Player Matchup

Baron Samedi
Baron Samedi
CrOnOs VI9446
Baron Samedi
Level 124
God Stats
0W - 1L
1,532 SR
Queue Stats
15W - 22L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
SwoleGetsu
Cu Chulainn
Level 154
God Stats
10W - 13L
1,681 SR
Queue Stats
208W - 178L
1,650 Elo+
Party 1
Sobek
Sobek
T Chainz
Sobek
Level 160
God Stats
1W - 2L
1,869 SR
Queue Stats
45W - 23L
1,814 Elo+
Party 1
Team Averages
Level 146
1,694 SR
1,658 Elo+

VS

Team Averages
Level 113
1,475 SR
1,565 Elo+
King Arthur
King Arthur
LilRicaNx561
King Arthur
Level 95
God Stats
2W - 6L
1,287 SR
Queue Stats
374W - 381L
1,615 Elo+
Solo
Artemis
Artemis
Murkee_15
Artemis
Level 119
God Stats
33W - 36L
1,555 SR
Queue Stats
626W - 517L
1,474 Elo+
Party 2
Tiamat
Tiamat
WilsonFarm
Tiamat
Level 125
God Stats
11W - 13L
1,583 SR
Queue Stats
288W - 203L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrOnOs VI9446
Baron Samedi
12
1 / 5 / 7
10,202
600
7,918
9,976
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
SwoleGetsu
Cu Chulainn
16
7 / 8 / 5
12,204
718
15,691
23,448
16,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
T Chainz
Sobek
15
6 / 5 / 8
12,943
761
8,622
25,661
29,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LilRicaNx561
King Arthur
16
9 / 2 / 4
13,312
783
16,225
11,769
13,214
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Murkee_15
Artemis
16
4 / 6 / 10
11,947
703
10,668
15,592
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
WilsonFarm
Tiamat
16
5 / 6 / 9
12,481
734
17,767
14,663
10,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
18
18
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrOnOs VI9446
Baron Samedi
1
5
7
0.9
W
King Arthur
LilRicaNx561
King Arthur
9
2
4
5.5
W
Artemis
Murkee_15
Artemis
4
6
10
1.5
L
Cu Chulainn
SwoleGetsu
Cu Chulainn
7
8
5
1.19
L
Sobek
T Chainz
Sobek
6
5
8
2
W
Tiamat
WilsonFarm
Tiamat
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
44,660
59,085
Taken
42,024
50,019
Mitigated
30,562
14,779
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrOnOs VI9446
Baron Samedi
7,918
788
1,772
2,736
9,976
3,941
1,148
3,025
6,951
47,212
0
W
King Arthur
LilRicaNx561
King Arthur
16,225
2,950
0
1,705
11,769
13,214
94
4,561
7,208
0
36,293
W
Artemis
Murkee_15
Artemis
10,668
5,702
0
5,918
15,592
6,749
1,985
7,385
8,207
0
57,331
L
Cu Chulainn
SwoleGetsu
Cu Chulainn
15,691
2,391
0
3,255
23,448
16,743
1,163
8,089
15,083
9,056
40,172
L
Sobek
T Chainz
Sobek
8,622
567
7
7,009
25,661
29,335
417
6,710
18,267
29,524
0
W
Tiamat
WilsonFarm
Tiamat
17,767
1,796
0
4,122
14,663
10,599
1,327
6,883
7,780
72,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,349
Gold Earned
37,740
213
Minions Killed
189
0
Camps Cleared
0
775,084
Distance Traveled
775,190
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,202
600
87
5
0
216,304
3
W
King Arthur
13,312
783
26
2
0
238,287
0
W
Artemis
11,947
703
74
4
0
257,931
2
L
Cu Chulainn
12,204
718
83
5
0
283,917
2
L
Sobek
12,943
761
43
3
0
274,863
2
W
Tiamat
12,481
734
89
5
0
278,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role