Player Matchup

Chang'e
Chang'e
BLu3SH4DOW5393
Chang'e
Level 13
God Stats
9W - 12L
1,581 SR
Queue Stats
59W - 50L
1,558 Elo+
Solo
Neith
Neith
MrsBush
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Solo
Guan Yu
Guan Yu
UnitedDragons5
Guan Yu
Level 13
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 7L
1,482 Elo+
Solo
Pele
Pele
octoliviaa
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 113L
1,357 Elo+
Solo
Cthulhu
Cthulhu
tybeeriusrich
Cthulhu
Level 6
God Stats
5W - 4L
1,838 SR
Queue Stats
145W - 173L
1,656 Elo+
Solo
Team Averages
Level 11
1,543 SR
1,542 Elo+

VS

Team Averages
Level 22
1,531 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Galagaar
Tsukuyomi
Level 18
God Stats
8W - 1L
1,528 SR
Queue Stats
16W - 5L
1,767 Elo+
Solo
Khepri
Khepri
HarrisonFord77
Khepri
Level 26
God Stats
20W - 17L
1,582 SR
Queue Stats
106W - 120L
1,388 Elo+
Party 1
Izanami
Izanami
Playzx
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 32L
1,744 Elo+
Solo
Olorun
Olorun
Z3R0-_-EF40RT
Olorun
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
143W - 186L
1,410 Elo+
Party 1
Mercury
Mercury
elesvan89
Mercury
Level 23
God Stats
7W - 2L
1,545 SR
Queue Stats
27W - 16L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,394
435
8,622
14,394
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
MrsBush
Neith
11
0 / 8 / 1
6,400
376
4,764
11,034
3,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
6,633
390
5,387
18,800
16,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 1 / 1
6,139
361
1,945
5,123
1,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
2 / 9 / 0
7,251
427
5,349
18,049
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Galagaar
Tsukuyomi
17
7 / 0 / 5
11,287
664
10,691
11,014
4,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 9
9,640
567
5,525
5,770
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Playzx
Izanami
19
11 / 1 / 1
13,213
777
14,599
14,148
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 5
9,152
538
11,809
9,234
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
elesvan89
Mercury
16
5 / 1 / 5
10,410
612
9,301
11,533
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
27
28
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Tsukuyomi
Galagaar
Tsukuyomi
7
0
5
9.5
W
2
0
9
6.5
L
Neith
MrsBush
Neith
0
8
1
0.06
W
Izanami
Playzx
Izanami
11
1
1
11.5
L
0
5
3
0.3
W
2
3
5
1.5
W
Mercury
elesvan89
Mercury
5
1
5
7.5
L
1
1
1
1.5
L
Cthulhu
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
51,925
67,400
Taken
51,699
42,280
Mitigated
23,196
14,330
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,622
279
1,616
3,945
14,394
6,277
539
2,078
12,316
41,863
0
W
Tsukuyomi
Galagaar
Tsukuyomi
10,691
3,354
0
3,796
11,014
4,690
2,054
1,676
9,320
0
69,532
W
5,525
1,309
0
895
5,770
4,090
650
2,554
3,034
14,082
0
L
Neith
MrsBush
Neith
4,764
2,510
0
1,412
11,034
3,489
100
1,635
9,399
0
26,794
W
Izanami
Playzx
Izanami
14,599
11,131
0
7,489
14,148
5,886
8,772
3,855
10,100
0
119,157
L
5,387
1,210
847
3,311
18,800
16,374
375
7,504
11,296
0
17,567
W
11,809
4,860
468
1,847
9,234
4,045
1,778
4,199
4,785
43,481
1,951
W
Mercury
elesvan89
Mercury
9,301
4,902
0
3,098
11,533
4,485
2,644
1,269
10,114
0
68,435
L
1,945
152
0
471
5,123
1,155
0
749
4,374
0
15,975
L
Cthulhu
5,349
920
104
2,624
18,049
14,985
0
4,839
13,210
21,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
53,702
218
Minions Killed
549
0
Camps Cleared
0
1,282,603
Distance Traveled
1,664,518
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,394
435
83
5
0
317,354
5
W
Tsukuyomi
11,287
664
131
8
0
374,733
1
W
Khepri
9,640
567
11
1
0
325,252
2
L
Neith
6,400
376
44
3
0
238,451
0
W
Izanami
13,213
777
200
12
0
311,571
0
L
Guan Yu
6,633
390
28
2
0
303,462
1
W
Olorun
9,152
538
81
5
0
298,967
0
W
Mercury
10,410
612
126
7
0
353,995
1
L
Pele
6,139
361
23
1
0
201,412
0
L
Cthulhu
7,251
427
40
2
0
221,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role