
God Stats
8W - 11L
1,490 SR
Queue Stats
31W - 41L
1,473 Elo+
Party 1
Da Ji
Da Ji
mariou2rocks
Da Ji
Level 19
God Stats
4W - 2L
1,633 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 13 / 2
8,256
393
7,979
16,456
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 1
10,401
495
7,127
17,898
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 10 / 1
9,648
459
12,679
20,685
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 3
9,163
436
6,881
21,296
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 5 / 2
10,188
485
9,364
11,694
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RadeDrake
Cabrakan
16
2 / 1 / 7
10,530
501
7,458
15,241
16,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
19
8 / 2 / 3
11,831
563
13,330
16,826
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
ZLayerKing05
Danzaburou
17
4 / 1 / 4
11,052
526
12,842
10,601
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
21 / 2 / 3
13,637
649
29,900
22,109
13,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 7
10,263
489
7,721
14,357
8,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
13
Kills
38
38
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
13
2
0.08
L
3
4
1
0.88
W
Cabrakan
RadeDrake
Cabrakan
2
1
7
5.5
L
4
10
1
0.45
W
Bakasura
8
2
3
4.75
W
Danzaburou
ZLayerKing05
Danzaburou
4
1
4
6
W
21
2
3
11.25
L
1
6
3
0.42
L
5
5
2
1.2
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
71,251
88,029
Taken
79,134
35,727
Mitigated
53,253
13,912
Healing
30,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,979
1,693
0
0
16,456
3,816
866
11,209
4,677
33,838
0
L
7,127
2,817
0
4,755
17,898
5,366
870
5,214
12,254
0
58,051
W
Cabrakan
RadeDrake
Cabrakan
7,458
797
588
2,358
15,241
16,654
1,183
466
14,683
51,557
0
L
12,679
2,641
0
3,349
20,685
5,586
0
9,968
9,803
0
56,306
W
Bakasura
13,330
8,672
0
6,067
16,826
10,250
305
1,619
15,061
0
77,203
W
Danzaburou
ZLayerKing05
Danzaburou
12,842
6,892
0
3,251
10,601
3,948
5,535
535
9,968
0
68,928
W
29,900
829
0
15,935
22,109
13,796
1,548
3,946
17,681
107,382
0
L
6,881
982
0
4,496
21,296
16,272
489
9,454
11,402
0
36,797
L
9,364
5,348
0
1,312
11,694
4,687
1,232
1,513
9,989
0
48,808
W
7,721
2,515
0
1,920
14,357
8,605
0
497
13,762
0
27,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,656
Gold Earned
57,313
420
Minions Killed
547
0
Camps Cleared
0
1,737,521
Distance Traveled
1,951,875
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,256
393
62
3
0
299,690
0
L
Anhur
10,401
495
102
5
0
359,787
0
W
Cabrakan
10,530
501
82
4
0
410,645
1
L
Loki
9,648
459
89
4
0
366,190
0
W
Bakasura
11,831
563
150
7
0
440,065
2
W
Danzaburou
11,052
526
101
5
0
432,523
0
W
Anubis
13,637
649
160
8
0
338,274
0
L
Tyr
9,163
436
68
3
0
392,450
0
L
Neith
10,188
485
99
5
0
319,404
1
W
Da Ji
10,263
489
54
3
0
330,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role